polyconvert: possibility to prune the polygons to import on a
bounding box added
DUA: Simulation may now load only a part of defined vehicles
netconvert:
debugged connections for on-ramps which already have the right
number of lanes
debugged problems when using networks built without internal
lanes in conjunction with (!!! use-internal in simulation)
lanes split definition added to lane definitions (!!!
undescribed)
added error messages when false lanes are defined in connections
SIMULATION:
c2c wth rerouting
sumo-gui:
debugged memory leak in polygon visualization
removed simple/full geometry options; everything is now drawn
using full geometry
the names of nodes, additional structures, vehicles, edges, pois
may now be shown
All: help/config subsystem changed
Netz hat sich geƤndert
added the possibility to load a network only
lane expansions
iodevices reworked partially
"Action" removed* was the same as Command
changed the Event-interface
execute now gets the current simulation time
event handlers are non-static
.icc-files removed
class-documentation added/patched within dfrouter
made access to positions in Position2DVector c++ compliant
xml-types are now read prior to other formats (other Xml-description
afterwards)
double projection in XML-import debugged
vehicle actors added
shape layers added
extracted drawing of lane geometries
added projection information to the network
edge types may now store the edge function
removed the unneeded slow lane changer
VISUM: lane connections for unsplitted lanes implemented, further
refactoring
retrieval of microsim ids is now also done using getID() instead of
id()
complete od2trips rework
all structures now return their id via getID()
rerouter: patched the distribution usage; added possibility o load
predefined routes
unifying threads
beautifying: output consolidation
removal of loops added (undescribed!!!)
got rid of the static RONet instance
got rid of the cell-to-meter conversions
began with the extraction of the car-following-model from MSVehicle
began the work on a network editor
added consecutive process messages
debugged splitting of matrices
added the possibility to stretch/change the current phase and
consecutive phases
made static comboboxes really static
VISUM: patching problems on loading split lanes and tls
added blinker visualisation and vehicle tracking (unfinished)
rertrieval-methods have the "get" prependix; EmitControl has no
dictionary; MSVehicle is completely scheduled by MSVehicleControl;
new lanechanging algorithm
tls switches added
made the assertion that two consecutive edge geometry points must not
be same less aggressive
made MSVehicleControl completely responsible for vehicle handling*
MSVehicle has no longer a static dictionary
dump-begin/dump-end renamed to dump-begins/dump-ends
E3 detectors refactored partially
added the possibility to make a polygon being filled or not
cartesian and geocoordinates are shown; changed the APIs for this
error checks for dump-begins/dump-ends added
simulation-wide cartesian to geocoordinates conversion added
ROUTER: faster access to weight time lines added;
removed build number information
API for drawing not filled circles
first try to make junctions tls-aware
changed the way geocoordinates are processed
changed vehicle class naming
patching junction-internal state simulation
added vehicle class support to microsim
added vehicle class support to microsim
removed deprecated c2c functions, added new made by Danilot Boyom
c2c visualisation added (unfinished)
added the possibility to copy an artefact's (gl-object's) name to
clipboard (windows)
removed unneeded id member in MSMoveReminder
added an error handling for adding a tls definition for an unknown
tls
added the option to not emit vehicles from flows using a fix
frequency