libosmscout
1.1.1
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libosmscout-map-opengl
include
osmscoutmapopengl
Triangulate.h
Go to the documentation of this file.
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#ifndef LIBOSMSCOUT_TRIANGULATE_H
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#define LIBOSMSCOUT_TRIANGULATE_H
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/*
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This source is part of the libosmscout-map library
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Copyright (C) 2017 Fanny Monori
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <GL/glew.h>
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#include <iostream>
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#include <
osmscoutmap/MapPainter.h
>
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#include <glm/vec3.hpp>
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namespace
osmscout
{
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class
Triangulate
{
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public
:
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static
std::vector<GLfloat>
TriangulatePolygon
(std::vector<osmscout::Point> points);
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static
std::vector<GLfloat>
TriangulatePolygon
(std::vector<osmscout::Vertex2D> points);
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static
std::vector<GLfloat>
TriangulatePolygon
(std::vector<osmscout::GeoCoord> points);
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static
std::vector<GLfloat>
TriangulateWithHoles
(std::vector<std::vector<osmscout::Point>> points);
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};
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}
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#endif
//LIBOSMSCOUT_TRIANGULATE_H
MapPainter.h
osmscout::Triangulate
Definition
Triangulate.h:33
osmscout::Triangulate::TriangulatePolygon
static std::vector< GLfloat > TriangulatePolygon(std::vector< osmscout::GeoCoord > points)
osmscout::Triangulate::TriangulatePolygon
static std::vector< GLfloat > TriangulatePolygon(std::vector< osmscout::Vertex2D > points)
osmscout::Triangulate::TriangulatePolygon
static std::vector< GLfloat > TriangulatePolygon(std::vector< osmscout::Point > points)
osmscout::Triangulate::TriangulateWithHoles
static std::vector< GLfloat > TriangulateWithHoles(std::vector< std::vector< osmscout::Point > > points)
osmscout
Definition
Area.h:39
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