Bitcoin Core 28.0.0
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net.cpp
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1// Copyright (c) 2009-2010 Satoshi Nakamoto
2// Copyright (c) 2009-2022 The Bitcoin Core developers
3// Distributed under the MIT software license, see the accompanying
4// file COPYING or http://www.opensource.org/licenses/mit-license.php.
5
6#include <config/bitcoin-config.h> // IWYU pragma: keep
7
8#include <net.h>
9
10#include <addrdb.h>
11#include <addrman.h>
12#include <banman.h>
13#include <clientversion.h>
14#include <common/args.h>
15#include <compat/compat.h>
16#include <consensus/consensus.h>
17#include <crypto/sha256.h>
18#include <i2p.h>
19#include <key.h>
20#include <logging.h>
21#include <memusage.h>
22#include <net_permissions.h>
23#include <netaddress.h>
24#include <netbase.h>
25#include <node/eviction.h>
26#include <node/interface_ui.h>
27#include <protocol.h>
28#include <random.h>
29#include <scheduler.h>
30#include <util/fs.h>
31#include <util/sock.h>
32#include <util/strencodings.h>
33#include <util/thread.h>
35#include <util/trace.h>
36#include <util/translation.h>
37#include <util/vector.h>
38
39#ifdef WIN32
40#include <string.h>
41#endif
42
43#if HAVE_DECL_GETIFADDRS && HAVE_DECL_FREEIFADDRS
44#include <ifaddrs.h>
45#endif
46
47#include <algorithm>
48#include <array>
49#include <cstdint>
50#include <functional>
51#include <optional>
52#include <unordered_map>
53
54#include <math.h>
55
57static constexpr size_t MAX_BLOCK_RELAY_ONLY_ANCHORS = 2;
58static_assert (MAX_BLOCK_RELAY_ONLY_ANCHORS <= static_cast<size_t>(MAX_BLOCK_RELAY_ONLY_CONNECTIONS), "MAX_BLOCK_RELAY_ONLY_ANCHORS must not exceed MAX_BLOCK_RELAY_ONLY_CONNECTIONS.");
60const char* const ANCHORS_DATABASE_FILENAME = "anchors.dat";
61
62// How often to dump addresses to peers.dat
63static constexpr std::chrono::minutes DUMP_PEERS_INTERVAL{15};
64
66static constexpr int DNSSEEDS_TO_QUERY_AT_ONCE = 3;
67
77static constexpr std::chrono::seconds DNSSEEDS_DELAY_FEW_PEERS{11};
78static constexpr std::chrono::minutes DNSSEEDS_DELAY_MANY_PEERS{5};
79static constexpr int DNSSEEDS_DELAY_PEER_THRESHOLD = 1000; // "many" vs "few" peers
80
82static constexpr std::chrono::seconds MAX_UPLOAD_TIMEFRAME{60 * 60 * 24};
83
84// A random time period (0 to 1 seconds) is added to feeler connections to prevent synchronization.
85static constexpr auto FEELER_SLEEP_WINDOW{1s};
86
88static constexpr auto EXTRA_NETWORK_PEER_INTERVAL{5min};
89
93 BF_REPORT_ERROR = (1U << 0),
98 BF_DONT_ADVERTISE = (1U << 1),
99};
100
101// The set of sockets cannot be modified while waiting
102// The sleep time needs to be small to avoid new sockets stalling
103static const uint64_t SELECT_TIMEOUT_MILLISECONDS = 50;
104
105const std::string NET_MESSAGE_TYPE_OTHER = "*other*";
106
107static const uint64_t RANDOMIZER_ID_NETGROUP = 0x6c0edd8036ef4036ULL; // SHA256("netgroup")[0:8]
108static const uint64_t RANDOMIZER_ID_LOCALHOSTNONCE = 0xd93e69e2bbfa5735ULL; // SHA256("localhostnonce")[0:8]
109static const uint64_t RANDOMIZER_ID_ADDRCACHE = 0x1cf2e4ddd306dda9ULL; // SHA256("addrcache")[0:8]
110//
111// Global state variables
112//
113bool fDiscover = true;
114bool fListen = true;
116std::map<CNetAddr, LocalServiceInfo> mapLocalHost GUARDED_BY(g_maplocalhost_mutex);
117std::string strSubVersion;
118
120{
121 // Don't count the dynamic memory used for the m_type string, by assuming it fits in the
122 // "small string" optimization area (which stores data inside the object itself, up to some
123 // size; 15 bytes in modern libstdc++).
124 return sizeof(*this) + memusage::DynamicUsage(data);
125}
126
127void CConnman::AddAddrFetch(const std::string& strDest)
128{
130 m_addr_fetches.push_back(strDest);
131}
132
134{
135 // If -bind= is provided with ":port" part, use that (first one if multiple are provided).
136 for (const std::string& bind_arg : gArgs.GetArgs("-bind")) {
137 constexpr uint16_t dummy_port = 0;
138
139 const std::optional<CService> bind_addr{Lookup(bind_arg, dummy_port, /*fAllowLookup=*/false)};
140 if (bind_addr.has_value() && bind_addr->GetPort() != dummy_port) return bind_addr->GetPort();
141 }
142
143 // Otherwise, if -whitebind= without NetPermissionFlags::NoBan is provided, use that
144 // (-whitebind= is required to have ":port").
145 for (const std::string& whitebind_arg : gArgs.GetArgs("-whitebind")) {
146 NetWhitebindPermissions whitebind;
147 bilingual_str error;
148 if (NetWhitebindPermissions::TryParse(whitebind_arg, whitebind, error)) {
150 return whitebind.m_service.GetPort();
151 }
152 }
153 }
154
155 // Otherwise, if -port= is provided, use that. Otherwise use the default port.
156 return static_cast<uint16_t>(gArgs.GetIntArg("-port", Params().GetDefaultPort()));
157}
158
159// Determine the "best" local address for a particular peer.
160[[nodiscard]] static std::optional<CService> GetLocal(const CNode& peer)
161{
162 if (!fListen) return std::nullopt;
163
164 std::optional<CService> addr;
165 int nBestScore = -1;
166 int nBestReachability = -1;
167 {
169 for (const auto& [local_addr, local_service_info] : mapLocalHost) {
170 // For privacy reasons, don't advertise our privacy-network address
171 // to other networks and don't advertise our other-network address
172 // to privacy networks.
173 if (local_addr.GetNetwork() != peer.ConnectedThroughNetwork()
174 && (local_addr.IsPrivacyNet() || peer.IsConnectedThroughPrivacyNet())) {
175 continue;
176 }
177 const int nScore{local_service_info.nScore};
178 const int nReachability{local_addr.GetReachabilityFrom(peer.addr)};
179 if (nReachability > nBestReachability || (nReachability == nBestReachability && nScore > nBestScore)) {
180 addr.emplace(CService{local_addr, local_service_info.nPort});
181 nBestReachability = nReachability;
182 nBestScore = nScore;
183 }
184 }
185 }
186 return addr;
187}
188
190static std::vector<CAddress> ConvertSeeds(const std::vector<uint8_t> &vSeedsIn)
191{
192 // It'll only connect to one or two seed nodes because once it connects,
193 // it'll get a pile of addresses with newer timestamps.
194 // Seed nodes are given a random 'last seen time' of between one and two
195 // weeks ago.
196 const auto one_week{7 * 24h};
197 std::vector<CAddress> vSeedsOut;
200 while (!s.eof()) {
201 CService endpoint;
202 s >> endpoint;
203 CAddress addr{endpoint, SeedsServiceFlags()};
204 addr.nTime = rng.rand_uniform_delay(Now<NodeSeconds>() - one_week, -one_week);
205 LogPrint(BCLog::NET, "Added hardcoded seed: %s\n", addr.ToStringAddrPort());
206 vSeedsOut.push_back(addr);
207 }
208 return vSeedsOut;
209}
210
211// Determine the "best" local address for a particular peer.
212// If none, return the unroutable 0.0.0.0 but filled in with
213// the normal parameters, since the IP may be changed to a useful
214// one by discovery.
216{
217 return GetLocal(peer).value_or(CService{CNetAddr(), GetListenPort()});
218}
219
220static int GetnScore(const CService& addr)
221{
223 const auto it = mapLocalHost.find(addr);
224 return (it != mapLocalHost.end()) ? it->second.nScore : 0;
225}
226
227// Is our peer's addrLocal potentially useful as an external IP source?
228[[nodiscard]] static bool IsPeerAddrLocalGood(CNode *pnode)
229{
230 CService addrLocal = pnode->GetAddrLocal();
231 return fDiscover && pnode->addr.IsRoutable() && addrLocal.IsRoutable() &&
232 g_reachable_nets.Contains(addrLocal);
233}
234
235std::optional<CService> GetLocalAddrForPeer(CNode& node)
236{
237 CService addrLocal{GetLocalAddress(node)};
238 // If discovery is enabled, sometimes give our peer the address it
239 // tells us that it sees us as in case it has a better idea of our
240 // address than we do.
242 if (IsPeerAddrLocalGood(&node) && (!addrLocal.IsRoutable() ||
243 rng.randbits((GetnScore(addrLocal) > LOCAL_MANUAL) ? 3 : 1) == 0))
244 {
245 if (node.IsInboundConn()) {
246 // For inbound connections, assume both the address and the port
247 // as seen from the peer.
248 addrLocal = CService{node.GetAddrLocal()};
249 } else {
250 // For outbound connections, assume just the address as seen from
251 // the peer and leave the port in `addrLocal` as returned by
252 // `GetLocalAddress()` above. The peer has no way to observe our
253 // listening port when we have initiated the connection.
254 addrLocal.SetIP(node.GetAddrLocal());
255 }
256 }
257 if (addrLocal.IsRoutable()) {
258 LogPrint(BCLog::NET, "Advertising address %s to peer=%d\n", addrLocal.ToStringAddrPort(), node.GetId());
259 return addrLocal;
260 }
261 // Address is unroutable. Don't advertise.
262 return std::nullopt;
263}
264
265// learn a new local address
266bool AddLocal(const CService& addr_, int nScore)
267{
268 CService addr{MaybeFlipIPv6toCJDNS(addr_)};
269
270 if (!addr.IsRoutable())
271 return false;
272
273 if (!fDiscover && nScore < LOCAL_MANUAL)
274 return false;
275
276 if (!g_reachable_nets.Contains(addr))
277 return false;
278
279 LogPrintf("AddLocal(%s,%i)\n", addr.ToStringAddrPort(), nScore);
280
281 {
283 const auto [it, is_newly_added] = mapLocalHost.emplace(addr, LocalServiceInfo());
284 LocalServiceInfo &info = it->second;
285 if (is_newly_added || nScore >= info.nScore) {
286 info.nScore = nScore + (is_newly_added ? 0 : 1);
287 info.nPort = addr.GetPort();
288 }
289 }
290
291 return true;
292}
293
294bool AddLocal(const CNetAddr &addr, int nScore)
295{
296 return AddLocal(CService(addr, GetListenPort()), nScore);
297}
298
299void RemoveLocal(const CService& addr)
300{
302 LogPrintf("RemoveLocal(%s)\n", addr.ToStringAddrPort());
303 mapLocalHost.erase(addr);
304}
305
307bool SeenLocal(const CService& addr)
308{
310 const auto it = mapLocalHost.find(addr);
311 if (it == mapLocalHost.end()) return false;
312 ++it->second.nScore;
313 return true;
314}
315
316
318bool IsLocal(const CService& addr)
319{
321 return mapLocalHost.count(addr) > 0;
322}
323
325{
327 for (CNode* pnode : m_nodes) {
328 if (static_cast<CNetAddr>(pnode->addr) == ip) {
329 return pnode;
330 }
331 }
332 return nullptr;
333}
334
335CNode* CConnman::FindNode(const std::string& addrName)
336{
338 for (CNode* pnode : m_nodes) {
339 if (pnode->m_addr_name == addrName) {
340 return pnode;
341 }
342 }
343 return nullptr;
344}
345
347{
349 for (CNode* pnode : m_nodes) {
350 if (static_cast<CService>(pnode->addr) == addr) {
351 return pnode;
352 }
353 }
354 return nullptr;
355}
356
358{
359 return FindNode(static_cast<CNetAddr>(addr)) || FindNode(addr.ToStringAddrPort());
360}
361
363{
365 for (const CNode* pnode : m_nodes) {
366 if (!pnode->fSuccessfullyConnected && !pnode->IsInboundConn() && pnode->GetLocalNonce() == nonce)
367 return false;
368 }
369 return true;
370}
371
373static CAddress GetBindAddress(const Sock& sock)
374{
375 CAddress addr_bind;
376 struct sockaddr_storage sockaddr_bind;
377 socklen_t sockaddr_bind_len = sizeof(sockaddr_bind);
378 if (!sock.GetSockName((struct sockaddr*)&sockaddr_bind, &sockaddr_bind_len)) {
379 addr_bind.SetSockAddr((const struct sockaddr*)&sockaddr_bind);
380 } else {
381 LogPrintLevel(BCLog::NET, BCLog::Level::Warning, "getsockname failed\n");
382 }
383 return addr_bind;
384}
385
386CNode* CConnman::ConnectNode(CAddress addrConnect, const char *pszDest, bool fCountFailure, ConnectionType conn_type, bool use_v2transport)
387{
389 assert(conn_type != ConnectionType::INBOUND);
390
391 if (pszDest == nullptr) {
392 if (IsLocal(addrConnect))
393 return nullptr;
394
395 // Look for an existing connection
396 CNode* pnode = FindNode(static_cast<CService>(addrConnect));
397 if (pnode)
398 {
399 LogPrintf("Failed to open new connection, already connected\n");
400 return nullptr;
401 }
402 }
403
404 LogPrintLevel(BCLog::NET, BCLog::Level::Debug, "trying %s connection %s lastseen=%.1fhrs\n",
405 use_v2transport ? "v2" : "v1",
406 pszDest ? pszDest : addrConnect.ToStringAddrPort(),
407 Ticks<HoursDouble>(pszDest ? 0h : Now<NodeSeconds>() - addrConnect.nTime));
408
409 // Resolve
410 const uint16_t default_port{pszDest != nullptr ? GetDefaultPort(pszDest) :
412
413 // Collection of addresses to try to connect to: either all dns resolved addresses if a domain name (pszDest) is provided, or addrConnect otherwise.
414 std::vector<CAddress> connect_to{};
415 if (pszDest) {
416 std::vector<CService> resolved{Lookup(pszDest, default_port, fNameLookup && !HaveNameProxy(), 256)};
417 if (!resolved.empty()) {
418 std::shuffle(resolved.begin(), resolved.end(), FastRandomContext());
419 // If the connection is made by name, it can be the case that the name resolves to more than one address.
420 // We don't want to connect any more of them if we are already connected to one
421 for (const auto& r : resolved) {
422 addrConnect = CAddress{MaybeFlipIPv6toCJDNS(r), NODE_NONE};
423 if (!addrConnect.IsValid()) {
424 LogPrint(BCLog::NET, "Resolver returned invalid address %s for %s\n", addrConnect.ToStringAddrPort(), pszDest);
425 return nullptr;
426 }
427 // It is possible that we already have a connection to the IP/port pszDest resolved to.
428 // In that case, drop the connection that was just created.
430 CNode* pnode = FindNode(static_cast<CService>(addrConnect));
431 if (pnode) {
432 LogPrintf("Not opening a connection to %s, already connected to %s\n", pszDest, addrConnect.ToStringAddrPort());
433 return nullptr;
434 }
435 // Add the address to the resolved addresses vector so we can try to connect to it later on
436 connect_to.push_back(addrConnect);
437 }
438 } else {
439 // For resolution via proxy
440 connect_to.push_back(addrConnect);
441 }
442 } else {
443 // Connect via addrConnect directly
444 connect_to.push_back(addrConnect);
445 }
446
447 // Connect
448 std::unique_ptr<Sock> sock;
449 Proxy proxy;
450 CAddress addr_bind;
451 assert(!addr_bind.IsValid());
452 std::unique_ptr<i2p::sam::Session> i2p_transient_session;
453
454 for (auto& target_addr: connect_to) {
455 if (target_addr.IsValid()) {
456 const bool use_proxy{GetProxy(target_addr.GetNetwork(), proxy)};
457 bool proxyConnectionFailed = false;
458
459 if (target_addr.IsI2P() && use_proxy) {
460 i2p::Connection conn;
461 bool connected{false};
462
463 if (m_i2p_sam_session) {
464 connected = m_i2p_sam_session->Connect(target_addr, conn, proxyConnectionFailed);
465 } else {
466 {
468 if (m_unused_i2p_sessions.empty()) {
469 i2p_transient_session =
470 std::make_unique<i2p::sam::Session>(proxy, &interruptNet);
471 } else {
472 i2p_transient_session.swap(m_unused_i2p_sessions.front());
473 m_unused_i2p_sessions.pop();
474 }
475 }
476 connected = i2p_transient_session->Connect(target_addr, conn, proxyConnectionFailed);
477 if (!connected) {
479 if (m_unused_i2p_sessions.size() < MAX_UNUSED_I2P_SESSIONS_SIZE) {
480 m_unused_i2p_sessions.emplace(i2p_transient_session.release());
481 }
482 }
483 }
484
485 if (connected) {
486 sock = std::move(conn.sock);
487 addr_bind = CAddress{conn.me, NODE_NONE};
488 }
489 } else if (use_proxy) {
490 LogPrintLevel(BCLog::PROXY, BCLog::Level::Debug, "Using proxy: %s to connect to %s\n", proxy.ToString(), target_addr.ToStringAddrPort());
491 sock = ConnectThroughProxy(proxy, target_addr.ToStringAddr(), target_addr.GetPort(), proxyConnectionFailed);
492 } else {
493 // no proxy needed (none set for target network)
494 sock = ConnectDirectly(target_addr, conn_type == ConnectionType::MANUAL);
495 }
496 if (!proxyConnectionFailed) {
497 // If a connection to the node was attempted, and failure (if any) is not caused by a problem connecting to
498 // the proxy, mark this as an attempt.
499 addrman.Attempt(target_addr, fCountFailure);
500 }
501 } else if (pszDest && GetNameProxy(proxy)) {
502 std::string host;
503 uint16_t port{default_port};
504 SplitHostPort(std::string(pszDest), port, host);
505 bool proxyConnectionFailed;
506 sock = ConnectThroughProxy(proxy, host, port, proxyConnectionFailed);
507 }
508 // Check any other resolved address (if any) if we fail to connect
509 if (!sock) {
510 continue;
511 }
512
514 std::vector<NetWhitelistPermissions> whitelist_permissions = conn_type == ConnectionType::MANUAL ? vWhitelistedRangeOutgoing : std::vector<NetWhitelistPermissions>{};
515 AddWhitelistPermissionFlags(permission_flags, target_addr, whitelist_permissions);
516
517 // Add node
518 NodeId id = GetNewNodeId();
520 if (!addr_bind.IsValid()) {
521 addr_bind = GetBindAddress(*sock);
522 }
523 CNode* pnode = new CNode(id,
524 std::move(sock),
525 target_addr,
526 CalculateKeyedNetGroup(target_addr),
527 nonce,
528 addr_bind,
529 pszDest ? pszDest : "",
530 conn_type,
531 /*inbound_onion=*/false,
533 .permission_flags = permission_flags,
534 .i2p_sam_session = std::move(i2p_transient_session),
535 .recv_flood_size = nReceiveFloodSize,
536 .use_v2transport = use_v2transport,
537 });
538 pnode->AddRef();
539
540 // We're making a new connection, harvest entropy from the time (and our peer count)
541 RandAddEvent((uint32_t)id);
542
543 return pnode;
544 }
545
546 return nullptr;
547}
548
550{
551 fDisconnect = true;
553 if (m_sock) {
554 LogPrint(BCLog::NET, "disconnecting peer=%d\n", id);
555 m_sock.reset();
556 }
557 m_i2p_sam_session.reset();
558}
559
574
576{
579 return m_addr_local;
580}
581
582void CNode::SetAddrLocal(const CService& addrLocalIn) {
585 if (Assume(!m_addr_local.IsValid())) { // Addr local can only be set once during version msg processing
586 m_addr_local = addrLocalIn;
587 }
588}
589
594
599
600#undef X
601#define X(name) stats.name = name
603{
604 stats.nodeid = this->GetId();
605 X(addr);
606 X(addrBind);
608 X(m_last_send);
609 X(m_last_recv);
612 X(m_connected);
613 X(m_addr_name);
614 X(nVersion);
615 {
617 X(cleanSubVer);
618 }
619 stats.fInbound = IsInboundConn();
622 {
623 LOCK(cs_vSend);
624 X(mapSendBytesPerMsgType);
625 X(nSendBytes);
626 }
627 {
628 LOCK(cs_vRecv);
629 X(mapRecvBytesPerMsgType);
630 X(nRecvBytes);
631 Transport::Info info = m_transport->GetInfo();
632 stats.m_transport_type = info.transport_type;
633 if (info.session_id) stats.m_session_id = HexStr(*info.session_id);
634 }
636
639
640 // Leave string empty if addrLocal invalid (not filled in yet)
641 CService addrLocalUnlocked = GetAddrLocal();
642 stats.addrLocal = addrLocalUnlocked.IsValid() ? addrLocalUnlocked.ToStringAddrPort() : "";
643
644 X(m_conn_type);
645}
646#undef X
647
648bool CNode::ReceiveMsgBytes(Span<const uint8_t> msg_bytes, bool& complete)
649{
650 complete = false;
651 const auto time = GetTime<std::chrono::microseconds>();
652 LOCK(cs_vRecv);
653 m_last_recv = std::chrono::duration_cast<std::chrono::seconds>(time);
654 nRecvBytes += msg_bytes.size();
655 while (msg_bytes.size() > 0) {
656 // absorb network data
657 if (!m_transport->ReceivedBytes(msg_bytes)) {
658 // Serious transport problem, disconnect from the peer.
659 return false;
660 }
661
662 if (m_transport->ReceivedMessageComplete()) {
663 // decompose a transport agnostic CNetMessage from the deserializer
664 bool reject_message{false};
665 CNetMessage msg = m_transport->GetReceivedMessage(time, reject_message);
666 if (reject_message) {
667 // Message deserialization failed. Drop the message but don't disconnect the peer.
668 // store the size of the corrupt message
669 mapRecvBytesPerMsgType.at(NET_MESSAGE_TYPE_OTHER) += msg.m_raw_message_size;
670 continue;
671 }
672
673 // Store received bytes per message type.
674 // To prevent a memory DOS, only allow known message types.
675 auto i = mapRecvBytesPerMsgType.find(msg.m_type);
676 if (i == mapRecvBytesPerMsgType.end()) {
677 i = mapRecvBytesPerMsgType.find(NET_MESSAGE_TYPE_OTHER);
678 }
679 assert(i != mapRecvBytesPerMsgType.end());
680 i->second += msg.m_raw_message_size;
681
682 // push the message to the process queue,
683 vRecvMsg.push_back(std::move(msg));
684
685 complete = true;
686 }
687 }
688
689 return true;
690}
691
692V1Transport::V1Transport(const NodeId node_id) noexcept
693 : m_magic_bytes{Params().MessageStart()}, m_node_id{node_id}
694{
695 LOCK(m_recv_mutex);
696 Reset();
697}
698
700{
701 return {.transport_type = TransportProtocolType::V1, .session_id = {}};
702}
703
705{
707 // copy data to temporary parsing buffer
708 unsigned int nRemaining = CMessageHeader::HEADER_SIZE - nHdrPos;
709 unsigned int nCopy = std::min<unsigned int>(nRemaining, msg_bytes.size());
710
711 memcpy(&hdrbuf[nHdrPos], msg_bytes.data(), nCopy);
712 nHdrPos += nCopy;
713
714 // if header incomplete, exit
715 if (nHdrPos < CMessageHeader::HEADER_SIZE)
716 return nCopy;
717
718 // deserialize to CMessageHeader
719 try {
720 hdrbuf >> hdr;
721 }
722 catch (const std::exception&) {
723 LogPrint(BCLog::NET, "Header error: Unable to deserialize, peer=%d\n", m_node_id);
724 return -1;
725 }
726
727 // Check start string, network magic
728 if (hdr.pchMessageStart != m_magic_bytes) {
729 LogPrint(BCLog::NET, "Header error: Wrong MessageStart %s received, peer=%d\n", HexStr(hdr.pchMessageStart), m_node_id);
730 return -1;
731 }
732
733 // reject messages larger than MAX_SIZE or MAX_PROTOCOL_MESSAGE_LENGTH
734 if (hdr.nMessageSize > MAX_SIZE || hdr.nMessageSize > MAX_PROTOCOL_MESSAGE_LENGTH) {
735 LogPrint(BCLog::NET, "Header error: Size too large (%s, %u bytes), peer=%d\n", SanitizeString(hdr.GetCommand()), hdr.nMessageSize, m_node_id);
736 return -1;
737 }
738
739 // switch state to reading message data
740 in_data = true;
741
742 return nCopy;
743}
744
746{
748 unsigned int nRemaining = hdr.nMessageSize - nDataPos;
749 unsigned int nCopy = std::min<unsigned int>(nRemaining, msg_bytes.size());
750
751 if (vRecv.size() < nDataPos + nCopy) {
752 // Allocate up to 256 KiB ahead, but never more than the total message size.
753 vRecv.resize(std::min(hdr.nMessageSize, nDataPos + nCopy + 256 * 1024));
754 }
755
756 hasher.Write(msg_bytes.first(nCopy));
757 memcpy(&vRecv[nDataPos], msg_bytes.data(), nCopy);
758 nDataPos += nCopy;
759
760 return nCopy;
761}
762
764{
767 if (data_hash.IsNull())
768 hasher.Finalize(data_hash);
769 return data_hash;
770}
771
772CNetMessage V1Transport::GetReceivedMessage(const std::chrono::microseconds time, bool& reject_message)
773{
775 // Initialize out parameter
776 reject_message = false;
777 // decompose a single CNetMessage from the TransportDeserializer
779 CNetMessage msg(std::move(vRecv));
780
781 // store message type string, time, and sizes
782 msg.m_type = hdr.GetCommand();
783 msg.m_time = time;
784 msg.m_message_size = hdr.nMessageSize;
785 msg.m_raw_message_size = hdr.nMessageSize + CMessageHeader::HEADER_SIZE;
786
787 uint256 hash = GetMessageHash();
788
789 // We just received a message off the wire, harvest entropy from the time (and the message checksum)
790 RandAddEvent(ReadLE32(hash.begin()));
791
792 // Check checksum and header message type string
793 if (memcmp(hash.begin(), hdr.pchChecksum, CMessageHeader::CHECKSUM_SIZE) != 0) {
794 LogPrint(BCLog::NET, "Header error: Wrong checksum (%s, %u bytes), expected %s was %s, peer=%d\n",
795 SanitizeString(msg.m_type), msg.m_message_size,
797 HexStr(hdr.pchChecksum),
798 m_node_id);
799 reject_message = true;
800 } else if (!hdr.IsCommandValid()) {
801 LogPrint(BCLog::NET, "Header error: Invalid message type (%s, %u bytes), peer=%d\n",
802 SanitizeString(hdr.GetCommand()), msg.m_message_size, m_node_id);
803 reject_message = true;
804 }
805
806 // Always reset the network deserializer (prepare for the next message)
807 Reset();
808 return msg;
809}
810
812{
813 AssertLockNotHeld(m_send_mutex);
814 // Determine whether a new message can be set.
815 LOCK(m_send_mutex);
816 if (m_sending_header || m_bytes_sent < m_message_to_send.data.size()) return false;
817
818 // create dbl-sha256 checksum
819 uint256 hash = Hash(msg.data);
820
821 // create header
822 CMessageHeader hdr(m_magic_bytes, msg.m_type.c_str(), msg.data.size());
824
825 // serialize header
826 m_header_to_send.clear();
827 VectorWriter{m_header_to_send, 0, hdr};
828
829 // update state
830 m_message_to_send = std::move(msg);
831 m_sending_header = true;
832 m_bytes_sent = 0;
833 return true;
834}
835
836Transport::BytesToSend V1Transport::GetBytesToSend(bool have_next_message) const noexcept
837{
838 AssertLockNotHeld(m_send_mutex);
839 LOCK(m_send_mutex);
840 if (m_sending_header) {
841 return {Span{m_header_to_send}.subspan(m_bytes_sent),
842 // We have more to send after the header if the message has payload, or if there
843 // is a next message after that.
844 have_next_message || !m_message_to_send.data.empty(),
845 m_message_to_send.m_type
846 };
847 } else {
848 return {Span{m_message_to_send.data}.subspan(m_bytes_sent),
849 // We only have more to send after this message's payload if there is another
850 // message.
851 have_next_message,
852 m_message_to_send.m_type
853 };
854 }
855}
856
857void V1Transport::MarkBytesSent(size_t bytes_sent) noexcept
858{
859 AssertLockNotHeld(m_send_mutex);
860 LOCK(m_send_mutex);
861 m_bytes_sent += bytes_sent;
862 if (m_sending_header && m_bytes_sent == m_header_to_send.size()) {
863 // We're done sending a message's header. Switch to sending its data bytes.
864 m_sending_header = false;
865 m_bytes_sent = 0;
866 } else if (!m_sending_header && m_bytes_sent == m_message_to_send.data.size()) {
867 // We're done sending a message's data. Wipe the data vector to reduce memory consumption.
868 ClearShrink(m_message_to_send.data);
869 m_bytes_sent = 0;
870 }
871}
872
873size_t V1Transport::GetSendMemoryUsage() const noexcept
874{
877 // Don't count sending-side fields besides m_message_to_send, as they're all small and bounded.
878 return m_message_to_send.GetMemoryUsage();
879}
880
881namespace {
882
888const std::array<std::string, 33> V2_MESSAGE_IDS = {
889 "", // 12 bytes follow encoding the message type like in V1
918 // Unimplemented message types that are assigned in BIP324:
919 "",
920 "",
921 "",
922 ""
923};
924
925class V2MessageMap
926{
927 std::unordered_map<std::string, uint8_t> m_map;
928
929public:
930 V2MessageMap() noexcept
931 {
932 for (size_t i = 1; i < std::size(V2_MESSAGE_IDS); ++i) {
933 m_map.emplace(V2_MESSAGE_IDS[i], i);
934 }
935 }
936
937 std::optional<uint8_t> operator()(const std::string& message_name) const noexcept
938 {
939 auto it = m_map.find(message_name);
940 if (it == m_map.end()) return std::nullopt;
941 return it->second;
942 }
943};
944
945const V2MessageMap V2_MESSAGE_MAP;
946
947std::vector<uint8_t> GenerateRandomGarbage() noexcept
948{
949 std::vector<uint8_t> ret;
953 return ret;
954}
955
956} // namespace
957
959{
960 AssertLockHeld(m_send_mutex);
961 Assume(m_send_state == SendState::AWAITING_KEY);
962 Assume(m_send_buffer.empty());
963 // Initialize the send buffer with ellswift pubkey + provided garbage.
964 m_send_buffer.resize(EllSwiftPubKey::size() + m_send_garbage.size());
965 std::copy(std::begin(m_cipher.GetOurPubKey()), std::end(m_cipher.GetOurPubKey()), MakeWritableByteSpan(m_send_buffer).begin());
966 std::copy(m_send_garbage.begin(), m_send_garbage.end(), m_send_buffer.begin() + EllSwiftPubKey::size());
967 // We cannot wipe m_send_garbage as it will still be used as AAD later in the handshake.
968}
969
970V2Transport::V2Transport(NodeId nodeid, bool initiating, const CKey& key, Span<const std::byte> ent32, std::vector<uint8_t> garbage) noexcept
971 : m_cipher{key, ent32}, m_initiating{initiating}, m_nodeid{nodeid},
972 m_v1_fallback{nodeid},
973 m_recv_state{initiating ? RecvState::KEY : RecvState::KEY_MAYBE_V1},
974 m_send_garbage{std::move(garbage)},
975 m_send_state{initiating ? SendState::AWAITING_KEY : SendState::MAYBE_V1}
976{
977 Assume(m_send_garbage.size() <= MAX_GARBAGE_LEN);
978 // Start sending immediately if we're the initiator of the connection.
979 if (initiating) {
980 LOCK(m_send_mutex);
981 StartSendingHandshake();
982 }
983}
984
985V2Transport::V2Transport(NodeId nodeid, bool initiating) noexcept
986 : V2Transport{nodeid, initiating, GenerateRandomKey(),
987 MakeByteSpan(GetRandHash()), GenerateRandomGarbage()} {}
988
990{
991 AssertLockHeld(m_recv_mutex);
992 // Enforce allowed state transitions.
993 switch (m_recv_state) {
994 case RecvState::KEY_MAYBE_V1:
995 Assume(recv_state == RecvState::KEY || recv_state == RecvState::V1);
996 break;
997 case RecvState::KEY:
998 Assume(recv_state == RecvState::GARB_GARBTERM);
999 break;
1000 case RecvState::GARB_GARBTERM:
1001 Assume(recv_state == RecvState::VERSION);
1002 break;
1003 case RecvState::VERSION:
1004 Assume(recv_state == RecvState::APP);
1005 break;
1006 case RecvState::APP:
1007 Assume(recv_state == RecvState::APP_READY);
1008 break;
1009 case RecvState::APP_READY:
1010 Assume(recv_state == RecvState::APP);
1011 break;
1012 case RecvState::V1:
1013 Assume(false); // V1 state cannot be left
1014 break;
1015 }
1016 // Change state.
1017 m_recv_state = recv_state;
1018}
1019
1020void V2Transport::SetSendState(SendState send_state) noexcept
1021{
1022 AssertLockHeld(m_send_mutex);
1023 // Enforce allowed state transitions.
1024 switch (m_send_state) {
1025 case SendState::MAYBE_V1:
1026 Assume(send_state == SendState::V1 || send_state == SendState::AWAITING_KEY);
1027 break;
1028 case SendState::AWAITING_KEY:
1029 Assume(send_state == SendState::READY);
1030 break;
1031 case SendState::READY:
1032 case SendState::V1:
1033 Assume(false); // Final states
1034 break;
1035 }
1036 // Change state.
1037 m_send_state = send_state;
1038}
1039
1041{
1042 AssertLockNotHeld(m_recv_mutex);
1043 LOCK(m_recv_mutex);
1044 if (m_recv_state == RecvState::V1) return m_v1_fallback.ReceivedMessageComplete();
1045
1046 return m_recv_state == RecvState::APP_READY;
1047}
1048
1050{
1051 AssertLockHeld(m_recv_mutex);
1052 AssertLockNotHeld(m_send_mutex);
1053 Assume(m_recv_state == RecvState::KEY_MAYBE_V1);
1054 // We still have to determine if this is a v1 or v2 connection. The bytes being received could
1055 // be the beginning of either a v1 packet (network magic + "version\x00\x00\x00\x00\x00"), or
1056 // of a v2 public key. BIP324 specifies that a mismatch with this 16-byte string should trigger
1057 // sending of the key.
1058 std::array<uint8_t, V1_PREFIX_LEN> v1_prefix = {0, 0, 0, 0, 'v', 'e', 'r', 's', 'i', 'o', 'n', 0, 0, 0, 0, 0};
1059 std::copy(std::begin(Params().MessageStart()), std::end(Params().MessageStart()), v1_prefix.begin());
1060 Assume(m_recv_buffer.size() <= v1_prefix.size());
1061 if (!std::equal(m_recv_buffer.begin(), m_recv_buffer.end(), v1_prefix.begin())) {
1062 // Mismatch with v1 prefix, so we can assume a v2 connection.
1063 SetReceiveState(RecvState::KEY); // Convert to KEY state, leaving received bytes around.
1064 // Transition the sender to AWAITING_KEY state and start sending.
1065 LOCK(m_send_mutex);
1068 } else if (m_recv_buffer.size() == v1_prefix.size()) {
1069 // Full match with the v1 prefix, so fall back to v1 behavior.
1070 LOCK(m_send_mutex);
1071 Span<const uint8_t> feedback{m_recv_buffer};
1072 // Feed already received bytes to v1 transport. It should always accept these, because it's
1073 // less than the size of a v1 header, and these are the first bytes fed to m_v1_fallback.
1074 bool ret = m_v1_fallback.ReceivedBytes(feedback);
1075 Assume(feedback.empty());
1076 Assume(ret);
1079 // Reset v2 transport buffers to save memory.
1080 ClearShrink(m_recv_buffer);
1081 ClearShrink(m_send_buffer);
1082 } else {
1083 // We have not received enough to distinguish v1 from v2 yet. Wait until more bytes come.
1084 }
1085}
1086
1088{
1089 AssertLockHeld(m_recv_mutex);
1090 AssertLockNotHeld(m_send_mutex);
1091 Assume(m_recv_state == RecvState::KEY);
1092 Assume(m_recv_buffer.size() <= EllSwiftPubKey::size());
1093
1094 // As a special exception, if bytes 4-16 of the key on a responder connection match the
1095 // corresponding bytes of a V1 version message, but bytes 0-4 don't match the network magic
1096 // (if they did, we'd have switched to V1 state already), assume this is a peer from
1097 // another network, and disconnect them. They will almost certainly disconnect us too when
1098 // they receive our uniformly random key and garbage, but detecting this case specially
1099 // means we can log it.
1100 static constexpr std::array<uint8_t, 12> MATCH = {'v', 'e', 'r', 's', 'i', 'o', 'n', 0, 0, 0, 0, 0};
1101 static constexpr size_t OFFSET = std::tuple_size_v<MessageStartChars>;
1102 if (!m_initiating && m_recv_buffer.size() >= OFFSET + MATCH.size()) {
1103 if (std::equal(MATCH.begin(), MATCH.end(), m_recv_buffer.begin() + OFFSET)) {
1104 LogPrint(BCLog::NET, "V2 transport error: V1 peer with wrong MessageStart %s\n",
1105 HexStr(Span(m_recv_buffer).first(OFFSET)));
1106 return false;
1107 }
1108 }
1109
1110 if (m_recv_buffer.size() == EllSwiftPubKey::size()) {
1111 // Other side's key has been fully received, and can now be Diffie-Hellman combined with
1112 // our key to initialize the encryption ciphers.
1113
1114 // Initialize the ciphers.
1115 EllSwiftPubKey ellswift(MakeByteSpan(m_recv_buffer));
1116 LOCK(m_send_mutex);
1117 m_cipher.Initialize(ellswift, m_initiating);
1118
1119 // Switch receiver state to GARB_GARBTERM.
1121 m_recv_buffer.clear();
1122
1123 // Switch sender state to READY.
1125
1126 // Append the garbage terminator to the send buffer.
1127 m_send_buffer.resize(m_send_buffer.size() + BIP324Cipher::GARBAGE_TERMINATOR_LEN);
1130 MakeWritableByteSpan(m_send_buffer).last(BIP324Cipher::GARBAGE_TERMINATOR_LEN).begin());
1131
1132 // Construct version packet in the send buffer, with the sent garbage data as AAD.
1133 m_send_buffer.resize(m_send_buffer.size() + BIP324Cipher::EXPANSION + VERSION_CONTENTS.size());
1135 /*contents=*/VERSION_CONTENTS,
1136 /*aad=*/MakeByteSpan(m_send_garbage),
1137 /*ignore=*/false,
1138 /*output=*/MakeWritableByteSpan(m_send_buffer).last(BIP324Cipher::EXPANSION + VERSION_CONTENTS.size()));
1139 // We no longer need the garbage.
1140 ClearShrink(m_send_garbage);
1141 } else {
1142 // We still have to receive more key bytes.
1143 }
1144 return true;
1145}
1146
1148{
1149 AssertLockHeld(m_recv_mutex);
1150 Assume(m_recv_state == RecvState::GARB_GARBTERM);
1152 if (m_recv_buffer.size() >= BIP324Cipher::GARBAGE_TERMINATOR_LEN) {
1154 // Garbage terminator received. Store garbage to authenticate it as AAD later.
1155 m_recv_aad = std::move(m_recv_buffer);
1156 m_recv_aad.resize(m_recv_aad.size() - BIP324Cipher::GARBAGE_TERMINATOR_LEN);
1157 m_recv_buffer.clear();
1159 } else if (m_recv_buffer.size() == MAX_GARBAGE_LEN + BIP324Cipher::GARBAGE_TERMINATOR_LEN) {
1160 // We've reached the maximum length for garbage + garbage terminator, and the
1161 // terminator still does not match. Abort.
1162 LogPrint(BCLog::NET, "V2 transport error: missing garbage terminator, peer=%d\n", m_nodeid);
1163 return false;
1164 } else {
1165 // We still need to receive more garbage and/or garbage terminator bytes.
1166 }
1167 } else {
1168 // We have less than GARBAGE_TERMINATOR_LEN (16) bytes, so we certainly need to receive
1169 // more first.
1170 }
1171 return true;
1172}
1173
1175{
1176 AssertLockHeld(m_recv_mutex);
1177 Assume(m_recv_state == RecvState::VERSION || m_recv_state == RecvState::APP);
1178
1179 // The maximum permitted contents length for a packet, consisting of:
1180 // - 0x00 byte: indicating long message type encoding
1181 // - 12 bytes of message type
1182 // - payload
1183 static constexpr size_t MAX_CONTENTS_LEN =
1185 std::min<size_t>(MAX_SIZE, MAX_PROTOCOL_MESSAGE_LENGTH);
1186
1187 if (m_recv_buffer.size() == BIP324Cipher::LENGTH_LEN) {
1188 // Length descriptor received.
1189 m_recv_len = m_cipher.DecryptLength(MakeByteSpan(m_recv_buffer));
1190 if (m_recv_len > MAX_CONTENTS_LEN) {
1191 LogPrint(BCLog::NET, "V2 transport error: packet too large (%u bytes), peer=%d\n", m_recv_len, m_nodeid);
1192 return false;
1193 }
1194 } else if (m_recv_buffer.size() > BIP324Cipher::LENGTH_LEN && m_recv_buffer.size() == m_recv_len + BIP324Cipher::EXPANSION) {
1195 // Ciphertext received, decrypt it into m_recv_decode_buffer.
1196 // Note that it is impossible to reach this branch without hitting the branch above first,
1197 // as GetMaxBytesToProcess only allows up to LENGTH_LEN into the buffer before that point.
1198 m_recv_decode_buffer.resize(m_recv_len);
1199 bool ignore{false};
1200 bool ret = m_cipher.Decrypt(
1201 /*input=*/MakeByteSpan(m_recv_buffer).subspan(BIP324Cipher::LENGTH_LEN),
1202 /*aad=*/MakeByteSpan(m_recv_aad),
1203 /*ignore=*/ignore,
1204 /*contents=*/MakeWritableByteSpan(m_recv_decode_buffer));
1205 if (!ret) {
1206 LogPrint(BCLog::NET, "V2 transport error: packet decryption failure (%u bytes), peer=%d\n", m_recv_len, m_nodeid);
1207 return false;
1208 }
1209 // We have decrypted a valid packet with the AAD we expected, so clear the expected AAD.
1210 ClearShrink(m_recv_aad);
1211 // Feed the last 4 bytes of the Poly1305 authentication tag (and its timing) into our RNG.
1212 RandAddEvent(ReadLE32(m_recv_buffer.data() + m_recv_buffer.size() - 4));
1213
1214 // At this point we have a valid packet decrypted into m_recv_decode_buffer. If it's not a
1215 // decoy, which we simply ignore, use the current state to decide what to do with it.
1216 if (!ignore) {
1217 switch (m_recv_state) {
1218 case RecvState::VERSION:
1219 // Version message received; transition to application phase. The contents is
1220 // ignored, but can be used for future extensions.
1222 break;
1223 case RecvState::APP:
1224 // Application message decrypted correctly. It can be extracted using GetMessage().
1226 break;
1227 default:
1228 // Any other state is invalid (this function should not have been called).
1229 Assume(false);
1230 }
1231 }
1232 // Wipe the receive buffer where the next packet will be received into.
1233 ClearShrink(m_recv_buffer);
1234 // In all but APP_READY state, we can wipe the decoded contents.
1235 if (m_recv_state != RecvState::APP_READY) ClearShrink(m_recv_decode_buffer);
1236 } else {
1237 // We either have less than 3 bytes, so we don't know the packet's length yet, or more
1238 // than 3 bytes but less than the packet's full ciphertext. Wait until those arrive.
1239 }
1240 return true;
1241}
1242
1244{
1245 AssertLockHeld(m_recv_mutex);
1246 switch (m_recv_state) {
1248 // During the KEY_MAYBE_V1 state we do not allow more than the length of v1 prefix into the
1249 // receive buffer.
1250 Assume(m_recv_buffer.size() <= V1_PREFIX_LEN);
1251 // As long as we're not sure if this is a v1 or v2 connection, don't receive more than what
1252 // is strictly necessary to distinguish the two (16 bytes). If we permitted more than
1253 // the v1 header size (24 bytes), we may not be able to feed the already-received bytes
1254 // back into the m_v1_fallback V1 transport.
1255 return V1_PREFIX_LEN - m_recv_buffer.size();
1256 case RecvState::KEY:
1257 // During the KEY state, we only allow the 64-byte key into the receive buffer.
1258 Assume(m_recv_buffer.size() <= EllSwiftPubKey::size());
1259 // As long as we have not received the other side's public key, don't receive more than
1260 // that (64 bytes), as garbage follows, and locating the garbage terminator requires the
1261 // key exchange first.
1262 return EllSwiftPubKey::size() - m_recv_buffer.size();
1264 // Process garbage bytes one by one (because terminator may appear anywhere).
1265 return 1;
1266 case RecvState::VERSION:
1267 case RecvState::APP:
1268 // These three states all involve decoding a packet. Process the length descriptor first,
1269 // so that we know where the current packet ends (and we don't process bytes from the next
1270 // packet or decoy yet). Then, process the ciphertext bytes of the current packet.
1271 if (m_recv_buffer.size() < BIP324Cipher::LENGTH_LEN) {
1272 return BIP324Cipher::LENGTH_LEN - m_recv_buffer.size();
1273 } else {
1274 // Note that BIP324Cipher::EXPANSION is the total difference between contents size
1275 // and encoded packet size, which includes the 3 bytes due to the packet length.
1276 // When transitioning from receiving the packet length to receiving its ciphertext,
1277 // the encrypted packet length is left in the receive buffer.
1278 return BIP324Cipher::EXPANSION + m_recv_len - m_recv_buffer.size();
1279 }
1281 // No bytes can be processed until GetMessage() is called.
1282 return 0;
1283 case RecvState::V1:
1284 // Not allowed (must be dealt with by the caller).
1285 Assume(false);
1286 return 0;
1287 }
1288 Assume(false); // unreachable
1289 return 0;
1290}
1291
1293{
1294 AssertLockNotHeld(m_recv_mutex);
1296 static constexpr size_t MAX_RESERVE_AHEAD = 256 * 1024;
1297
1298 LOCK(m_recv_mutex);
1299 if (m_recv_state == RecvState::V1) return m_v1_fallback.ReceivedBytes(msg_bytes);
1300
1301 // Process the provided bytes in msg_bytes in a loop. In each iteration a nonzero number of
1302 // bytes (decided by GetMaxBytesToProcess) are taken from the beginning om msg_bytes, and
1303 // appended to m_recv_buffer. Then, depending on the receiver state, one of the
1304 // ProcessReceived*Bytes functions is called to process the bytes in that buffer.
1305 while (!msg_bytes.empty()) {
1306 // Decide how many bytes to copy from msg_bytes to m_recv_buffer.
1307 size_t max_read = GetMaxBytesToProcess();
1308
1309 // Reserve space in the buffer if there is not enough.
1310 if (m_recv_buffer.size() + std::min(msg_bytes.size(), max_read) > m_recv_buffer.capacity()) {
1311 switch (m_recv_state) {
1312 case RecvState::KEY_MAYBE_V1:
1313 case RecvState::KEY:
1314 case RecvState::GARB_GARBTERM:
1315 // During the initial states (key/garbage), allocate once to fit the maximum (4111
1316 // bytes).
1317 m_recv_buffer.reserve(MAX_GARBAGE_LEN + BIP324Cipher::GARBAGE_TERMINATOR_LEN);
1318 break;
1319 case RecvState::VERSION:
1320 case RecvState::APP: {
1321 // During states where a packet is being received, as much as is expected but never
1322 // more than MAX_RESERVE_AHEAD bytes in addition to what is received so far.
1323 // This means attackers that want to cause us to waste allocated memory are limited
1324 // to MAX_RESERVE_AHEAD above the largest allowed message contents size, and to
1325 // MAX_RESERVE_AHEAD more than they've actually sent us.
1326 size_t alloc_add = std::min(max_read, msg_bytes.size() + MAX_RESERVE_AHEAD);
1327 m_recv_buffer.reserve(m_recv_buffer.size() + alloc_add);
1328 break;
1329 }
1330 case RecvState::APP_READY:
1331 // The buffer is empty in this state.
1332 Assume(m_recv_buffer.empty());
1333 break;
1334 case RecvState::V1:
1335 // Should have bailed out above.
1336 Assume(false);
1337 break;
1338 }
1339 }
1340
1341 // Can't read more than provided input.
1342 max_read = std::min(msg_bytes.size(), max_read);
1343 // Copy data to buffer.
1344 m_recv_buffer.insert(m_recv_buffer.end(), UCharCast(msg_bytes.data()), UCharCast(msg_bytes.data() + max_read));
1345 msg_bytes = msg_bytes.subspan(max_read);
1346
1347 // Process data in the buffer.
1348 switch (m_recv_state) {
1349 case RecvState::KEY_MAYBE_V1:
1350 ProcessReceivedMaybeV1Bytes();
1351 if (m_recv_state == RecvState::V1) return true;
1352 break;
1353
1354 case RecvState::KEY:
1355 if (!ProcessReceivedKeyBytes()) return false;
1356 break;
1357
1358 case RecvState::GARB_GARBTERM:
1359 if (!ProcessReceivedGarbageBytes()) return false;
1360 break;
1361
1362 case RecvState::VERSION:
1363 case RecvState::APP:
1364 if (!ProcessReceivedPacketBytes()) return false;
1365 break;
1366
1367 case RecvState::APP_READY:
1368 return true;
1369
1370 case RecvState::V1:
1371 // We should have bailed out before.
1372 Assume(false);
1373 break;
1374 }
1375 // Make sure we have made progress before continuing.
1376 Assume(max_read > 0);
1377 }
1378
1379 return true;
1380}
1381
1382std::optional<std::string> V2Transport::GetMessageType(Span<const uint8_t>& contents) noexcept
1383{
1384 if (contents.size() == 0) return std::nullopt; // Empty contents
1385 uint8_t first_byte = contents[0];
1386 contents = contents.subspan(1); // Strip first byte.
1387
1388 if (first_byte != 0) {
1389 // Short (1 byte) encoding.
1390 if (first_byte < std::size(V2_MESSAGE_IDS)) {
1391 // Valid short message id.
1392 return V2_MESSAGE_IDS[first_byte];
1393 } else {
1394 // Unknown short message id.
1395 return std::nullopt;
1396 }
1397 }
1398
1399 if (contents.size() < CMessageHeader::COMMAND_SIZE) {
1400 return std::nullopt; // Long encoding needs 12 message type bytes.
1401 }
1402
1403 size_t msg_type_len{0};
1404 while (msg_type_len < CMessageHeader::COMMAND_SIZE && contents[msg_type_len] != 0) {
1405 // Verify that message type bytes before the first 0x00 are in range.
1406 if (contents[msg_type_len] < ' ' || contents[msg_type_len] > 0x7F) {
1407 return {};
1408 }
1409 ++msg_type_len;
1410 }
1411 std::string ret{reinterpret_cast<const char*>(contents.data()), msg_type_len};
1412 while (msg_type_len < CMessageHeader::COMMAND_SIZE) {
1413 // Verify that message type bytes after the first 0x00 are also 0x00.
1414 if (contents[msg_type_len] != 0) return {};
1415 ++msg_type_len;
1416 }
1417 // Strip message type bytes of contents.
1418 contents = contents.subspan(CMessageHeader::COMMAND_SIZE);
1419 return ret;
1420}
1421
1422CNetMessage V2Transport::GetReceivedMessage(std::chrono::microseconds time, bool& reject_message) noexcept
1423{
1424 AssertLockNotHeld(m_recv_mutex);
1425 LOCK(m_recv_mutex);
1426 if (m_recv_state == RecvState::V1) return m_v1_fallback.GetReceivedMessage(time, reject_message);
1427
1428 Assume(m_recv_state == RecvState::APP_READY);
1429 Span<const uint8_t> contents{m_recv_decode_buffer};
1430 auto msg_type = GetMessageType(contents);
1431 CNetMessage msg{DataStream{}};
1432 // Note that BIP324Cipher::EXPANSION also includes the length descriptor size.
1433 msg.m_raw_message_size = m_recv_decode_buffer.size() + BIP324Cipher::EXPANSION;
1434 if (msg_type) {
1435 reject_message = false;
1436 msg.m_type = std::move(*msg_type);
1437 msg.m_time = time;
1438 msg.m_message_size = contents.size();
1439 msg.m_recv.resize(contents.size());
1440 std::copy(contents.begin(), contents.end(), UCharCast(msg.m_recv.data()));
1441 } else {
1442 LogPrint(BCLog::NET, "V2 transport error: invalid message type (%u bytes contents), peer=%d\n", m_recv_decode_buffer.size(), m_nodeid);
1443 reject_message = true;
1444 }
1445 ClearShrink(m_recv_decode_buffer);
1446 SetReceiveState(RecvState::APP);
1447
1448 return msg;
1449}
1450
1452{
1453 AssertLockNotHeld(m_send_mutex);
1454 LOCK(m_send_mutex);
1455 if (m_send_state == SendState::V1) return m_v1_fallback.SetMessageToSend(msg);
1456 // We only allow adding a new message to be sent when in the READY state (so the packet cipher
1457 // is available) and the send buffer is empty. This limits the number of messages in the send
1458 // buffer to just one, and leaves the responsibility for queueing them up to the caller.
1459 if (!(m_send_state == SendState::READY && m_send_buffer.empty())) return false;
1460 // Construct contents (encoding message type + payload).
1461 std::vector<uint8_t> contents;
1462 auto short_message_id = V2_MESSAGE_MAP(msg.m_type);
1463 if (short_message_id) {
1464 contents.resize(1 + msg.data.size());
1465 contents[0] = *short_message_id;
1466 std::copy(msg.data.begin(), msg.data.end(), contents.begin() + 1);
1467 } else {
1468 // Initialize with zeroes, and then write the message type string starting at offset 1.
1469 // This means contents[0] and the unused positions in contents[1..13] remain 0x00.
1470 contents.resize(1 + CMessageHeader::COMMAND_SIZE + msg.data.size(), 0);
1471 std::copy(msg.m_type.begin(), msg.m_type.end(), contents.data() + 1);
1472 std::copy(msg.data.begin(), msg.data.end(), contents.begin() + 1 + CMessageHeader::COMMAND_SIZE);
1473 }
1474 // Construct ciphertext in send buffer.
1475 m_send_buffer.resize(contents.size() + BIP324Cipher::EXPANSION);
1476 m_cipher.Encrypt(MakeByteSpan(contents), {}, false, MakeWritableByteSpan(m_send_buffer));
1477 m_send_type = msg.m_type;
1478 // Release memory
1479 ClearShrink(msg.data);
1480 return true;
1481}
1482
1483Transport::BytesToSend V2Transport::GetBytesToSend(bool have_next_message) const noexcept
1484{
1485 AssertLockNotHeld(m_send_mutex);
1486 LOCK(m_send_mutex);
1487 if (m_send_state == SendState::V1) return m_v1_fallback.GetBytesToSend(have_next_message);
1488
1489 if (m_send_state == SendState::MAYBE_V1) Assume(m_send_buffer.empty());
1490 Assume(m_send_pos <= m_send_buffer.size());
1491 return {
1492 Span{m_send_buffer}.subspan(m_send_pos),
1493 // We only have more to send after the current m_send_buffer if there is a (next)
1494 // message to be sent, and we're capable of sending packets. */
1495 have_next_message && m_send_state == SendState::READY,
1496 m_send_type
1497 };
1498}
1499
1500void V2Transport::MarkBytesSent(size_t bytes_sent) noexcept
1501{
1502 AssertLockNotHeld(m_send_mutex);
1503 LOCK(m_send_mutex);
1504 if (m_send_state == SendState::V1) return m_v1_fallback.MarkBytesSent(bytes_sent);
1505
1506 if (m_send_state == SendState::AWAITING_KEY && m_send_pos == 0 && bytes_sent > 0) {
1507 LogPrint(BCLog::NET, "start sending v2 handshake to peer=%d\n", m_nodeid);
1508 }
1509
1510 m_send_pos += bytes_sent;
1511 Assume(m_send_pos <= m_send_buffer.size());
1512 if (m_send_pos >= CMessageHeader::HEADER_SIZE) {
1513 m_sent_v1_header_worth = true;
1514 }
1515 // Wipe the buffer when everything is sent.
1516 if (m_send_pos == m_send_buffer.size()) {
1517 m_send_pos = 0;
1518 ClearShrink(m_send_buffer);
1519 }
1520}
1521
1523{
1524 AssertLockNotHeld(m_send_mutex);
1525 AssertLockNotHeld(m_recv_mutex);
1526 // Only outgoing connections need reconnection.
1527 if (!m_initiating) return false;
1528
1529 LOCK(m_recv_mutex);
1530 // We only reconnect in the very first state and when the receive buffer is empty. Together
1531 // these conditions imply nothing has been received so far.
1532 if (m_recv_state != RecvState::KEY) return false;
1533 if (!m_recv_buffer.empty()) return false;
1534 // Check if we've sent enough for the other side to disconnect us (if it was V1).
1535 LOCK(m_send_mutex);
1536 return m_sent_v1_header_worth;
1537}
1538
1539size_t V2Transport::GetSendMemoryUsage() const noexcept
1540{
1541 AssertLockNotHeld(m_send_mutex);
1542 LOCK(m_send_mutex);
1543 if (m_send_state == SendState::V1) return m_v1_fallback.GetSendMemoryUsage();
1544
1545 return sizeof(m_send_buffer) + memusage::DynamicUsage(m_send_buffer);
1546}
1547
1549{
1550 AssertLockNotHeld(m_recv_mutex);
1551 LOCK(m_recv_mutex);
1552 if (m_recv_state == RecvState::V1) return m_v1_fallback.GetInfo();
1553
1554 Transport::Info info;
1555
1556 // Do not report v2 and session ID until the version packet has been received
1557 // and verified (confirming that the other side very likely has the same keys as us).
1558 if (m_recv_state != RecvState::KEY_MAYBE_V1 && m_recv_state != RecvState::KEY &&
1559 m_recv_state != RecvState::GARB_GARBTERM && m_recv_state != RecvState::VERSION) {
1562 } else {
1564 }
1565
1566 return info;
1567}
1568
1569std::pair<size_t, bool> CConnman::SocketSendData(CNode& node) const
1570{
1571 auto it = node.vSendMsg.begin();
1572 size_t nSentSize = 0;
1573 bool data_left{false};
1574 std::optional<bool> expected_more;
1575
1576 while (true) {
1577 if (it != node.vSendMsg.end()) {
1578 // If possible, move one message from the send queue to the transport. This fails when
1579 // there is an existing message still being sent, or (for v2 transports) when the
1580 // handshake has not yet completed.
1581 size_t memusage = it->GetMemoryUsage();
1582 if (node.m_transport->SetMessageToSend(*it)) {
1583 // Update memory usage of send buffer (as *it will be deleted).
1584 node.m_send_memusage -= memusage;
1585 ++it;
1586 }
1587 }
1588 const auto& [data, more, msg_type] = node.m_transport->GetBytesToSend(it != node.vSendMsg.end());
1589 // We rely on the 'more' value returned by GetBytesToSend to correctly predict whether more
1590 // bytes are still to be sent, to correctly set the MSG_MORE flag. As a sanity check,
1591 // verify that the previously returned 'more' was correct.
1592 if (expected_more.has_value()) Assume(!data.empty() == *expected_more);
1593 expected_more = more;
1594 data_left = !data.empty(); // will be overwritten on next loop if all of data gets sent
1595 int nBytes = 0;
1596 if (!data.empty()) {
1597 LOCK(node.m_sock_mutex);
1598 // There is no socket in case we've already disconnected, or in test cases without
1599 // real connections. In these cases, we bail out immediately and just leave things
1600 // in the send queue and transport.
1601 if (!node.m_sock) {
1602 break;
1603 }
1605#ifdef MSG_MORE
1606 if (more) {
1607 flags |= MSG_MORE;
1608 }
1609#endif
1610 nBytes = node.m_sock->Send(reinterpret_cast<const char*>(data.data()), data.size(), flags);
1611 }
1612 if (nBytes > 0) {
1613 node.m_last_send = GetTime<std::chrono::seconds>();
1614 node.nSendBytes += nBytes;
1615 // Notify transport that bytes have been processed.
1616 node.m_transport->MarkBytesSent(nBytes);
1617 // Update statistics per message type.
1618 if (!msg_type.empty()) { // don't report v2 handshake bytes for now
1619 node.AccountForSentBytes(msg_type, nBytes);
1620 }
1621 nSentSize += nBytes;
1622 if ((size_t)nBytes != data.size()) {
1623 // could not send full message; stop sending more
1624 break;
1625 }
1626 } else {
1627 if (nBytes < 0) {
1628 // error
1629 int nErr = WSAGetLastError();
1630 if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS) {
1631 LogPrint(BCLog::NET, "socket send error for peer=%d: %s\n", node.GetId(), NetworkErrorString(nErr));
1632 node.CloseSocketDisconnect();
1633 }
1634 }
1635 break;
1636 }
1637 }
1638
1639 node.fPauseSend = node.m_send_memusage + node.m_transport->GetSendMemoryUsage() > nSendBufferMaxSize;
1640
1641 if (it == node.vSendMsg.end()) {
1642 assert(node.m_send_memusage == 0);
1643 }
1644 node.vSendMsg.erase(node.vSendMsg.begin(), it);
1645 return {nSentSize, data_left};
1646}
1647
1657{
1658 std::vector<NodeEvictionCandidate> vEvictionCandidates;
1659 {
1660
1662 for (const CNode* node : m_nodes) {
1663 if (node->fDisconnect)
1664 continue;
1665 NodeEvictionCandidate candidate{
1666 .id = node->GetId(),
1667 .m_connected = node->m_connected,
1668 .m_min_ping_time = node->m_min_ping_time,
1669 .m_last_block_time = node->m_last_block_time,
1670 .m_last_tx_time = node->m_last_tx_time,
1671 .fRelevantServices = node->m_has_all_wanted_services,
1672 .m_relay_txs = node->m_relays_txs.load(),
1673 .fBloomFilter = node->m_bloom_filter_loaded.load(),
1674 .nKeyedNetGroup = node->nKeyedNetGroup,
1675 .prefer_evict = node->m_prefer_evict,
1676 .m_is_local = node->addr.IsLocal(),
1677 .m_network = node->ConnectedThroughNetwork(),
1678 .m_noban = node->HasPermission(NetPermissionFlags::NoBan),
1679 .m_conn_type = node->m_conn_type,
1680 };
1681 vEvictionCandidates.push_back(candidate);
1682 }
1683 }
1684 const std::optional<NodeId> node_id_to_evict = SelectNodeToEvict(std::move(vEvictionCandidates));
1685 if (!node_id_to_evict) {
1686 return false;
1687 }
1689 for (CNode* pnode : m_nodes) {
1690 if (pnode->GetId() == *node_id_to_evict) {
1691 LogPrint(BCLog::NET, "selected %s connection for eviction peer=%d; disconnecting\n", pnode->ConnectionTypeAsString(), pnode->GetId());
1692 pnode->fDisconnect = true;
1693 return true;
1694 }
1695 }
1696 return false;
1697}
1698
1699void CConnman::AcceptConnection(const ListenSocket& hListenSocket) {
1700 struct sockaddr_storage sockaddr;
1701 socklen_t len = sizeof(sockaddr);
1702 auto sock = hListenSocket.sock->Accept((struct sockaddr*)&sockaddr, &len);
1703 CAddress addr;
1704
1705 if (!sock) {
1706 const int nErr = WSAGetLastError();
1707 if (nErr != WSAEWOULDBLOCK) {
1708 LogPrintf("socket error accept failed: %s\n", NetworkErrorString(nErr));
1709 }
1710 return;
1711 }
1712
1713 if (!addr.SetSockAddr((const struct sockaddr*)&sockaddr)) {
1714 LogPrintLevel(BCLog::NET, BCLog::Level::Warning, "Unknown socket family\n");
1715 } else {
1717 }
1718
1719 const CAddress addr_bind{MaybeFlipIPv6toCJDNS(GetBindAddress(*sock)), NODE_NONE};
1720
1722 hListenSocket.AddSocketPermissionFlags(permission_flags);
1723
1724 CreateNodeFromAcceptedSocket(std::move(sock), permission_flags, addr_bind, addr);
1725}
1726
1727void CConnman::CreateNodeFromAcceptedSocket(std::unique_ptr<Sock>&& sock,
1728 NetPermissionFlags permission_flags,
1729 const CAddress& addr_bind,
1730 const CAddress& addr)
1731{
1732 int nInbound = 0;
1733
1735
1736 {
1738 for (const CNode* pnode : m_nodes) {
1739 if (pnode->IsInboundConn()) nInbound++;
1740 }
1741 }
1742
1743 if (!fNetworkActive) {
1744 LogPrint(BCLog::NET, "connection from %s dropped: not accepting new connections\n", addr.ToStringAddrPort());
1745 return;
1746 }
1747
1748 if (!sock->IsSelectable()) {
1749 LogPrintf("connection from %s dropped: non-selectable socket\n", addr.ToStringAddrPort());
1750 return;
1751 }
1752
1753 // According to the internet TCP_NODELAY is not carried into accepted sockets
1754 // on all platforms. Set it again here just to be sure.
1755 const int on{1};
1756 if (sock->SetSockOpt(IPPROTO_TCP, TCP_NODELAY, &on, sizeof(on)) == SOCKET_ERROR) {
1757 LogPrint(BCLog::NET, "connection from %s: unable to set TCP_NODELAY, continuing anyway\n",
1758 addr.ToStringAddrPort());
1759 }
1760
1761 // Don't accept connections from banned peers.
1762 bool banned = m_banman && m_banman->IsBanned(addr);
1763 if (!NetPermissions::HasFlag(permission_flags, NetPermissionFlags::NoBan) && banned)
1764 {
1765 LogPrint(BCLog::NET, "connection from %s dropped (banned)\n", addr.ToStringAddrPort());
1766 return;
1767 }
1768
1769 // Only accept connections from discouraged peers if our inbound slots aren't (almost) full.
1770 bool discouraged = m_banman && m_banman->IsDiscouraged(addr);
1771 if (!NetPermissions::HasFlag(permission_flags, NetPermissionFlags::NoBan) && nInbound + 1 >= m_max_inbound && discouraged)
1772 {
1773 LogPrint(BCLog::NET, "connection from %s dropped (discouraged)\n", addr.ToStringAddrPort());
1774 return;
1775 }
1776
1777 if (nInbound >= m_max_inbound)
1778 {
1779 if (!AttemptToEvictConnection()) {
1780 // No connection to evict, disconnect the new connection
1781 LogPrint(BCLog::NET, "failed to find an eviction candidate - connection dropped (full)\n");
1782 return;
1783 }
1784 }
1785
1786 NodeId id = GetNewNodeId();
1788
1789 const bool inbound_onion = std::find(m_onion_binds.begin(), m_onion_binds.end(), addr_bind) != m_onion_binds.end();
1790 // The V2Transport transparently falls back to V1 behavior when an incoming V1 connection is
1791 // detected, so use it whenever we signal NODE_P2P_V2.
1792 ServiceFlags local_services = GetLocalServices();
1793 const bool use_v2transport(local_services & NODE_P2P_V2);
1794
1795 CNode* pnode = new CNode(id,
1796 std::move(sock),
1797 addr,
1799 nonce,
1800 addr_bind,
1801 /*addrNameIn=*/"",
1803 inbound_onion,
1805 .permission_flags = permission_flags,
1806 .prefer_evict = discouraged,
1807 .recv_flood_size = nReceiveFloodSize,
1808 .use_v2transport = use_v2transport,
1809 });
1810 pnode->AddRef();
1811 m_msgproc->InitializeNode(*pnode, local_services);
1812 {
1814 m_nodes.push_back(pnode);
1815 }
1816 LogDebug(BCLog::NET, "connection from %s accepted\n", addr.ToStringAddrPort());
1817
1818 // We received a new connection, harvest entropy from the time (and our peer count)
1819 RandAddEvent((uint32_t)id);
1820}
1821
1822bool CConnman::AddConnection(const std::string& address, ConnectionType conn_type, bool use_v2transport = false)
1823{
1825 std::optional<int> max_connections;
1826 switch (conn_type) {
1829 return false;
1831 max_connections = m_max_outbound_full_relay;
1832 break;
1834 max_connections = m_max_outbound_block_relay;
1835 break;
1836 // no limit for ADDR_FETCH because -seednode has no limit either
1838 break;
1839 // no limit for FEELER connections since they're short-lived
1841 break;
1842 } // no default case, so the compiler can warn about missing cases
1843
1844 // Count existing connections
1845 int existing_connections = WITH_LOCK(m_nodes_mutex,
1846 return std::count_if(m_nodes.begin(), m_nodes.end(), [conn_type](CNode* node) { return node->m_conn_type == conn_type; }););
1847
1848 // Max connections of specified type already exist
1849 if (max_connections != std::nullopt && existing_connections >= max_connections) return false;
1850
1851 // Max total outbound connections already exist
1852 CSemaphoreGrant grant(*semOutbound, true);
1853 if (!grant) return false;
1854
1855 OpenNetworkConnection(CAddress(), false, std::move(grant), address.c_str(), conn_type, /*use_v2transport=*/use_v2transport);
1856 return true;
1857}
1858
1860{
1863
1864 // Use a temporary variable to accumulate desired reconnections, so we don't need
1865 // m_reconnections_mutex while holding m_nodes_mutex.
1866 decltype(m_reconnections) reconnections_to_add;
1867
1868 {
1870
1871 if (!fNetworkActive) {
1872 // Disconnect any connected nodes
1873 for (CNode* pnode : m_nodes) {
1874 if (!pnode->fDisconnect) {
1875 LogPrint(BCLog::NET, "Network not active, dropping peer=%d\n", pnode->GetId());
1876 pnode->fDisconnect = true;
1877 }
1878 }
1879 }
1880
1881 // Disconnect unused nodes
1882 std::vector<CNode*> nodes_copy = m_nodes;
1883 for (CNode* pnode : nodes_copy)
1884 {
1885 if (pnode->fDisconnect)
1886 {
1887 // remove from m_nodes
1888 m_nodes.erase(remove(m_nodes.begin(), m_nodes.end(), pnode), m_nodes.end());
1889
1890 // Add to reconnection list if appropriate. We don't reconnect right here, because
1891 // the creation of a connection is a blocking operation (up to several seconds),
1892 // and we don't want to hold up the socket handler thread for that long.
1893 if (pnode->m_transport->ShouldReconnectV1()) {
1894 reconnections_to_add.push_back({
1895 .addr_connect = pnode->addr,
1896 .grant = std::move(pnode->grantOutbound),
1897 .destination = pnode->m_dest,
1898 .conn_type = pnode->m_conn_type,
1899 .use_v2transport = false});
1900 LogPrint(BCLog::NET, "retrying with v1 transport protocol for peer=%d\n", pnode->GetId());
1901 }
1902
1903 // release outbound grant (if any)
1904 pnode->grantOutbound.Release();
1905
1906 // close socket and cleanup
1907 pnode->CloseSocketDisconnect();
1908
1909 // update connection count by network
1910 if (pnode->IsManualOrFullOutboundConn()) --m_network_conn_counts[pnode->addr.GetNetwork()];
1911
1912 // hold in disconnected pool until all refs are released
1913 pnode->Release();
1914 m_nodes_disconnected.push_back(pnode);
1915 }
1916 }
1917 }
1918 {
1919 // Delete disconnected nodes
1920 std::list<CNode*> nodes_disconnected_copy = m_nodes_disconnected;
1921 for (CNode* pnode : nodes_disconnected_copy)
1922 {
1923 // Destroy the object only after other threads have stopped using it.
1924 if (pnode->GetRefCount() <= 0) {
1925 m_nodes_disconnected.remove(pnode);
1926 DeleteNode(pnode);
1927 }
1928 }
1929 }
1930 {
1931 // Move entries from reconnections_to_add to m_reconnections.
1933 m_reconnections.splice(m_reconnections.end(), std::move(reconnections_to_add));
1934 }
1935}
1936
1938{
1939 size_t nodes_size;
1940 {
1942 nodes_size = m_nodes.size();
1943 }
1944 if(nodes_size != nPrevNodeCount) {
1945 nPrevNodeCount = nodes_size;
1946 if (m_client_interface) {
1947 m_client_interface->NotifyNumConnectionsChanged(nodes_size);
1948 }
1949 }
1950}
1951
1952bool CConnman::ShouldRunInactivityChecks(const CNode& node, std::chrono::seconds now) const
1953{
1954 return node.m_connected + m_peer_connect_timeout < now;
1955}
1956
1958{
1959 // Tests that see disconnects after using mocktime can start nodes with a
1960 // large timeout. For example, -peertimeout=999999999.
1961 const auto now{GetTime<std::chrono::seconds>()};
1962 const auto last_send{node.m_last_send.load()};
1963 const auto last_recv{node.m_last_recv.load()};
1964
1965 if (!ShouldRunInactivityChecks(node, now)) return false;
1966
1967 if (last_recv.count() == 0 || last_send.count() == 0) {
1968 LogPrint(BCLog::NET, "socket no message in first %i seconds, %d %d peer=%d\n", count_seconds(m_peer_connect_timeout), last_recv.count() != 0, last_send.count() != 0, node.GetId());
1969 return true;
1970 }
1971
1972 if (now > last_send + TIMEOUT_INTERVAL) {
1973 LogPrint(BCLog::NET, "socket sending timeout: %is peer=%d\n", count_seconds(now - last_send), node.GetId());
1974 return true;
1975 }
1976
1977 if (now > last_recv + TIMEOUT_INTERVAL) {
1978 LogPrint(BCLog::NET, "socket receive timeout: %is peer=%d\n", count_seconds(now - last_recv), node.GetId());
1979 return true;
1980 }
1981
1982 if (!node.fSuccessfullyConnected) {
1983 if (node.m_transport->GetInfo().transport_type == TransportProtocolType::DETECTING) {
1984 LogPrint(BCLog::NET, "V2 handshake timeout peer=%d\n", node.GetId());
1985 } else {
1986 LogPrint(BCLog::NET, "version handshake timeout peer=%d\n", node.GetId());
1987 }
1988 return true;
1989 }
1990
1991 return false;
1992}
1993
1995{
1996 Sock::EventsPerSock events_per_sock;
1997
1998 for (const ListenSocket& hListenSocket : vhListenSocket) {
1999 events_per_sock.emplace(hListenSocket.sock, Sock::Events{Sock::RECV});
2000 }
2001
2002 for (CNode* pnode : nodes) {
2003 bool select_recv = !pnode->fPauseRecv;
2004 bool select_send;
2005 {
2006 LOCK(pnode->cs_vSend);
2007 // Sending is possible if either there are bytes to send right now, or if there will be
2008 // once a potential message from vSendMsg is handed to the transport. GetBytesToSend
2009 // determines both of these in a single call.
2010 const auto& [to_send, more, _msg_type] = pnode->m_transport->GetBytesToSend(!pnode->vSendMsg.empty());
2011 select_send = !to_send.empty() || more;
2012 }
2013 if (!select_recv && !select_send) continue;
2014
2015 LOCK(pnode->m_sock_mutex);
2016 if (pnode->m_sock) {
2017 Sock::Event event = (select_send ? Sock::SEND : 0) | (select_recv ? Sock::RECV : 0);
2018 events_per_sock.emplace(pnode->m_sock, Sock::Events{event});
2019 }
2020 }
2021
2022 return events_per_sock;
2023}
2024
2026{
2028
2029 Sock::EventsPerSock events_per_sock;
2030
2031 {
2032 const NodesSnapshot snap{*this, /*shuffle=*/false};
2033
2034 const auto timeout = std::chrono::milliseconds(SELECT_TIMEOUT_MILLISECONDS);
2035
2036 // Check for the readiness of the already connected sockets and the
2037 // listening sockets in one call ("readiness" as in poll(2) or
2038 // select(2)). If none are ready, wait for a short while and return
2039 // empty sets.
2040 events_per_sock = GenerateWaitSockets(snap.Nodes());
2041 if (events_per_sock.empty() || !events_per_sock.begin()->first->WaitMany(timeout, events_per_sock)) {
2042 interruptNet.sleep_for(timeout);
2043 }
2044
2045 // Service (send/receive) each of the already connected nodes.
2046 SocketHandlerConnected(snap.Nodes(), events_per_sock);
2047 }
2048
2049 // Accept new connections from listening sockets.
2050 SocketHandlerListening(events_per_sock);
2051}
2052
2053void CConnman::SocketHandlerConnected(const std::vector<CNode*>& nodes,
2054 const Sock::EventsPerSock& events_per_sock)
2055{
2057
2058 for (CNode* pnode : nodes) {
2059 if (interruptNet)
2060 return;
2061
2062 //
2063 // Receive
2064 //
2065 bool recvSet = false;
2066 bool sendSet = false;
2067 bool errorSet = false;
2068 {
2069 LOCK(pnode->m_sock_mutex);
2070 if (!pnode->m_sock) {
2071 continue;
2072 }
2073 const auto it = events_per_sock.find(pnode->m_sock);
2074 if (it != events_per_sock.end()) {
2075 recvSet = it->second.occurred & Sock::RECV;
2076 sendSet = it->second.occurred & Sock::SEND;
2077 errorSet = it->second.occurred & Sock::ERR;
2078 }
2079 }
2080
2081 if (sendSet) {
2082 // Send data
2083 auto [bytes_sent, data_left] = WITH_LOCK(pnode->cs_vSend, return SocketSendData(*pnode));
2084 if (bytes_sent) {
2085 RecordBytesSent(bytes_sent);
2086
2087 // If both receiving and (non-optimistic) sending were possible, we first attempt
2088 // sending. If that succeeds, but does not fully drain the send queue, do not
2089 // attempt to receive. This avoids needlessly queueing data if the remote peer
2090 // is slow at receiving data, by means of TCP flow control. We only do this when
2091 // sending actually succeeded to make sure progress is always made; otherwise a
2092 // deadlock would be possible when both sides have data to send, but neither is
2093 // receiving.
2094 if (data_left) recvSet = false;
2095 }
2096 }
2097
2098 if (recvSet || errorSet)
2099 {
2100 // typical socket buffer is 8K-64K
2101 uint8_t pchBuf[0x10000];
2102 int nBytes = 0;
2103 {
2104 LOCK(pnode->m_sock_mutex);
2105 if (!pnode->m_sock) {
2106 continue;
2107 }
2108 nBytes = pnode->m_sock->Recv(pchBuf, sizeof(pchBuf), MSG_DONTWAIT);
2109 }
2110 if (nBytes > 0)
2111 {
2112 bool notify = false;
2113 if (!pnode->ReceiveMsgBytes({pchBuf, (size_t)nBytes}, notify)) {
2114 pnode->CloseSocketDisconnect();
2115 }
2116 RecordBytesRecv(nBytes);
2117 if (notify) {
2118 pnode->MarkReceivedMsgsForProcessing();
2120 }
2121 }
2122 else if (nBytes == 0)
2123 {
2124 // socket closed gracefully
2125 if (!pnode->fDisconnect) {
2126 LogPrint(BCLog::NET, "socket closed for peer=%d\n", pnode->GetId());
2127 }
2128 pnode->CloseSocketDisconnect();
2129 }
2130 else if (nBytes < 0)
2131 {
2132 // error
2133 int nErr = WSAGetLastError();
2134 if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS)
2135 {
2136 if (!pnode->fDisconnect) {
2137 LogPrint(BCLog::NET, "socket recv error for peer=%d: %s\n", pnode->GetId(), NetworkErrorString(nErr));
2138 }
2139 pnode->CloseSocketDisconnect();
2140 }
2141 }
2142 }
2143
2144 if (InactivityCheck(*pnode)) pnode->fDisconnect = true;
2145 }
2146}
2147
2149{
2150 for (const ListenSocket& listen_socket : vhListenSocket) {
2151 if (interruptNet) {
2152 return;
2153 }
2154 const auto it = events_per_sock.find(listen_socket.sock);
2155 if (it != events_per_sock.end() && it->second.occurred & Sock::RECV) {
2156 AcceptConnection(listen_socket);
2157 }
2158 }
2159}
2160
2172
2174{
2175 {
2177 fMsgProcWake = true;
2178 }
2179 condMsgProc.notify_one();
2180}
2181
2183{
2184 constexpr int TARGET_OUTBOUND_CONNECTIONS = 2;
2185 int outbound_connection_count = 0;
2186
2187 if (gArgs.IsArgSet("-seednode")) {
2188 auto start = NodeClock::now();
2189 constexpr std::chrono::seconds SEEDNODE_TIMEOUT = 30s;
2190 LogPrintf("-seednode enabled. Trying the provided seeds for %d seconds before defaulting to the dnsseeds.\n", SEEDNODE_TIMEOUT.count());
2191 while (!interruptNet) {
2192 if (!interruptNet.sleep_for(std::chrono::milliseconds(500)))
2193 return;
2194
2195 // Abort if we have spent enough time without reaching our target.
2196 // Giving seed nodes 30 seconds so this does not become a race against fixedseeds (which triggers after 1 min)
2197 if (NodeClock::now() > start + SEEDNODE_TIMEOUT) {
2198 LogPrintf("Couldn't connect to enough peers via seed nodes. Handing fetch logic to the DNS seeds.\n");
2199 break;
2200 }
2201
2202 outbound_connection_count = GetFullOutboundConnCount();
2203 if (outbound_connection_count >= TARGET_OUTBOUND_CONNECTIONS) {
2204 LogPrintf("P2P peers available. Finished fetching data from seed nodes.\n");
2205 break;
2206 }
2207 }
2208 }
2209
2211 std::vector<std::string> seeds = m_params.DNSSeeds();
2212 std::shuffle(seeds.begin(), seeds.end(), rng);
2213 int seeds_right_now = 0; // Number of seeds left before testing if we have enough connections
2214
2215 if (gArgs.GetBoolArg("-forcednsseed", DEFAULT_FORCEDNSSEED)) {
2216 // When -forcednsseed is provided, query all.
2217 seeds_right_now = seeds.size();
2218 } else if (addrman.Size() == 0) {
2219 // If we have no known peers, query all.
2220 // This will occur on the first run, or if peers.dat has been
2221 // deleted.
2222 seeds_right_now = seeds.size();
2223 }
2224
2225 // Proceed with dnsseeds if seednodes hasn't reached the target or if forcednsseed is set
2226 if (outbound_connection_count < TARGET_OUTBOUND_CONNECTIONS || seeds_right_now) {
2227 // goal: only query DNS seed if address need is acute
2228 // * If we have a reasonable number of peers in addrman, spend
2229 // some time trying them first. This improves user privacy by
2230 // creating fewer identifying DNS requests, reduces trust by
2231 // giving seeds less influence on the network topology, and
2232 // reduces traffic to the seeds.
2233 // * When querying DNS seeds query a few at once, this ensures
2234 // that we don't give DNS seeds the ability to eclipse nodes
2235 // that query them.
2236 // * If we continue having problems, eventually query all the
2237 // DNS seeds, and if that fails too, also try the fixed seeds.
2238 // (done in ThreadOpenConnections)
2239 int found = 0;
2240 const std::chrono::seconds seeds_wait_time = (addrman.Size() >= DNSSEEDS_DELAY_PEER_THRESHOLD ? DNSSEEDS_DELAY_MANY_PEERS : DNSSEEDS_DELAY_FEW_PEERS);
2241
2242 for (const std::string& seed : seeds) {
2243 if (seeds_right_now == 0) {
2244 seeds_right_now += DNSSEEDS_TO_QUERY_AT_ONCE;
2245
2246 if (addrman.Size() > 0) {
2247 LogPrintf("Waiting %d seconds before querying DNS seeds.\n", seeds_wait_time.count());
2248 std::chrono::seconds to_wait = seeds_wait_time;
2249 while (to_wait.count() > 0) {
2250 // if sleeping for the MANY_PEERS interval, wake up
2251 // early to see if we have enough peers and can stop
2252 // this thread entirely freeing up its resources
2253 std::chrono::seconds w = std::min(DNSSEEDS_DELAY_FEW_PEERS, to_wait);
2254 if (!interruptNet.sleep_for(w)) return;
2255 to_wait -= w;
2256
2257 if (GetFullOutboundConnCount() >= TARGET_OUTBOUND_CONNECTIONS) {
2258 if (found > 0) {
2259 LogPrintf("%d addresses found from DNS seeds\n", found);
2260 LogPrintf("P2P peers available. Finished DNS seeding.\n");
2261 } else {
2262 LogPrintf("P2P peers available. Skipped DNS seeding.\n");
2263 }
2264 return;
2265 }
2266 }
2267 }
2268 }
2269
2270 if (interruptNet) return;
2271
2272 // hold off on querying seeds if P2P network deactivated
2273 if (!fNetworkActive) {
2274 LogPrintf("Waiting for network to be reactivated before querying DNS seeds.\n");
2275 do {
2276 if (!interruptNet.sleep_for(std::chrono::seconds{1})) return;
2277 } while (!fNetworkActive);
2278 }
2279
2280 LogPrintf("Loading addresses from DNS seed %s\n", seed);
2281 // If -proxy is in use, we make an ADDR_FETCH connection to the DNS resolved peer address
2282 // for the base dns seed domain in chainparams
2283 if (HaveNameProxy()) {
2284 AddAddrFetch(seed);
2285 } else {
2286 std::vector<CAddress> vAdd;
2287 constexpr ServiceFlags requiredServiceBits{SeedsServiceFlags()};
2288 std::string host = strprintf("x%x.%s", requiredServiceBits, seed);
2289 CNetAddr resolveSource;
2290 if (!resolveSource.SetInternal(host)) {
2291 continue;
2292 }
2293 // Limit number of IPs learned from a single DNS seed. This limit exists to prevent the results from
2294 // one DNS seed from dominating AddrMan. Note that the number of results from a UDP DNS query is
2295 // bounded to 33 already, but it is possible for it to use TCP where a larger number of results can be
2296 // returned.
2297 unsigned int nMaxIPs = 32;
2298 const auto addresses{LookupHost(host, nMaxIPs, true)};
2299 if (!addresses.empty()) {
2300 for (const CNetAddr& ip : addresses) {
2301 CAddress addr = CAddress(CService(ip, m_params.GetDefaultPort()), requiredServiceBits);
2302 addr.nTime = rng.rand_uniform_delay(Now<NodeSeconds>() - 3 * 24h, -4 * 24h); // use a random age between 3 and 7 days old
2303 vAdd.push_back(addr);
2304 found++;
2305 }
2306 addrman.Add(vAdd, resolveSource);
2307 } else {
2308 // If the seed does not support a subdomain with our desired service bits,
2309 // we make an ADDR_FETCH connection to the DNS resolved peer address for the
2310 // base dns seed domain in chainparams
2311 AddAddrFetch(seed);
2312 }
2313 }
2314 --seeds_right_now;
2315 }
2316 LogPrintf("%d addresses found from DNS seeds\n", found);
2317 } else {
2318 LogPrintf("Skipping DNS seeds. Enough peers have been found\n");
2319 }
2320}
2321
2323{
2324 const auto start{SteadyClock::now()};
2325
2327
2328 LogPrint(BCLog::NET, "Flushed %d addresses to peers.dat %dms\n",
2329 addrman.Size(), Ticks<std::chrono::milliseconds>(SteadyClock::now() - start));
2330}
2331
2333{
2335 std::string strDest;
2336 {
2338 if (m_addr_fetches.empty())
2339 return;
2340 strDest = m_addr_fetches.front();
2341 m_addr_fetches.pop_front();
2342 }
2343 // Attempt v2 connection if we support v2 - we'll reconnect with v1 if our
2344 // peer doesn't support it or immediately disconnects us for another reason.
2346 CAddress addr;
2347 CSemaphoreGrant grant(*semOutbound, /*fTry=*/true);
2348 if (grant) {
2349 OpenNetworkConnection(addr, false, std::move(grant), strDest.c_str(), ConnectionType::ADDR_FETCH, use_v2transport);
2350 }
2351}
2352
2357
2359{
2361 LogPrint(BCLog::NET, "setting try another outbound peer=%s\n", flag ? "true" : "false");
2362}
2363
2365{
2366 LogPrint(BCLog::NET, "enabling extra block-relay-only peers\n");
2368}
2369
2370// Return the number of outbound connections that are full relay (not blocks only)
2372{
2373 int nRelevant = 0;
2374 {
2376 for (const CNode* pnode : m_nodes) {
2377 if (pnode->fSuccessfullyConnected && pnode->IsFullOutboundConn()) ++nRelevant;
2378 }
2379 }
2380 return nRelevant;
2381}
2382
2383// Return the number of peers we have over our outbound connection limit
2384// Exclude peers that are marked for disconnect, or are going to be
2385// disconnected soon (eg ADDR_FETCH and FEELER)
2386// Also exclude peers that haven't finished initial connection handshake yet
2387// (so that we don't decide we're over our desired connection limit, and then
2388// evict some peer that has finished the handshake)
2390{
2391 int full_outbound_peers = 0;
2392 {
2394 for (const CNode* pnode : m_nodes) {
2395 if (pnode->fSuccessfullyConnected && !pnode->fDisconnect && pnode->IsFullOutboundConn()) {
2396 ++full_outbound_peers;
2397 }
2398 }
2399 }
2400 return std::max(full_outbound_peers - m_max_outbound_full_relay, 0);
2401}
2402
2404{
2405 int block_relay_peers = 0;
2406 {
2408 for (const CNode* pnode : m_nodes) {
2409 if (pnode->fSuccessfullyConnected && !pnode->fDisconnect && pnode->IsBlockOnlyConn()) {
2410 ++block_relay_peers;
2411 }
2412 }
2413 }
2414 return std::max(block_relay_peers - m_max_outbound_block_relay, 0);
2415}
2416
2417std::unordered_set<Network> CConnman::GetReachableEmptyNetworks() const
2418{
2419 std::unordered_set<Network> networks{};
2420 for (int n = 0; n < NET_MAX; n++) {
2421 enum Network net = (enum Network)n;
2422 if (net == NET_UNROUTABLE || net == NET_INTERNAL) continue;
2423 if (g_reachable_nets.Contains(net) && addrman.Size(net, std::nullopt) == 0) {
2424 networks.insert(net);
2425 }
2426 }
2427 return networks;
2428}
2429
2431{
2433 return m_network_conn_counts[net] > 1;
2434}
2435
2436bool CConnman::MaybePickPreferredNetwork(std::optional<Network>& network)
2437{
2438 std::array<Network, 5> nets{NET_IPV4, NET_IPV6, NET_ONION, NET_I2P, NET_CJDNS};
2439 std::shuffle(nets.begin(), nets.end(), FastRandomContext());
2440
2442 for (const auto net : nets) {
2443 if (g_reachable_nets.Contains(net) && m_network_conn_counts[net] == 0 && addrman.Size(net) != 0) {
2444 network = net;
2445 return true;
2446 }
2447 }
2448
2449 return false;
2450}
2451
2452void CConnman::ThreadOpenConnections(const std::vector<std::string> connect)
2453{
2457 // Connect to specific addresses
2458 if (!connect.empty())
2459 {
2460 // Attempt v2 connection if we support v2 - we'll reconnect with v1 if our
2461 // peer doesn't support it or immediately disconnects us for another reason.
2463 for (int64_t nLoop = 0;; nLoop++)
2464 {
2465 for (const std::string& strAddr : connect)
2466 {
2467 CAddress addr(CService(), NODE_NONE);
2468 OpenNetworkConnection(addr, false, {}, strAddr.c_str(), ConnectionType::MANUAL, /*use_v2transport=*/use_v2transport);
2469 for (int i = 0; i < 10 && i < nLoop; i++)
2470 {
2471 if (!interruptNet.sleep_for(std::chrono::milliseconds(500)))
2472 return;
2473 }
2474 }
2475 if (!interruptNet.sleep_for(std::chrono::milliseconds(500)))
2476 return;
2478 }
2479 }
2480
2481 // Initiate network connections
2483
2484 // Minimum time before next feeler connection (in microseconds).
2485 auto next_feeler = start + rng.rand_exp_duration(FEELER_INTERVAL);
2486 auto next_extra_block_relay = start + rng.rand_exp_duration(EXTRA_BLOCK_RELAY_ONLY_PEER_INTERVAL);
2487 auto next_extra_network_peer{start + rng.rand_exp_duration(EXTRA_NETWORK_PEER_INTERVAL)};
2488 const bool dnsseed = gArgs.GetBoolArg("-dnsseed", DEFAULT_DNSSEED);
2489 bool add_fixed_seeds = gArgs.GetBoolArg("-fixedseeds", DEFAULT_FIXEDSEEDS);
2490 const bool use_seednodes{gArgs.IsArgSet("-seednode")};
2491
2492 if (!add_fixed_seeds) {
2493 LogPrintf("Fixed seeds are disabled\n");
2494 }
2495
2496 while (!interruptNet)
2497 {
2499
2500 if (!interruptNet.sleep_for(std::chrono::milliseconds(500)))
2501 return;
2502
2504
2506 if (interruptNet)
2507 return;
2508
2509 const std::unordered_set<Network> fixed_seed_networks{GetReachableEmptyNetworks()};
2510 if (add_fixed_seeds && !fixed_seed_networks.empty()) {
2511 // When the node starts with an empty peers.dat, there are a few other sources of peers before
2512 // we fallback on to fixed seeds: -dnsseed, -seednode, -addnode
2513 // If none of those are available, we fallback on to fixed seeds immediately, else we allow
2514 // 60 seconds for any of those sources to populate addrman.
2515 bool add_fixed_seeds_now = false;
2516 // It is cheapest to check if enough time has passed first.
2517 if (GetTime<std::chrono::seconds>() > start + std::chrono::minutes{1}) {
2518 add_fixed_seeds_now = true;
2519 LogPrintf("Adding fixed seeds as 60 seconds have passed and addrman is empty for at least one reachable network\n");
2520 }
2521
2522 // Perform cheap checks before locking a mutex.
2523 else if (!dnsseed && !use_seednodes) {
2525 if (m_added_node_params.empty()) {
2526 add_fixed_seeds_now = true;
2527 LogPrintf("Adding fixed seeds as -dnsseed=0 (or IPv4/IPv6 connections are disabled via -onlynet) and neither -addnode nor -seednode are provided\n");
2528 }
2529 }
2530
2531 if (add_fixed_seeds_now) {
2532 std::vector<CAddress> seed_addrs{ConvertSeeds(m_params.FixedSeeds())};
2533 // We will not make outgoing connections to peers that are unreachable
2534 // (e.g. because of -onlynet configuration).
2535 // Therefore, we do not add them to addrman in the first place.
2536 // In case previously unreachable networks become reachable
2537 // (e.g. in case of -onlynet changes by the user), fixed seeds will
2538 // be loaded only for networks for which we have no addresses.
2539 seed_addrs.erase(std::remove_if(seed_addrs.begin(), seed_addrs.end(),
2540 [&fixed_seed_networks](const CAddress& addr) { return fixed_seed_networks.count(addr.GetNetwork()) == 0; }),
2541 seed_addrs.end());
2542 CNetAddr local;
2543 local.SetInternal("fixedseeds");
2544 addrman.Add(seed_addrs, local);
2545 add_fixed_seeds = false;
2546 LogPrintf("Added %d fixed seeds from reachable networks.\n", seed_addrs.size());
2547 }
2548 }
2549
2550 //
2551 // Choose an address to connect to based on most recently seen
2552 //
2553 CAddress addrConnect;
2554
2555 // Only connect out to one peer per ipv4/ipv6 network group (/16 for IPv4).
2556 int nOutboundFullRelay = 0;
2557 int nOutboundBlockRelay = 0;
2558 int outbound_privacy_network_peers = 0;
2559 std::set<std::vector<unsigned char>> outbound_ipv46_peer_netgroups;
2560
2561 {
2563 for (const CNode* pnode : m_nodes) {
2564 if (pnode->IsFullOutboundConn()) nOutboundFullRelay++;
2565 if (pnode->IsBlockOnlyConn()) nOutboundBlockRelay++;
2566
2567 // Make sure our persistent outbound slots to ipv4/ipv6 peers belong to different netgroups.
2568 switch (pnode->m_conn_type) {
2569 // We currently don't take inbound connections into account. Since they are
2570 // free to make, an attacker could make them to prevent us from connecting to
2571 // certain peers.
2573 // Short-lived outbound connections should not affect how we select outbound
2574 // peers from addrman.
2577 break;
2581 const CAddress address{pnode->addr};
2582 if (address.IsTor() || address.IsI2P() || address.IsCJDNS()) {
2583 // Since our addrman-groups for these networks are
2584 // random, without relation to the route we
2585 // take to connect to these peers or to the
2586 // difficulty in obtaining addresses with diverse
2587 // groups, we don't worry about diversity with
2588 // respect to our addrman groups when connecting to
2589 // these networks.
2590 ++outbound_privacy_network_peers;
2591 } else {
2592 outbound_ipv46_peer_netgroups.insert(m_netgroupman.GetGroup(address));
2593 }
2594 } // no default case, so the compiler can warn about missing cases
2595 }
2596 }
2597
2600 bool anchor = false;
2601 bool fFeeler = false;
2602 std::optional<Network> preferred_net;
2603
2604 // Determine what type of connection to open. Opening
2605 // BLOCK_RELAY connections to addresses from anchors.dat gets the highest
2606 // priority. Then we open OUTBOUND_FULL_RELAY priority until we
2607 // meet our full-relay capacity. Then we open BLOCK_RELAY connection
2608 // until we hit our block-relay-only peer limit.
2609 // GetTryNewOutboundPeer() gets set when a stale tip is detected, so we
2610 // try opening an additional OUTBOUND_FULL_RELAY connection. If none of
2611 // these conditions are met, check to see if it's time to try an extra
2612 // block-relay-only peer (to confirm our tip is current, see below) or the next_feeler
2613 // timer to decide if we should open a FEELER.
2614
2615 if (!m_anchors.empty() && (nOutboundBlockRelay < m_max_outbound_block_relay)) {
2616 conn_type = ConnectionType::BLOCK_RELAY;
2617 anchor = true;
2618 } else if (nOutboundFullRelay < m_max_outbound_full_relay) {
2619 // OUTBOUND_FULL_RELAY
2620 } else if (nOutboundBlockRelay < m_max_outbound_block_relay) {
2621 conn_type = ConnectionType::BLOCK_RELAY;
2622 } else if (GetTryNewOutboundPeer()) {
2623 // OUTBOUND_FULL_RELAY
2624 } else if (now > next_extra_block_relay && m_start_extra_block_relay_peers) {
2625 // Periodically connect to a peer (using regular outbound selection
2626 // methodology from addrman) and stay connected long enough to sync
2627 // headers, but not much else.
2628 //
2629 // Then disconnect the peer, if we haven't learned anything new.
2630 //
2631 // The idea is to make eclipse attacks very difficult to pull off,
2632 // because every few minutes we're finding a new peer to learn headers
2633 // from.
2634 //
2635 // This is similar to the logic for trying extra outbound (full-relay)
2636 // peers, except:
2637 // - we do this all the time on an exponential timer, rather than just when
2638 // our tip is stale
2639 // - we potentially disconnect our next-youngest block-relay-only peer, if our
2640 // newest block-relay-only peer delivers a block more recently.
2641 // See the eviction logic in net_processing.cpp.
2642 //
2643 // Because we can promote these connections to block-relay-only
2644 // connections, they do not get their own ConnectionType enum
2645 // (similar to how we deal with extra outbound peers).
2646 next_extra_block_relay = now + rng.rand_exp_duration(EXTRA_BLOCK_RELAY_ONLY_PEER_INTERVAL);
2647 conn_type = ConnectionType::BLOCK_RELAY;
2648 } else if (now > next_feeler) {
2649 next_feeler = now + rng.rand_exp_duration(FEELER_INTERVAL);
2650 conn_type = ConnectionType::FEELER;
2651 fFeeler = true;
2652 } else if (nOutboundFullRelay == m_max_outbound_full_relay &&
2654 now > next_extra_network_peer &&
2655 MaybePickPreferredNetwork(preferred_net)) {
2656 // Full outbound connection management: Attempt to get at least one
2657 // outbound peer from each reachable network by making extra connections
2658 // and then protecting "only" peers from a network during outbound eviction.
2659 // This is not attempted if the user changed -maxconnections to a value
2660 // so low that less than MAX_OUTBOUND_FULL_RELAY_CONNECTIONS are made,
2661 // to prevent interactions with otherwise protected outbound peers.
2662 next_extra_network_peer = now + rng.rand_exp_duration(EXTRA_NETWORK_PEER_INTERVAL);
2663 } else {
2664 // skip to next iteration of while loop
2665 continue;
2666 }
2667
2669
2670 const auto current_time{NodeClock::now()};
2671 int nTries = 0;
2672 while (!interruptNet)
2673 {
2674 if (anchor && !m_anchors.empty()) {
2675 const CAddress addr = m_anchors.back();
2676 m_anchors.pop_back();
2677 if (!addr.IsValid() || IsLocal(addr) || !g_reachable_nets.Contains(addr) ||
2678 !m_msgproc->HasAllDesirableServiceFlags(addr.nServices) ||
2679 outbound_ipv46_peer_netgroups.count(m_netgroupman.GetGroup(addr))) continue;
2680 addrConnect = addr;
2681 LogPrint(BCLog::NET, "Trying to make an anchor connection to %s\n", addrConnect.ToStringAddrPort());
2682 break;
2683 }
2684
2685 // If we didn't find an appropriate destination after trying 100 addresses fetched from addrman,
2686 // stop this loop, and let the outer loop run again (which sleeps, adds seed nodes, recalculates
2687 // already-connected network ranges, ...) before trying new addrman addresses.
2688 nTries++;
2689 if (nTries > 100)
2690 break;
2691
2692 CAddress addr;
2693 NodeSeconds addr_last_try{0s};
2694
2695 if (fFeeler) {
2696 // First, try to get a tried table collision address. This returns
2697 // an empty (invalid) address if there are no collisions to try.
2698 std::tie(addr, addr_last_try) = addrman.SelectTriedCollision();
2699
2700 if (!addr.IsValid()) {
2701 // No tried table collisions. Select a new table address
2702 // for our feeler.
2703 std::tie(addr, addr_last_try) = addrman.Select(true);
2704 } else if (AlreadyConnectedToAddress(addr)) {
2705 // If test-before-evict logic would have us connect to a
2706 // peer that we're already connected to, just mark that
2707 // address as Good(). We won't be able to initiate the
2708 // connection anyway, so this avoids inadvertently evicting
2709 // a currently-connected peer.
2710 addrman.Good(addr);
2711 // Select a new table address for our feeler instead.
2712 std::tie(addr, addr_last_try) = addrman.Select(true);
2713 }
2714 } else {
2715 // Not a feeler
2716 // If preferred_net has a value set, pick an extra outbound
2717 // peer from that network. The eviction logic in net_processing
2718 // ensures that a peer from another network will be evicted.
2719 std::tie(addr, addr_last_try) = addrman.Select(false, preferred_net);
2720 }
2721
2722 // Require outbound IPv4/IPv6 connections, other than feelers, to be to distinct network groups
2723 if (!fFeeler && outbound_ipv46_peer_netgroups.count(m_netgroupman.GetGroup(addr))) {
2724 continue;
2725 }
2726
2727 // if we selected an invalid or local address, restart
2728 if (!addr.IsValid() || IsLocal(addr)) {
2729 break;
2730 }
2731
2732 if (!g_reachable_nets.Contains(addr)) {
2733 continue;
2734 }
2735
2736 // only consider very recently tried nodes after 30 failed attempts
2737 if (current_time - addr_last_try < 10min && nTries < 30) {
2738 continue;
2739 }
2740
2741 // for non-feelers, require all the services we'll want,
2742 // for feelers, only require they be a full node (only because most
2743 // SPV clients don't have a good address DB available)
2744 if (!fFeeler && !m_msgproc->HasAllDesirableServiceFlags(addr.nServices)) {
2745 continue;
2746 } else if (fFeeler && !MayHaveUsefulAddressDB(addr.nServices)) {
2747 continue;
2748 }
2749
2750 // Do not connect to bad ports, unless 50 invalid addresses have been selected already.
2751 if (nTries < 50 && (addr.IsIPv4() || addr.IsIPv6()) && IsBadPort(addr.GetPort())) {
2752 continue;
2753 }
2754
2755 // Do not make automatic outbound connections to addnode peers, to
2756 // not use our limited outbound slots for them and to ensure
2757 // addnode connections benefit from their intended protections.
2758 if (AddedNodesContain(addr)) {
2759 LogPrintLevel(BCLog::NET, BCLog::Level::Debug, "Not making automatic %s%s connection to %s peer selected for manual (addnode) connection%s\n",
2760 preferred_net.has_value() ? "network-specific " : "",
2762 fLogIPs ? strprintf(": %s", addr.ToStringAddrPort()) : "");
2763 continue;
2764 }
2765
2766 addrConnect = addr;
2767 break;
2768 }
2769
2770 if (addrConnect.IsValid()) {
2771 if (fFeeler) {
2772 // Add small amount of random noise before connection to avoid synchronization.
2774 return;
2775 }
2776 LogPrint(BCLog::NET, "Making feeler connection to %s\n", addrConnect.ToStringAddrPort());
2777 }
2778
2779 if (preferred_net != std::nullopt) LogPrint(BCLog::NET, "Making network specific connection to %s on %s.\n", addrConnect.ToStringAddrPort(), GetNetworkName(preferred_net.value()));
2780
2781 // Record addrman failure attempts when node has at least 2 persistent outbound connections to peers with
2782 // different netgroups in ipv4/ipv6 networks + all peers in Tor/I2P/CJDNS networks.
2783 // Don't record addrman failure attempts when node is offline. This can be identified since all local
2784 // network connections (if any) belong in the same netgroup, and the size of `outbound_ipv46_peer_netgroups` would only be 1.
2785 const bool count_failures{((int)outbound_ipv46_peer_netgroups.size() + outbound_privacy_network_peers) >= std::min(m_max_automatic_connections - 1, 2)};
2786 // Use BIP324 transport when both us and them have NODE_V2_P2P set.
2787 const bool use_v2transport(addrConnect.nServices & GetLocalServices() & NODE_P2P_V2);
2788 OpenNetworkConnection(addrConnect, count_failures, std::move(grant), /*strDest=*/nullptr, conn_type, use_v2transport);
2789 }
2790 }
2791}
2792
2793std::vector<CAddress> CConnman::GetCurrentBlockRelayOnlyConns() const
2794{
2795 std::vector<CAddress> ret;
2797 for (const CNode* pnode : m_nodes) {
2798 if (pnode->IsBlockOnlyConn()) {
2799 ret.push_back(pnode->addr);
2800 }
2801 }
2802
2803 return ret;
2804}
2805
2806std::vector<AddedNodeInfo> CConnman::GetAddedNodeInfo(bool include_connected) const
2807{
2808 std::vector<AddedNodeInfo> ret;
2809
2810 std::list<AddedNodeParams> lAddresses(0);
2811 {
2813 ret.reserve(m_added_node_params.size());
2814 std::copy(m_added_node_params.cbegin(), m_added_node_params.cend(), std::back_inserter(lAddresses));
2815 }
2816
2817
2818 // Build a map of all already connected addresses (by IP:port and by name) to inbound/outbound and resolved CService
2819 std::map<CService, bool> mapConnected;
2820 std::map<std::string, std::pair<bool, CService>> mapConnectedByName;
2821 {
2823 for (const CNode* pnode : m_nodes) {
2824 if (pnode->addr.IsValid()) {
2825 mapConnected[pnode->addr] = pnode->IsInboundConn();
2826 }
2827 std::string addrName{pnode->m_addr_name};
2828 if (!addrName.empty()) {
2829 mapConnectedByName[std::move(addrName)] = std::make_pair(pnode->IsInboundConn(), static_cast<const CService&>(pnode->addr));
2830 }
2831 }
2832 }
2833
2834 for (const auto& addr : lAddresses) {
2835 CService service{MaybeFlipIPv6toCJDNS(LookupNumeric(addr.m_added_node, GetDefaultPort(addr.m_added_node)))};
2836 AddedNodeInfo addedNode{addr, CService(), false, false};
2837 if (service.IsValid()) {
2838 // strAddNode is an IP:port
2839 auto it = mapConnected.find(service);
2840 if (it != mapConnected.end()) {
2841 if (!include_connected) {
2842 continue;
2843 }
2844 addedNode.resolvedAddress = service;
2845 addedNode.fConnected = true;
2846 addedNode.fInbound = it->second;
2847 }
2848 } else {
2849 // strAddNode is a name
2850 auto it = mapConnectedByName.find(addr.m_added_node);
2851 if (it != mapConnectedByName.end()) {
2852 if (!include_connected) {
2853 continue;
2854 }
2855 addedNode.resolvedAddress = it->second.second;
2856 addedNode.fConnected = true;
2857 addedNode.fInbound = it->second.first;
2858 }
2859 }
2860 ret.emplace_back(std::move(addedNode));
2861 }
2862
2863 return ret;
2864}
2865
2867{
2870 while (true)
2871 {
2873 std::vector<AddedNodeInfo> vInfo = GetAddedNodeInfo(/*include_connected=*/false);
2874 bool tried = false;
2875 for (const AddedNodeInfo& info : vInfo) {
2876 if (!grant) {
2877 // If we've used up our semaphore and need a new one, let's not wait here since while we are waiting
2878 // the addednodeinfo state might change.
2879 break;
2880 }
2881 tried = true;
2882 CAddress addr(CService(), NODE_NONE);
2883 OpenNetworkConnection(addr, false, std::move(grant), info.m_params.m_added_node.c_str(), ConnectionType::MANUAL, info.m_params.m_use_v2transport);
2884 if (!interruptNet.sleep_for(std::chrono::milliseconds(500))) return;
2885 grant = CSemaphoreGrant(*semAddnode, /*fTry=*/true);
2886 }
2887 // See if any reconnections are desired.
2889 // Retry every 60 seconds if a connection was attempted, otherwise two seconds
2890 if (!interruptNet.sleep_for(std::chrono::seconds(tried ? 60 : 2)))
2891 return;
2892 }
2893}
2894
2895// if successful, this moves the passed grant to the constructed node
2896void CConnman::OpenNetworkConnection(const CAddress& addrConnect, bool fCountFailure, CSemaphoreGrant&& grant_outbound, const char *pszDest, ConnectionType conn_type, bool use_v2transport)
2897{
2899 assert(conn_type != ConnectionType::INBOUND);
2900
2901 //
2902 // Initiate outbound network connection
2903 //
2904 if (interruptNet) {
2905 return;
2906 }
2907 if (!fNetworkActive) {
2908 return;
2909 }
2910 if (!pszDest) {
2911 bool banned_or_discouraged = m_banman && (m_banman->IsDiscouraged(addrConnect) || m_banman->IsBanned(addrConnect));
2912 if (IsLocal(addrConnect) || banned_or_discouraged || AlreadyConnectedToAddress(addrConnect)) {
2913 return;
2914 }
2915 } else if (FindNode(std::string(pszDest)))
2916 return;
2917
2918 CNode* pnode = ConnectNode(addrConnect, pszDest, fCountFailure, conn_type, use_v2transport);
2919
2920 if (!pnode)
2921 return;
2922 pnode->grantOutbound = std::move(grant_outbound);
2923
2924 m_msgproc->InitializeNode(*pnode, nLocalServices);
2925 {
2927 m_nodes.push_back(pnode);
2928
2929 // update connection count by network
2930 if (pnode->IsManualOrFullOutboundConn()) ++m_network_conn_counts[pnode->addr.GetNetwork()];
2931 }
2932}
2933
2935
2937{
2939
2940 while (!flagInterruptMsgProc)
2941 {
2942 bool fMoreWork = false;
2943
2944 {
2945 // Randomize the order in which we process messages from/to our peers.
2946 // This prevents attacks in which an attacker exploits having multiple
2947 // consecutive connections in the m_nodes list.
2948 const NodesSnapshot snap{*this, /*shuffle=*/true};
2949
2950 for (CNode* pnode : snap.Nodes()) {
2951 if (pnode->fDisconnect)
2952 continue;
2953
2954 // Receive messages
2955 bool fMoreNodeWork = m_msgproc->ProcessMessages(pnode, flagInterruptMsgProc);
2956 fMoreWork |= (fMoreNodeWork && !pnode->fPauseSend);
2958 return;
2959 // Send messages
2960 m_msgproc->SendMessages(pnode);
2961
2963 return;
2964 }
2965 }
2966
2967 WAIT_LOCK(mutexMsgProc, lock);
2968 if (!fMoreWork) {
2969 condMsgProc.wait_until(lock, std::chrono::steady_clock::now() + std::chrono::milliseconds(100), [this]() EXCLUSIVE_LOCKS_REQUIRED(mutexMsgProc) { return fMsgProcWake; });
2970 }
2971 fMsgProcWake = false;
2972 }
2973}
2974
2976{
2977 static constexpr auto err_wait_begin = 1s;
2978 static constexpr auto err_wait_cap = 5min;
2979 auto err_wait = err_wait_begin;
2980
2981 bool advertising_listen_addr = false;
2982 i2p::Connection conn;
2983
2984 auto SleepOnFailure = [&]() {
2985 interruptNet.sleep_for(err_wait);
2986 if (err_wait < err_wait_cap) {
2987 err_wait += 1s;
2988 }
2989 };
2990
2991 while (!interruptNet) {
2992
2993 if (!m_i2p_sam_session->Listen(conn)) {
2994 if (advertising_listen_addr && conn.me.IsValid()) {
2995 RemoveLocal(conn.me);
2996 advertising_listen_addr = false;
2997 }
2998 SleepOnFailure();
2999 continue;
3000 }
3001
3002 if (!advertising_listen_addr) {
3003 AddLocal(conn.me, LOCAL_MANUAL);
3004 advertising_listen_addr = true;
3005 }
3006
3007 if (!m_i2p_sam_session->Accept(conn)) {
3008 SleepOnFailure();
3009 continue;
3010 }
3011
3013 CAddress{conn.me, NODE_NONE}, CAddress{conn.peer, NODE_NONE});
3014
3015 err_wait = err_wait_begin;
3016 }
3017}
3018
3019bool CConnman::BindListenPort(const CService& addrBind, bilingual_str& strError, NetPermissionFlags permissions)
3020{
3021 int nOne = 1;
3022
3023 // Create socket for listening for incoming connections
3024 struct sockaddr_storage sockaddr;
3025 socklen_t len = sizeof(sockaddr);
3026 if (!addrBind.GetSockAddr((struct sockaddr*)&sockaddr, &len))
3027 {
3028 strError = strprintf(Untranslated("Bind address family for %s not supported"), addrBind.ToStringAddrPort());
3030 return false;
3031 }
3032
3033 std::unique_ptr<Sock> sock = CreateSock(addrBind.GetSAFamily(), SOCK_STREAM, IPPROTO_TCP);
3034 if (!sock) {
3035 strError = strprintf(Untranslated("Couldn't open socket for incoming connections (socket returned error %s)"), NetworkErrorString(WSAGetLastError()));
3037 return false;
3038 }
3039
3040 // Allow binding if the port is still in TIME_WAIT state after
3041 // the program was closed and restarted.
3042 if (sock->SetSockOpt(SOL_SOCKET, SO_REUSEADDR, (sockopt_arg_type)&nOne, sizeof(int)) == SOCKET_ERROR) {
3043 strError = strprintf(Untranslated("Error setting SO_REUSEADDR on socket: %s, continuing anyway"), NetworkErrorString(WSAGetLastError()));
3044 LogPrintf("%s\n", strError.original);
3045 }
3046
3047 // some systems don't have IPV6_V6ONLY but are always v6only; others do have the option
3048 // and enable it by default or not. Try to enable it, if possible.
3049 if (addrBind.IsIPv6()) {
3050#ifdef IPV6_V6ONLY
3051 if (sock->SetSockOpt(IPPROTO_IPV6, IPV6_V6ONLY, (sockopt_arg_type)&nOne, sizeof(int)) == SOCKET_ERROR) {
3052 strError = strprintf(Untranslated("Error setting IPV6_V6ONLY on socket: %s, continuing anyway"), NetworkErrorString(WSAGetLastError()));
3053 LogPrintf("%s\n", strError.original);
3054 }
3055#endif
3056#ifdef WIN32
3057 int nProtLevel = PROTECTION_LEVEL_UNRESTRICTED;
3058 if (sock->SetSockOpt(IPPROTO_IPV6, IPV6_PROTECTION_LEVEL, (const char*)&nProtLevel, sizeof(int)) == SOCKET_ERROR) {
3059 strError = strprintf(Untranslated("Error setting IPV6_PROTECTION_LEVEL on socket: %s, continuing anyway"), NetworkErrorString(WSAGetLastError()));
3060 LogPrintf("%s\n", strError.original);
3061 }
3062#endif
3063 }
3064
3065 if (sock->Bind(reinterpret_cast<struct sockaddr*>(&sockaddr), len) == SOCKET_ERROR) {
3066 int nErr = WSAGetLastError();
3067 if (nErr == WSAEADDRINUSE)
3068 strError = strprintf(_("Unable to bind to %s on this computer. %s is probably already running."), addrBind.ToStringAddrPort(), PACKAGE_NAME);
3069 else
3070 strError = strprintf(_("Unable to bind to %s on this computer (bind returned error %s)"), addrBind.ToStringAddrPort(), NetworkErrorString(nErr));
3072 return false;
3073 }
3074 LogPrintf("Bound to %s\n", addrBind.ToStringAddrPort());
3075
3076 // Listen for incoming connections
3077 if (sock->Listen(SOMAXCONN) == SOCKET_ERROR)
3078 {
3079 strError = strprintf(_("Listening for incoming connections failed (listen returned error %s)"), NetworkErrorString(WSAGetLastError()));
3081 return false;
3082 }
3083
3084 vhListenSocket.emplace_back(std::move(sock), permissions);
3085 return true;
3086}
3087
3089{
3090 if (!fDiscover)
3091 return;
3092
3093#ifdef WIN32
3094 // Get local host IP
3095 char pszHostName[256] = "";
3096 if (gethostname(pszHostName, sizeof(pszHostName)) != SOCKET_ERROR)
3097 {
3098 const std::vector<CNetAddr> addresses{LookupHost(pszHostName, 0, true)};
3099 for (const CNetAddr& addr : addresses)
3100 {
3101 if (AddLocal(addr, LOCAL_IF))
3102 LogPrintf("%s: %s - %s\n", __func__, pszHostName, addr.ToStringAddr());
3103 }
3104 }
3105#elif (HAVE_DECL_GETIFADDRS && HAVE_DECL_FREEIFADDRS)
3106 // Get local host ip
3107 struct ifaddrs* myaddrs;
3108 if (getifaddrs(&myaddrs) == 0)
3109 {
3110 for (struct ifaddrs* ifa = myaddrs; ifa != nullptr; ifa = ifa->ifa_next)
3111 {
3112 if (ifa->ifa_addr == nullptr) continue;
3113 if ((ifa->ifa_flags & IFF_UP) == 0) continue;
3114 if ((ifa->ifa_flags & IFF_LOOPBACK) != 0) continue;
3115 if (ifa->ifa_addr->sa_family == AF_INET)
3116 {
3117 struct sockaddr_in* s4 = (struct sockaddr_in*)(ifa->ifa_addr);
3118 CNetAddr addr(s4->sin_addr);
3119 if (AddLocal(addr, LOCAL_IF))
3120 LogPrintf("%s: IPv4 %s: %s\n", __func__, ifa->ifa_name, addr.ToStringAddr());
3121 }
3122 else if (ifa->ifa_addr->sa_family == AF_INET6)
3123 {
3124 struct sockaddr_in6* s6 = (struct sockaddr_in6*)(ifa->ifa_addr);
3125 CNetAddr addr(s6->sin6_addr);
3126 if (AddLocal(addr, LOCAL_IF))
3127 LogPrintf("%s: IPv6 %s: %s\n", __func__, ifa->ifa_name, addr.ToStringAddr());
3128 }
3129 }
3130 freeifaddrs(myaddrs);
3131 }
3132#endif
3133}
3134
3136{
3137 LogPrintf("%s: %s\n", __func__, active);
3138
3139 if (fNetworkActive == active) {
3140 return;
3141 }
3142
3143 fNetworkActive = active;
3144
3145 if (m_client_interface) {
3146 m_client_interface->NotifyNetworkActiveChanged(fNetworkActive);
3147 }
3148}
3149
3150CConnman::CConnman(uint64_t nSeed0In, uint64_t nSeed1In, AddrMan& addrman_in,
3151 const NetGroupManager& netgroupman, const CChainParams& params, bool network_active)
3152 : addrman(addrman_in)
3153 , m_netgroupman{netgroupman}
3154 , nSeed0(nSeed0In)
3155 , nSeed1(nSeed1In)
3156 , m_params(params)
3157{
3158 SetTryNewOutboundPeer(false);
3159
3160 Options connOptions;
3161 Init(connOptions);
3162 SetNetworkActive(network_active);
3163}
3164
3166{
3167 return nLastNodeId.fetch_add(1, std::memory_order_relaxed);
3168}
3169
3171{
3172 return net == NET_I2P ? I2P_SAM31_PORT : m_params.GetDefaultPort();
3173}
3174
3175uint16_t CConnman::GetDefaultPort(const std::string& addr) const
3176{
3177 CNetAddr a;
3179}
3180
3181bool CConnman::Bind(const CService& addr_, unsigned int flags, NetPermissionFlags permissions)
3182{
3183 const CService addr{MaybeFlipIPv6toCJDNS(addr_)};
3184
3185 bilingual_str strError;
3186 if (!BindListenPort(addr, strError, permissions)) {
3188 m_client_interface->ThreadSafeMessageBox(strError, "", CClientUIInterface::MSG_ERROR);
3189 }
3190 return false;
3191 }
3192
3193 if (addr.IsRoutable() && fDiscover && !(flags & BF_DONT_ADVERTISE) && !NetPermissions::HasFlag(permissions, NetPermissionFlags::NoBan)) {
3194 AddLocal(addr, LOCAL_BIND);
3195 }
3196
3197 return true;
3198}
3199
3200bool CConnman::InitBinds(const Options& options)
3201{
3202 for (const auto& addrBind : options.vBinds) {
3204 return false;
3205 }
3206 }
3207 for (const auto& addrBind : options.vWhiteBinds) {
3208 if (!Bind(addrBind.m_service, BF_REPORT_ERROR, addrBind.m_flags)) {
3209 return false;
3210 }
3211 }
3212 for (const auto& addr_bind : options.onion_binds) {
3214 return false;
3215 }
3216 }
3217 if (options.bind_on_any) {
3218 // Don't consider errors to bind on IPv6 "::" fatal because the host OS
3219 // may not have IPv6 support and the user did not explicitly ask us to
3220 // bind on that.
3221 const CService ipv6_any{in6_addr(IN6ADDR_ANY_INIT), GetListenPort()}; // ::
3223
3224 struct in_addr inaddr_any;
3225 inaddr_any.s_addr = htonl(INADDR_ANY);
3226 const CService ipv4_any{inaddr_any, GetListenPort()}; // 0.0.0.0
3228 return false;
3229 }
3230 }
3231 return true;
3232}
3233
3234bool CConnman::Start(CScheduler& scheduler, const Options& connOptions)
3235{
3237 Init(connOptions);
3238
3239 if (fListen && !InitBinds(connOptions)) {
3240 if (m_client_interface) {
3241 m_client_interface->ThreadSafeMessageBox(
3242 _("Failed to listen on any port. Use -listen=0 if you want this."),
3244 }
3245 return false;
3246 }
3247
3248 Proxy i2p_sam;
3249 if (GetProxy(NET_I2P, i2p_sam) && connOptions.m_i2p_accept_incoming) {
3250 m_i2p_sam_session = std::make_unique<i2p::sam::Session>(gArgs.GetDataDirNet() / "i2p_private_key",
3251 i2p_sam, &interruptNet);
3252 }
3253
3254 for (const auto& strDest : connOptions.vSeedNodes) {
3255 AddAddrFetch(strDest);
3256 }
3257
3259 // Load addresses from anchors.dat
3263 }
3264 LogPrintf("%i block-relay-only anchors will be tried for connections.\n", m_anchors.size());
3265 }
3266
3267 if (m_client_interface) {
3268 m_client_interface->InitMessage(_("Starting network threads…").translated);
3269 }
3270
3271 fAddressesInitialized = true;
3272
3273 if (semOutbound == nullptr) {
3274 // initialize semaphore
3275 semOutbound = std::make_unique<CSemaphore>(std::min(m_max_automatic_outbound, m_max_automatic_connections));
3276 }
3277 if (semAddnode == nullptr) {
3278 // initialize semaphore
3279 semAddnode = std::make_unique<CSemaphore>(m_max_addnode);
3280 }
3281
3282 //
3283 // Start threads
3284 //
3287 flagInterruptMsgProc = false;
3288
3289 {
3291 fMsgProcWake = false;
3292 }
3293
3294 // Send and receive from sockets, accept connections
3295 threadSocketHandler = std::thread(&util::TraceThread, "net", [this] { ThreadSocketHandler(); });
3296
3297 if (!gArgs.GetBoolArg("-dnsseed", DEFAULT_DNSSEED))
3298 LogPrintf("DNS seeding disabled\n");
3299 else
3300 threadDNSAddressSeed = std::thread(&util::TraceThread, "dnsseed", [this] { ThreadDNSAddressSeed(); });
3301
3302 // Initiate manual connections
3303 threadOpenAddedConnections = std::thread(&util::TraceThread, "addcon", [this] { ThreadOpenAddedConnections(); });
3304
3305 if (connOptions.m_use_addrman_outgoing && !connOptions.m_specified_outgoing.empty()) {
3306 if (m_client_interface) {
3307 m_client_interface->ThreadSafeMessageBox(
3308 _("Cannot provide specific connections and have addrman find outgoing connections at the same time."),
3310 }
3311 return false;
3312 }
3313 if (connOptions.m_use_addrman_outgoing || !connOptions.m_specified_outgoing.empty()) {
3314 threadOpenConnections = std::thread(
3315 &util::TraceThread, "opencon",
3316 [this, connect = connOptions.m_specified_outgoing] { ThreadOpenConnections(connect); });
3317 }
3318
3319 // Process messages
3320 threadMessageHandler = std::thread(&util::TraceThread, "msghand", [this] { ThreadMessageHandler(); });
3321
3322 if (m_i2p_sam_session) {
3324 std::thread(&util::TraceThread, "i2paccept", [this] { ThreadI2PAcceptIncoming(); });
3325 }
3326
3327 // Dump network addresses
3328 scheduler.scheduleEvery([this] { DumpAddresses(); }, DUMP_PEERS_INTERVAL);
3329
3330 // Run the ASMap Health check once and then schedule it to run every 24h.
3331 if (m_netgroupman.UsingASMap()) {
3334 }
3335
3336 return true;
3337}
3338
3340{
3341public:
3342 CNetCleanup() = default;
3343
3345 {
3346#ifdef WIN32
3347 // Shutdown Windows Sockets
3348 WSACleanup();
3349#endif
3350 }
3351};
3353
3355{
3356 {
3358 flagInterruptMsgProc = true;
3359 }
3360 condMsgProc.notify_all();
3361
3362 interruptNet();
3364
3365 if (semOutbound) {
3366 for (int i=0; i<m_max_automatic_outbound; i++) {
3367 semOutbound->post();
3368 }
3369 }
3370
3371 if (semAddnode) {
3372 for (int i=0; i<m_max_addnode; i++) {
3373 semAddnode->post();
3374 }
3375 }
3376}
3377
3379{
3380 if (threadI2PAcceptIncoming.joinable()) {
3382 }
3383 if (threadMessageHandler.joinable())
3384 threadMessageHandler.join();
3385 if (threadOpenConnections.joinable())
3386 threadOpenConnections.join();
3387 if (threadOpenAddedConnections.joinable())
3389 if (threadDNSAddressSeed.joinable())
3390 threadDNSAddressSeed.join();
3391 if (threadSocketHandler.joinable())
3392 threadSocketHandler.join();
3393}
3394
3396{
3398 DumpAddresses();
3399 fAddressesInitialized = false;
3400
3402 // Anchor connections are only dumped during clean shutdown.
3403 std::vector<CAddress> anchors_to_dump = GetCurrentBlockRelayOnlyConns();
3404 if (anchors_to_dump.size() > MAX_BLOCK_RELAY_ONLY_ANCHORS) {
3405 anchors_to_dump.resize(MAX_BLOCK_RELAY_ONLY_ANCHORS);
3406 }
3408 }
3409 }
3410
3411 // Delete peer connections.
3412 std::vector<CNode*> nodes;
3413 WITH_LOCK(m_nodes_mutex, nodes.swap(m_nodes));
3414 for (CNode* pnode : nodes) {
3415 pnode->CloseSocketDisconnect();
3416 DeleteNode(pnode);
3417 }
3418
3419 for (CNode* pnode : m_nodes_disconnected) {
3420 DeleteNode(pnode);
3421 }
3422 m_nodes_disconnected.clear();
3423 vhListenSocket.clear();
3424 semOutbound.reset();
3425 semAddnode.reset();
3426}
3427
3429{
3430 assert(pnode);
3431 m_msgproc->FinalizeNode(*pnode);
3432 delete pnode;
3433}
3434
3436{
3437 Interrupt();
3438 Stop();
3439}
3440
3441std::vector<CAddress> CConnman::GetAddresses(size_t max_addresses, size_t max_pct, std::optional<Network> network, const bool filtered) const
3442{
3443 std::vector<CAddress> addresses = addrman.GetAddr(max_addresses, max_pct, network, filtered);
3444 if (m_banman) {
3445 addresses.erase(std::remove_if(addresses.begin(), addresses.end(),
3446 [this](const CAddress& addr){return m_banman->IsDiscouraged(addr) || m_banman->IsBanned(addr);}),
3447 addresses.end());
3448 }
3449 return addresses;
3450}
3451
3452std::vector<CAddress> CConnman::GetAddresses(CNode& requestor, size_t max_addresses, size_t max_pct)
3453{
3454 auto local_socket_bytes = requestor.addrBind.GetAddrBytes();
3456 .Write(requestor.ConnectedThroughNetwork())
3457 .Write(local_socket_bytes)
3458 // For outbound connections, the port of the bound address is randomly
3459 // assigned by the OS and would therefore not be useful for seeding.
3460 .Write(requestor.IsInboundConn() ? requestor.addrBind.GetPort() : 0)
3461 .Finalize();
3462 const auto current_time = GetTime<std::chrono::microseconds>();
3463 auto r = m_addr_response_caches.emplace(cache_id, CachedAddrResponse{});
3464 CachedAddrResponse& cache_entry = r.first->second;
3465 if (cache_entry.m_cache_entry_expiration < current_time) { // If emplace() added new one it has expiration 0.
3466 cache_entry.m_addrs_response_cache = GetAddresses(max_addresses, max_pct, /*network=*/std::nullopt);
3467 // Choosing a proper cache lifetime is a trade-off between the privacy leak minimization
3468 // and the usefulness of ADDR responses to honest users.
3469 //
3470 // Longer cache lifetime makes it more difficult for an attacker to scrape
3471 // enough AddrMan data to maliciously infer something useful.
3472 // By the time an attacker scraped enough AddrMan records, most of
3473 // the records should be old enough to not leak topology info by
3474 // e.g. analyzing real-time changes in timestamps.
3475 //
3476 // It takes only several hundred requests to scrape everything from an AddrMan containing 100,000 nodes,
3477 // so ~24 hours of cache lifetime indeed makes the data less inferable by the time
3478 // most of it could be scraped (considering that timestamps are updated via
3479 // ADDR self-announcements and when nodes communicate).
3480 // We also should be robust to those attacks which may not require scraping *full* victim's AddrMan
3481 // (because even several timestamps of the same handful of nodes may leak privacy).
3482 //
3483 // On the other hand, longer cache lifetime makes ADDR responses
3484 // outdated and less useful for an honest requestor, e.g. if most nodes
3485 // in the ADDR response are no longer active.
3486 //
3487 // However, the churn in the network is known to be rather low. Since we consider
3488 // nodes to be "terrible" (see IsTerrible()) if the timestamps are older than 30 days,
3489 // max. 24 hours of "penalty" due to cache shouldn't make any meaningful difference
3490 // in terms of the freshness of the response.
3491 cache_entry.m_cache_entry_expiration = current_time +
3492 21h + FastRandomContext().randrange<std::chrono::microseconds>(6h);
3493 }
3494 return cache_entry.m_addrs_response_cache;
3495}
3496
3498{
3500 const bool resolved_is_valid{resolved.IsValid()};
3501
3503 for (const auto& it : m_added_node_params) {
3504 if (add.m_added_node == it.m_added_node || (resolved_is_valid && resolved == LookupNumeric(it.m_added_node, GetDefaultPort(it.m_added_node)))) return false;
3505 }
3506
3507 m_added_node_params.push_back(add);
3508 return true;
3509}
3510
3511bool CConnman::RemoveAddedNode(const std::string& strNode)
3512{
3514 for (auto it = m_added_node_params.begin(); it != m_added_node_params.end(); ++it) {
3515 if (strNode == it->m_added_node) {
3516 m_added_node_params.erase(it);
3517 return true;
3518 }
3519 }
3520 return false;
3521}
3522
3524{
3526 const std::string addr_str{addr.ToStringAddr()};
3527 const std::string addr_port_str{addr.ToStringAddrPort()};
3529 return (m_added_node_params.size() < 24 // bound the query to a reasonable limit
3530 && std::any_of(m_added_node_params.cbegin(), m_added_node_params.cend(),
3531 [&](const auto& p) { return p.m_added_node == addr_str || p.m_added_node == addr_port_str; }));
3532}
3533
3535{
3537 if (flags == ConnectionDirection::Both) // Shortcut if we want total
3538 return m_nodes.size();
3539
3540 int nNum = 0;
3541 for (const auto& pnode : m_nodes) {
3542 if (flags & (pnode->IsInboundConn() ? ConnectionDirection::In : ConnectionDirection::Out)) {
3543 nNum++;
3544 }
3545 }
3546
3547 return nNum;
3548}
3549
3550
3551std::map<CNetAddr, LocalServiceInfo> CConnman::getNetLocalAddresses() const
3552{
3554 return mapLocalHost;
3555}
3556
3557uint32_t CConnman::GetMappedAS(const CNetAddr& addr) const
3558{
3559 return m_netgroupman.GetMappedAS(addr);
3560}
3561
3562void CConnman::GetNodeStats(std::vector<CNodeStats>& vstats) const
3563{
3564 vstats.clear();
3566 vstats.reserve(m_nodes.size());
3567 for (CNode* pnode : m_nodes) {
3568 vstats.emplace_back();
3569 pnode->CopyStats(vstats.back());
3570 vstats.back().m_mapped_as = GetMappedAS(pnode->addr);
3571 }
3572}
3573
3574bool CConnman::DisconnectNode(const std::string& strNode)
3575{
3577 if (CNode* pnode = FindNode(strNode)) {
3578 LogPrint(BCLog::NET, "disconnect by address%s matched peer=%d; disconnecting\n", (fLogIPs ? strprintf("=%s", strNode) : ""), pnode->GetId());
3579 pnode->fDisconnect = true;
3580 return true;
3581 }
3582 return false;
3583}
3584
3586{
3587 bool disconnected = false;
3589 for (CNode* pnode : m_nodes) {
3590 if (subnet.Match(pnode->addr)) {
3591 LogPrint(BCLog::NET, "disconnect by subnet%s matched peer=%d; disconnecting\n", (fLogIPs ? strprintf("=%s", subnet.ToString()) : ""), pnode->GetId());
3592 pnode->fDisconnect = true;
3593 disconnected = true;
3594 }
3595 }
3596 return disconnected;
3597}
3598
3600{
3601 return DisconnectNode(CSubNet(addr));
3602}
3603
3605{
3607 for(CNode* pnode : m_nodes) {
3608 if (id == pnode->GetId()) {
3609 LogPrint(BCLog::NET, "disconnect by id peer=%d; disconnecting\n", pnode->GetId());
3610 pnode->fDisconnect = true;
3611 return true;
3612 }
3613 }
3614 return false;
3615}
3616
3617void CConnman::RecordBytesRecv(uint64_t bytes)
3618{
3619 nTotalBytesRecv += bytes;
3620}
3621
3622void CConnman::RecordBytesSent(uint64_t bytes)
3623{
3626
3627 nTotalBytesSent += bytes;
3628
3629 const auto now = GetTime<std::chrono::seconds>();
3630 if (nMaxOutboundCycleStartTime + MAX_UPLOAD_TIMEFRAME < now)
3631 {
3632 // timeframe expired, reset cycle
3633 nMaxOutboundCycleStartTime = now;
3634 nMaxOutboundTotalBytesSentInCycle = 0;
3635 }
3636
3637 nMaxOutboundTotalBytesSentInCycle += bytes;
3638}
3639
3646
3647std::chrono::seconds CConnman::GetMaxOutboundTimeframe() const
3648{
3649 return MAX_UPLOAD_TIMEFRAME;
3650}
3651
3658
3660{
3662
3663 if (nMaxOutboundLimit == 0)
3664 return 0s;
3665
3666 if (nMaxOutboundCycleStartTime.count() == 0)
3667 return MAX_UPLOAD_TIMEFRAME;
3668
3669 const std::chrono::seconds cycleEndTime = nMaxOutboundCycleStartTime + MAX_UPLOAD_TIMEFRAME;
3670 const auto now = GetTime<std::chrono::seconds>();
3671 return (cycleEndTime < now) ? 0s : cycleEndTime - now;
3672}
3673
3674bool CConnman::OutboundTargetReached(bool historicalBlockServingLimit) const
3675{
3678 if (nMaxOutboundLimit == 0)
3679 return false;
3680
3681 if (historicalBlockServingLimit)
3682 {
3683 // keep a large enough buffer to at least relay each block once
3684 const std::chrono::seconds timeLeftInCycle = GetMaxOutboundTimeLeftInCycle_();
3685 const uint64_t buffer = timeLeftInCycle / std::chrono::minutes{10} * MAX_BLOCK_SERIALIZED_SIZE;
3686 if (buffer >= nMaxOutboundLimit || nMaxOutboundTotalBytesSentInCycle >= nMaxOutboundLimit - buffer)
3687 return true;
3688 }
3689 else if (nMaxOutboundTotalBytesSentInCycle >= nMaxOutboundLimit)
3690 return true;
3691
3692 return false;
3693}
3694
3696{
3699 if (nMaxOutboundLimit == 0)
3700 return 0;
3701
3702 return (nMaxOutboundTotalBytesSentInCycle >= nMaxOutboundLimit) ? 0 : nMaxOutboundLimit - nMaxOutboundTotalBytesSentInCycle;
3703}
3704
3706{
3707 return nTotalBytesRecv;
3708}
3709
3711{
3714 return nTotalBytesSent;
3715}
3716
3721
3722static std::unique_ptr<Transport> MakeTransport(NodeId id, bool use_v2transport, bool inbound) noexcept
3723{
3724 if (use_v2transport) {
3725 return std::make_unique<V2Transport>(id, /*initiating=*/!inbound);
3726 } else {
3727 return std::make_unique<V1Transport>(id);
3728 }
3729}
3730
3732 std::shared_ptr<Sock> sock,
3733 const CAddress& addrIn,
3734 uint64_t nKeyedNetGroupIn,
3735 uint64_t nLocalHostNonceIn,
3736 const CAddress& addrBindIn,
3737 const std::string& addrNameIn,
3738 ConnectionType conn_type_in,
3739 bool inbound_onion,
3740 CNodeOptions&& node_opts)
3741 : m_transport{MakeTransport(idIn, node_opts.use_v2transport, conn_type_in == ConnectionType::INBOUND)},
3742 m_permission_flags{node_opts.permission_flags},
3743 m_sock{sock},
3744 m_connected{GetTime<std::chrono::seconds>()},
3745 addr{addrIn},
3746 addrBind{addrBindIn},
3747 m_addr_name{addrNameIn.empty() ? addr.ToStringAddrPort() : addrNameIn},
3748 m_dest(addrNameIn),
3749 m_inbound_onion{inbound_onion},
3750 m_prefer_evict{node_opts.prefer_evict},
3751 nKeyedNetGroup{nKeyedNetGroupIn},
3752 m_conn_type{conn_type_in},
3753 id{idIn},
3754 nLocalHostNonce{nLocalHostNonceIn},
3755 m_recv_flood_size{node_opts.recv_flood_size},
3756 m_i2p_sam_session{std::move(node_opts.i2p_sam_session)}
3757{
3758 if (inbound_onion) assert(conn_type_in == ConnectionType::INBOUND);
3759
3760 for (const auto& msg : ALL_NET_MESSAGE_TYPES) {
3761 mapRecvBytesPerMsgType[msg] = 0;
3762 }
3763 mapRecvBytesPerMsgType[NET_MESSAGE_TYPE_OTHER] = 0;
3764
3765 if (fLogIPs) {
3766 LogPrint(BCLog::NET, "Added connection to %s peer=%d\n", m_addr_name, id);
3767 } else {
3768 LogPrint(BCLog::NET, "Added connection peer=%d\n", id);
3769 }
3770}
3771
3773{
3775
3776 size_t nSizeAdded = 0;
3777 for (const auto& msg : vRecvMsg) {
3778 // vRecvMsg contains only completed CNetMessage
3779 // the single possible partially deserialized message are held by TransportDeserializer
3780 nSizeAdded += msg.m_raw_message_size;
3781 }
3782
3784 m_msg_process_queue.splice(m_msg_process_queue.end(), vRecvMsg);
3785 m_msg_process_queue_size += nSizeAdded;
3786 fPauseRecv = m_msg_process_queue_size > m_recv_flood_size;
3787}
3788
3789std::optional<std::pair<CNetMessage, bool>> CNode::PollMessage()
3790{
3792 if (m_msg_process_queue.empty()) return std::nullopt;
3793
3794 std::list<CNetMessage> msgs;
3795 // Just take one message
3796 msgs.splice(msgs.begin(), m_msg_process_queue, m_msg_process_queue.begin());
3797 m_msg_process_queue_size -= msgs.front().m_raw_message_size;
3798 fPauseRecv = m_msg_process_queue_size > m_recv_flood_size;
3799
3800 return std::make_pair(std::move(msgs.front()), !m_msg_process_queue.empty());
3801}
3802
3804{
3805 return pnode && pnode->fSuccessfullyConnected && !pnode->fDisconnect;
3806}
3807
3809{
3811 size_t nMessageSize = msg.data.size();
3812 LogPrint(BCLog::NET, "sending %s (%d bytes) peer=%d\n", msg.m_type, nMessageSize, pnode->GetId());
3813 if (gArgs.GetBoolArg("-capturemessages", false)) {
3814 CaptureMessage(pnode->addr, msg.m_type, msg.data, /*is_incoming=*/false);
3815 }
3816
3817 TRACE6(net, outbound_message,
3818 pnode->GetId(),
3819 pnode->m_addr_name.c_str(),
3820 pnode->ConnectionTypeAsString().c_str(),
3821 msg.m_type.c_str(),
3822 msg.data.size(),
3823 msg.data.data()
3824 );
3825
3826 size_t nBytesSent = 0;
3827 {
3828 LOCK(pnode->cs_vSend);
3829 // Check if the transport still has unsent bytes, and indicate to it that we're about to
3830 // give it a message to send.
3831 const auto& [to_send, more, _msg_type] =
3832 pnode->m_transport->GetBytesToSend(/*have_next_message=*/true);
3833 const bool queue_was_empty{to_send.empty() && pnode->vSendMsg.empty()};
3834
3835 // Update memory usage of send buffer.
3836 pnode->m_send_memusage += msg.GetMemoryUsage();
3837 if (pnode->m_send_memusage + pnode->m_transport->GetSendMemoryUsage() > nSendBufferMaxSize) pnode->fPauseSend = true;
3838 // Move message to vSendMsg queue.
3839 pnode->vSendMsg.push_back(std::move(msg));
3840
3841 // If there was nothing to send before, and there is now (predicted by the "more" value
3842 // returned by the GetBytesToSend call above), attempt "optimistic write":
3843 // because the poll/select loop may pause for SELECT_TIMEOUT_MILLISECONDS before actually
3844 // doing a send, try sending from the calling thread if the queue was empty before.
3845 // With a V1Transport, more will always be true here, because adding a message always
3846 // results in sendable bytes there, but with V2Transport this is not the case (it may
3847 // still be in the handshake).
3848 if (queue_was_empty && more) {
3849 std::tie(nBytesSent, std::ignore) = SocketSendData(*pnode);
3850 }
3851 }
3852 if (nBytesSent) RecordBytesSent(nBytesSent);
3853}
3854
3855bool CConnman::ForNode(NodeId id, std::function<bool(CNode* pnode)> func)
3856{
3857 CNode* found = nullptr;
3859 for (auto&& pnode : m_nodes) {
3860 if(pnode->GetId() == id) {
3861 found = pnode;
3862 break;
3863 }
3864 }
3865 return found != nullptr && NodeFullyConnected(found) && func(found);
3866}
3867
3869{
3870 return CSipHasher(nSeed0, nSeed1).Write(id);
3871}
3872
3873uint64_t CConnman::CalculateKeyedNetGroup(const CAddress& address) const
3874{
3875 std::vector<unsigned char> vchNetGroup(m_netgroupman.GetGroup(address));
3876
3878}
3879
3881{
3884 while (true) {
3885 // Move first element of m_reconnections to todo (avoiding an allocation inside the lock).
3886 decltype(m_reconnections) todo;
3887 {
3889 if (m_reconnections.empty()) break;
3890 todo.splice(todo.end(), m_reconnections, m_reconnections.begin());
3891 }
3892
3893 auto& item = *todo.begin();
3894 OpenNetworkConnection(item.addr_connect,
3895 // We only reconnect if the first attempt to connect succeeded at
3896 // connection time, but then failed after the CNode object was
3897 // created. Since we already know connecting is possible, do not
3898 // count failure to reconnect.
3899 /*fCountFailure=*/false,
3900 std::move(item.grant),
3901 item.destination.empty() ? nullptr : item.destination.c_str(),
3902 item.conn_type,
3903 item.use_v2transport);
3904 }
3905}
3906
3908{
3909 const std::vector<CAddress> v4_addrs{GetAddresses(/*max_addresses=*/ 0, /*max_pct=*/ 0, Network::NET_IPV4, /*filtered=*/ false)};
3910 const std::vector<CAddress> v6_addrs{GetAddresses(/*max_addresses=*/ 0, /*max_pct=*/ 0, Network::NET_IPV6, /*filtered=*/ false)};
3911 std::vector<CNetAddr> clearnet_addrs;
3912 clearnet_addrs.reserve(v4_addrs.size() + v6_addrs.size());
3913 std::transform(v4_addrs.begin(), v4_addrs.end(), std::back_inserter(clearnet_addrs),
3914 [](const CAddress& addr) { return static_cast<CNetAddr>(addr); });
3915 std::transform(v6_addrs.begin(), v6_addrs.end(), std::back_inserter(clearnet_addrs),
3916 [](const CAddress& addr) { return static_cast<CNetAddr>(addr); });
3917 m_netgroupman.ASMapHealthCheck(clearnet_addrs);
3918}
3919
3920// Dump binary message to file, with timestamp.
3921static void CaptureMessageToFile(const CAddress& addr,
3922 const std::string& msg_type,
3924 bool is_incoming)
3925{
3926 // Note: This function captures the message at the time of processing,
3927 // not at socket receive/send time.
3928 // This ensures that the messages are always in order from an application
3929 // layer (processing) perspective.
3931
3932 // Windows folder names cannot include a colon
3933 std::string clean_addr = addr.ToStringAddrPort();
3934 std::replace(clean_addr.begin(), clean_addr.end(), ':', '_');
3935
3936 fs::path base_path = gArgs.GetDataDirNet() / "message_capture" / fs::u8path(clean_addr);
3937 fs::create_directories(base_path);
3938
3939 fs::path path = base_path / (is_incoming ? "msgs_recv.dat" : "msgs_sent.dat");
3940 AutoFile f{fsbridge::fopen(path, "ab")};
3941
3942 ser_writedata64(f, now.count());
3943 f << Span{msg_type};
3944 for (auto i = msg_type.length(); i < CMessageHeader::COMMAND_SIZE; ++i) {
3945 f << uint8_t{'\0'};
3946 }
3947 uint32_t size = data.size();
3948 ser_writedata32(f, size);
3949 f << data;
3950}
3951
3952std::function<void(const CAddress& addr,
3953 const std::string& msg_type,
3955 bool is_incoming)>
bool DumpPeerAddresses(const ArgsManager &args, const AddrMan &addr)
Definition addrdb.cpp:180
std::vector< CAddress > ReadAnchors(const fs::path &anchors_db_path)
Read the anchor IP address database (anchors.dat)
Definition addrdb.cpp:229
void DumpAnchors(const fs::path &anchors_db_path, const std::vector< CAddress > &anchors)
Dump the anchor IP address database (anchors.dat)
Definition addrdb.cpp:223
ArgsManager gArgs
Definition args.cpp:41
int ret
#define PACKAGE_NAME
int flags
const CChainParams & Params()
Return the currently selected parameters.
#define Assume(val)
Assume is the identity function.
Definition check.h:89
Stochastic address manager.
Definition addrman.h:88
std::pair< CAddress, NodeSeconds > Select(bool new_only=false, std::optional< Network > network=std::nullopt) const
Choose an address to connect to.
Definition addrman.cpp:1318
void Attempt(const CService &addr, bool fCountFailure, NodeSeconds time=Now< NodeSeconds >())
Mark an entry as connection attempted to.
Definition addrman.cpp:1303
size_t Size(std::optional< Network > net=std::nullopt, std::optional< bool > in_new=std::nullopt) const
Return size information about addrman.
Definition addrman.cpp:1288
void ResolveCollisions()
See if any to-be-evicted tried table entries have been tested and if so resolve the collisions.
Definition addrman.cpp:1308
bool Good(const CService &addr, NodeSeconds time=Now< NodeSeconds >())
Mark an address record as accessible and attempt to move it to addrman's tried table.
Definition addrman.cpp:1298
std::pair< CAddress, NodeSeconds > SelectTriedCollision()
Randomly select an address in the tried table that another address is attempting to evict.
Definition addrman.cpp:1313
bool Add(const std::vector< CAddress > &vAddr, const CNetAddr &source, std::chrono::seconds time_penalty=0s)
Attempt to add one or more addresses to addrman's new table.
Definition addrman.cpp:1293
std::vector< CAddress > GetAddr(size_t max_addresses, size_t max_pct, std::optional< Network > network, const bool filtered=true) const
Return all or many randomly selected addresses, optionally by network.
Definition addrman.cpp:1323
std::vector< std::string > GetArgs(const std::string &strArg) const
Return a vector of strings of the given argument.
Definition args.cpp:361
fs::path GetDataDirNet() const
Get data directory path with appended network identifier.
Definition args.h:232
bool IsArgSet(const std::string &strArg) const
Return true if the given argument has been manually set.
Definition args.cpp:370
int64_t GetIntArg(const std::string &strArg, int64_t nDefault) const
Return integer argument or default value.
Definition args.cpp:481
bool GetBoolArg(const std::string &strArg, bool fDefault) const
Return boolean argument or default value.
Definition args.cpp:506
Non-refcounted RAII wrapper for FILE*.
Definition streams.h:389
Span< const std::byte > GetReceiveGarbageTerminator() const noexcept
Get the expected Garbage Terminator to receive.
Definition bip324.h:93
Span< const std::byte > GetSendGarbageTerminator() const noexcept
Get the Garbage Terminator to send.
Definition bip324.h:90
static constexpr unsigned GARBAGE_TERMINATOR_LEN
Definition bip324.h:23
unsigned DecryptLength(Span< const std::byte > input) noexcept
Decrypt the length of a packet.
Definition bip324.cpp:89
const EllSwiftPubKey & GetOurPubKey() const noexcept
Retrieve our public key.
Definition bip324.h:54
bool Decrypt(Span< const std::byte > input, Span< const std::byte > aad, bool &ignore, Span< std::byte > contents) noexcept
Decrypt a packet.
Definition bip324.cpp:100
Span< const std::byte > GetSessionID() const noexcept
Get the Session ID.
Definition bip324.h:87
void Encrypt(Span< const std::byte > contents, Span< const std::byte > aad, bool ignore, Span< std::byte > output) noexcept
Encrypt a packet.
Definition bip324.cpp:73
static constexpr unsigned LENGTH_LEN
Definition bip324.h:25
static constexpr unsigned EXPANSION
Definition bip324.h:27
void Initialize(const EllSwiftPubKey &their_pubkey, bool initiator, bool self_decrypt=false) noexcept
Initialize when the other side's public key is received.
Definition bip324.cpp:34
A CService with information about it as peer.
Definition protocol.h:367
ServiceFlags nServices
Serialized as uint64_t in V1, and as CompactSize in V2.
Definition protocol.h:459
NodeSeconds nTime
Always included in serialization. The behavior is unspecified if the value is not representable as ui...
Definition protocol.h:457
static constexpr SerParams V2_NETWORK
Definition protocol.h:409
CChainParams defines various tweakable parameters of a given instance of the Bitcoin system.
Definition chainparams.h:81
const MessageStartChars & MessageStart() const
Definition chainparams.h:94
uint16_t GetDefaultPort() const
Definition chainparams.h:95
const std::vector< std::string > & DNSSeeds() const
Return the list of hostnames to look up for DNS seeds.
const std::vector< uint8_t > & FixedSeeds() const
RAII helper to atomically create a copy of m_nodes and add a reference to each of the nodes.
Definition net.h:1623
std::unordered_set< Network > GetReachableEmptyNetworks() const
Return reachable networks for which we have no addresses in addrman and therefore may require loading...
Definition net.cpp:2417
std::condition_variable condMsgProc
Definition net.h:1520
std::thread threadMessageHandler
Definition net.h:1543
nSendBufferMaxSize
Definition net.h:1078
void ThreadMessageHandler() EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc)
Definition net.cpp:2936
bool ForNode(NodeId id, std::function< bool(CNode *pnode)> func)
Definition net.cpp:3855
void DisconnectNodes() EXCLUSIVE_LOCKS_REQUIRED(!m_reconnections_mutex
Definition net.cpp:1859
m_max_outbound_full_relay
Definition net.h:1070
void DeleteNode(CNode *pnode)
Definition net.cpp:3428
bool RemoveAddedNode(const std::string &node) EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex)
Definition net.cpp:3511
bool AttemptToEvictConnection()
Try to find a connection to evict when the node is full.
Definition net.cpp:1656
bool AlreadyConnectedToAddress(const CAddress &addr)
Determine whether we're already connected to a given address, in order to avoid initiating duplicate ...
Definition net.cpp:357
whitelist_relay
Definition net.h:1098
static constexpr size_t MAX_UNUSED_I2P_SESSIONS_SIZE
Cap on the size of m_unused_i2p_sessions, to ensure it does not unexpectedly use too much memory.
Definition net.h:1616
CConnman(uint64_t seed0, uint64_t seed1, AddrMan &addrman, const NetGroupManager &netgroupman, const CChainParams &params, bool network_active=true)
Definition net.cpp:3150
bool GetTryNewOutboundPeer() const
Definition net.cpp:2353
const bool use_v2transport(GetLocalServices() &NODE_P2P_V2)
uint16_t GetDefaultPort(Network net) const
Definition net.cpp:3170
void Stop()
Definition net.h:1110
void PerformReconnections() EXCLUSIVE_LOCKS_REQUIRED(!m_reconnections_mutex
Attempt reconnections, if m_reconnections non-empty.
Definition net.cpp:3880
std::thread threadI2PAcceptIncoming
Definition net.h:1544
void SetTryNewOutboundPeer(bool flag)
Definition net.cpp:2358
std::atomic< bool > flagInterruptMsgProc
Definition net.h:1522
void Interrupt() EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc)
Definition net.cpp:3354
std::map< CNetAddr, LocalServiceInfo > getNetLocalAddresses() const
Definition net.cpp:3551
void ThreadDNSAddressSeed() EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex
Definition net.cpp:2182
m_onion_binds
Definition net.h:1096
Sock::EventsPerSock GenerateWaitSockets(Span< CNode *const > nodes)
Generate a collection of sockets to check for IO readiness.
Definition net.cpp:1994
int GetFullOutboundConnCount() const
Definition net.cpp:2371
NodeId GetNewNodeId()
Definition net.cpp:3165
CThreadInterrupt interruptNet
This is signaled when network activity should cease.
Definition net.h:1530
std::unique_ptr< CSemaphore > semAddnode
Definition net.h:1476
std::atomic< NodeId > nLastNodeId
Definition net.h:1429
m_max_automatic_outbound
Definition net.h:1072
int GetExtraBlockRelayCount() const
Definition net.cpp:2403
void WakeMessageHandler() EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc)
Definition net.cpp:2173
bool OutboundTargetReached(bool historicalBlockServingLimit) const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex)
check if the outbound target is reached if param historicalBlockServingLimit is set true,...
Definition net.cpp:3674
uint64_t GetMaxOutboundTarget() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex)
Definition net.cpp:3640
std::thread threadDNSAddressSeed
Definition net.h:1539
void ASMapHealthCheck()
Definition net.cpp:3907
void SocketHandlerConnected(const std::vector< CNode * > &nodes, const Sock::EventsPerSock &events_per_sock) EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex
Do the read/write for connected sockets that are ready for IO.
Definition net.cpp:2053
void ThreadI2PAcceptIncoming()
Definition net.cpp:2975
const uint64_t nSeed1
Definition net.h:1515
void StartExtraBlockRelayPeers()
Definition net.cpp:2364
const NetGroupManager & m_netgroupman
Definition net.h:1418
m_banman
Definition net.h:1076
std::vector< CAddress > m_anchors
Addresses that were saved during the previous clean shutdown.
Definition net.h:1512
std::chrono::seconds GetMaxOutboundTimeframe() const
Definition net.cpp:3647
unsigned int nPrevNodeCount
Definition net.h:1430
void NotifyNumConnectionsChanged()
Definition net.cpp:1937
ServiceFlags GetLocalServices() const
Used to convey which local services we are offering peers during node connection.
Definition net.cpp:3717
bool AddNode(const AddedNodeParams &add) EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex)
Definition net.cpp:3497
bool DisconnectNode(const std::string &node)
Definition net.cpp:3574
std::atomic_bool m_try_another_outbound_peer
flag for deciding to connect to an extra outbound peer, in excess of m_max_outbound_full_relay This t...
Definition net.h:1549
bool InitBinds(const Options &options)
Definition net.cpp:3200
CNode * ConnectNode(CAddress addrConnect, const char *pszDest, bool fCountFailure, ConnectionType conn_type, bool use_v2transport) EXCLUSIVE_LOCKS_REQUIRED(!m_unused_i2p_sessions_mutex)
Definition net.cpp:386
vWhitelistedRangeOutgoing
Definition net.h:1086
void AddAddrFetch(const std::string &strDest) EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex)
Definition net.cpp:127
std::vector< ListenSocket > vhListenSocket
Definition net.h:1414
std::vector< CAddress > GetCurrentBlockRelayOnlyConns() const
Return vector of current BLOCK_RELAY peers.
Definition net.cpp:2793
CSipHasher GetDeterministicRandomizer(uint64_t id) const
Get a unique deterministic randomizer.
Definition net.cpp:3868
bool AddConnection(const std::string &address, ConnectionType conn_type, bool use_v2transport) EXCLUSIVE_LOCKS_REQUIRED(!m_unused_i2p_sessions_mutex)
Attempts to open a connection.
Definition net.cpp:1822
Mutex m_total_bytes_sent_mutex
Definition net.h:1393
std::vector< AddedNodeInfo > GetAddedNodeInfo(bool include_connected) const EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex)
Definition net.cpp:2806
std::unique_ptr< CSemaphore > semOutbound
Definition net.h:1475
void ThreadOpenAddedConnections() EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex
Definition net.cpp:2866
bool Bind(const CService &addr, unsigned int flags, NetPermissionFlags permissions)
Definition net.cpp:3181
std::thread threadOpenConnections
Definition net.h:1542
size_t GetNodeCount(ConnectionDirection) const
Definition net.cpp:3534
uint32_t GetMappedAS(const CNetAddr &addr) const
Definition net.cpp:3557
void ProcessAddrFetch() EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex
Definition net.cpp:2332
Mutex m_addr_fetches_mutex
Definition net.h:1420
bool InactivityCheck(const CNode &node) const
Return true if the peer is inactive and should be disconnected.
Definition net.cpp:1957
m_peer_connect_timeout
Definition net.h:1080
CNode * FindNode(const CNetAddr &ip)
Definition net.cpp:324
Mutex m_reconnections_mutex
Mutex protecting m_reconnections.
Definition net.h:1592
void GetNodeStats(std::vector< CNodeStats > &vstats) const
Definition net.cpp:3562
bool Start(CScheduler &scheduler, const Options &options) EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex
Definition net.cpp:3234
const uint64_t nSeed0
SipHasher seeds for deterministic randomness.
Definition net.h:1515
void ThreadOpenConnections(std::vector< std::string > connect) EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex
Definition net.cpp:2452
void SocketHandler() EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex
Check connected and listening sockets for IO readiness and process them accordingly.
Definition net.cpp:2025
int GetExtraFullOutboundCount() const
Definition net.cpp:2389
std::chrono::seconds GetMaxOutboundTimeLeftInCycle_() const EXCLUSIVE_LOCKS_REQUIRED(m_total_bytes_sent_mutex)
returns the time left in the current max outbound cycle in case of no limit, it will always return 0
Definition net.cpp:3659
uint64_t GetTotalBytesRecv() const
Definition net.cpp:3705
std::pair< size_t, bool > SocketSendData(CNode &node) const EXCLUSIVE_LOCKS_REQUIRED(node.cs_vSend)
(Try to) send data from node's vSendMsg.
Definition net.cpp:1569
RecursiveMutex m_nodes_mutex
Definition net.h:1428
m_max_outbound_block_relay
Definition net.h:1071
static bool NodeFullyConnected(const CNode *pnode)
Definition net.cpp:3803
m_client_interface
Definition net.h:1075
nReceiveFloodSize
Definition net.h:1079
const CChainParams & m_params
Definition net.h:1655
void SetNetworkActive(bool active)
Definition net.cpp:3135
bool MultipleManualOrFullOutboundConns(Network net) const EXCLUSIVE_LOCKS_REQUIRED(m_nodes_mutex)
Definition net.cpp:2430
bool AddedNodesContain(const CAddress &addr) const EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex)
Definition net.cpp:3523
whitelist_forcerelay
Definition net.h:1097
std::chrono::seconds GetMaxOutboundTimeLeftInCycle() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex)
Definition net.cpp:3652
AddrMan & addrman
Definition net.h:1417
m_max_automatic_connections
Definition net.h:1069
uint64_t CalculateKeyedNetGroup(const CAddress &ad) const
Definition net.cpp:3873
m_msgproc
Definition net.h:1077
Mutex mutexMsgProc
Definition net.h:1521
m_max_inbound
Definition net.h:1073
bool fAddressesInitialized
Definition net.h:1416
std::vector< CAddress > GetAddresses(size_t max_addresses, size_t max_pct, std::optional< Network > network, const bool filtered=true) const
Return all or many randomly selected addresses, optionally by network.
Definition net.cpp:3441
~CConnman()
Definition net.cpp:3435
void StopThreads()
Definition net.cpp:3378
void OpenNetworkConnection(const CAddress &addrConnect, bool fCountFailure, CSemaphoreGrant &&grant_outbound, const char *strDest, ConnectionType conn_type, bool use_v2transport) EXCLUSIVE_LOCKS_REQUIRED(!m_unused_i2p_sessions_mutex)
Definition net.cpp:2896
std::thread threadOpenAddedConnections
Definition net.h:1541
Mutex m_added_nodes_mutex
Definition net.h:1425
vWhitelistedRangeIncoming
Definition net.h:1085
void ThreadSocketHandler() EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex
Definition net.cpp:2161
void AddWhitelistPermissionFlags(NetPermissionFlags &flags, const CNetAddr &addr, const std::vector< NetWhitelistPermissions > &ranges) const
Definition net.cpp:560
void RecordBytesSent(uint64_t bytes) EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex)
Definition net.cpp:3622
bool CheckIncomingNonce(uint64_t nonce)
Definition net.cpp:362
void Init(const Options &connOptions) EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex
Mutex m_unused_i2p_sessions_mutex
Mutex protecting m_i2p_sam_sessions.
Definition net.h:1578
uint64_t GetTotalBytesSent() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex)
Definition net.cpp:3710
bool MaybePickPreferredNetwork(std::optional< Network > &network)
Search for a "preferred" network, a reachable network to which we currently don't have any OUTBOUND_F...
Definition net.cpp:2436
void RecordBytesRecv(uint64_t bytes)
Definition net.cpp:3617
bool ShouldRunInactivityChecks(const CNode &node, std::chrono::seconds now) const
Return true if we should disconnect the peer for failing an inactivity check.
Definition net.cpp:1952
uint64_t GetOutboundTargetBytesLeft() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex)
response the bytes left in the current max outbound cycle in case of no limit, it will always respons...
Definition net.cpp:3695
nLocalServices
Definition net.h:1068
void CreateNodeFromAcceptedSocket(std::unique_ptr< Sock > &&sock, NetPermissionFlags permission_flags, const CAddress &addr_bind, const CAddress &addr)
Create a CNode object from a socket that has just been accepted and add the node to the m_nodes membe...
Definition net.cpp:1727
void PushMessage(CNode *pnode, CSerializedNetMsg &&msg) EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex)
Definition net.cpp:3808
void StopNodes()
Definition net.cpp:3395
int m_max_addnode
Definition net.h:1497
std::list< CNode * > m_nodes_disconnected
Definition net.h:1427
std::unique_ptr< i2p::sam::Session > m_i2p_sam_session
I2P SAM session.
Definition net.h:1537
std::map< uint64_t, CachedAddrResponse > m_addr_response_caches
Addr responses stored in different caches per (network, local socket) prevent cross-network node iden...
Definition net.h:1460
std::atomic< uint64_t > nTotalBytesRecv
Definition net.h:1394
std::atomic< bool > fNetworkActive
Definition net.h:1415
std::atomic_bool m_start_extra_block_relay_peers
flag for initiating extra block-relay-only peer connections.
Definition net.h:1555
m_use_addrman_outgoing
Definition net.h:1074
void SocketHandlerListening(const Sock::EventsPerSock &events_per_sock)
Accept incoming connections, one from each read-ready listening socket.
Definition net.cpp:2148
void DumpAddresses()
Definition net.cpp:2322
std::thread threadSocketHandler
Definition net.h:1540
nMaxOutboundLimit
Definition net.h:1083
void AcceptConnection(const ListenSocket &hListenSocket)
Definition net.cpp:1699
bool BindListenPort(const CService &bindAddr, bilingual_str &strError, NetPermissionFlags permissions)
Definition net.cpp:3019
An encapsulated private key.
Definition key.h:35
Message header.
Definition protocol.h:29
static constexpr size_t CHECKSUM_SIZE
Definition protocol.h:33
static constexpr size_t HEADER_SIZE
Definition protocol.h:36
uint8_t pchChecksum[CHECKSUM_SIZE]
Definition protocol.h:53
static constexpr size_t COMMAND_SIZE
Definition protocol.h:31
Network address.
Definition netaddress.h:112
Network GetNetClass() const
std::string ToStringAddr() const
bool SetSpecial(const std::string &addr)
Parse a Tor or I2P address and set this object to it.
std::vector< unsigned char > GetAddrBytes() const
bool IsRoutable() const
bool IsPrivacyNet() const
Whether this object is a privacy network.
Definition netaddress.h:188
bool IsValid() const
bool IsIPv4() const
Definition netaddress.h:157
bool IsIPv6() const
Definition netaddress.h:158
bool SetInternal(const std::string &name)
Create an "internal" address that represents a name or FQDN.
enum Network GetNetwork() const
~CNetCleanup()
Definition net.cpp:3344
CNetCleanup()=default
Transport protocol agnostic message container.
Definition net.h:231
Information about a peer.
Definition net.h:670
const CAddress addrBind
Definition net.h:707
const std::chrono::seconds m_connected
Unix epoch time at peer connection.
Definition net.h:703
std::atomic< int > nVersion
Definition net.h:713
bool IsInboundConn() const
Definition net.h:808
std::atomic_bool fPauseRecv
Definition net.h:733
NodeId GetId() const
Definition net.h:891
const std::string m_addr_name
Definition net.h:708
bool IsConnectedThroughPrivacyNet() const
Whether this peer connected through a privacy network.
Definition net.cpp:595
void CopyStats(CNodeStats &stats) EXCLUSIVE_LOCKS_REQUIRED(!m_subver_mutex
Definition net.cpp:602
std::string ConnectionTypeAsString() const
Definition net.h:945
std::atomic< bool > m_bip152_highbandwidth_to
Definition net.h:843
std::list< CNetMessage > vRecvMsg
Definition net.h:959
std::atomic< bool > m_bip152_highbandwidth_from
Definition net.h:845
std::atomic_bool fSuccessfullyConnected
fSuccessfullyConnected is set to true on receiving VERACK from the peer.
Definition net.h:725
const CAddress addr
Definition net.h:705
void SetAddrLocal(const CService &addrLocalIn) EXCLUSIVE_LOCKS_REQUIRED(!m_addr_local_mutex)
May not be called more than once.
Definition net.cpp:582
CSemaphoreGrant grantOutbound
Definition net.h:729
void MarkReceivedMsgsForProcessing() EXCLUSIVE_LOCKS_REQUIRED(!m_msg_process_queue_mutex)
Move all messages from the received queue to the processing queue.
Definition net.cpp:3772
Mutex m_subver_mutex
Definition net.h:714
Mutex cs_vSend
Definition net.h:694
CNode * AddRef()
Definition net.h:930
std::atomic_bool fPauseSend
Definition net.h:734
std::optional< std::pair< CNetMessage, bool > > PollMessage() EXCLUSIVE_LOCKS_REQUIRED(!m_msg_process_queue_mutex)
Poll the next message from the processing queue of this connection.
Definition net.cpp:3789
Mutex m_msg_process_queue_mutex
Definition net.h:961
const ConnectionType m_conn_type
Definition net.h:736
Network ConnectedThroughNetwork() const
Get network the peer connected through.
Definition net.cpp:590
const size_t m_recv_flood_size
Definition net.h:958
bool ReceiveMsgBytes(Span< const uint8_t > msg_bytes, bool &complete) EXCLUSIVE_LOCKS_REQUIRED(!cs_vRecv)
Receive bytes from the buffer and deserialize them into messages.
Definition net.cpp:648
std::atomic< std::chrono::microseconds > m_last_ping_time
Last measured round-trip time.
Definition net.h:872
bool IsManualOrFullOutboundConn() const
Definition net.h:780
const std::unique_ptr< Transport > m_transport
Transport serializer/deserializer.
Definition net.h:674
const NetPermissionFlags m_permission_flags
Definition net.h:676
Mutex m_addr_local_mutex
Definition net.h:967
const bool m_inbound_onion
Whether this peer is an inbound onion, i.e. connected via our Tor onion service.
Definition net.h:712
std::atomic< std::chrono::microseconds > m_min_ping_time
Lowest measured round-trip time.
Definition net.h:876
Mutex cs_vRecv
Definition net.h:696
std::atomic< std::chrono::seconds > m_last_block_time
UNIX epoch time of the last block received from this peer that we had not yet seen (e....
Definition net.h:863
Mutex m_sock_mutex
Definition net.h:695
std::atomic_bool fDisconnect
Definition net.h:728
std::atomic< std::chrono::seconds > m_last_recv
Definition net.h:701
std::atomic< std::chrono::seconds > m_last_tx_time
UNIX epoch time of the last transaction received from this peer that we had not yet seen (e....
Definition net.h:869
CService GetAddrLocal() const EXCLUSIVE_LOCKS_REQUIRED(!m_addr_local_mutex)
Definition net.cpp:575
CNode(NodeId id, std::shared_ptr< Sock > sock, const CAddress &addrIn, uint64_t nKeyedNetGroupIn, uint64_t nLocalHostNonceIn, const CAddress &addrBindIn, const std::string &addrNameIn, ConnectionType conn_type_in, bool inbound_onion, CNodeOptions &&node_opts={})
Definition net.cpp:3731
void CloseSocketDisconnect() EXCLUSIVE_LOCKS_REQUIRED(!m_sock_mutex)
Definition net.cpp:549
std::atomic< std::chrono::seconds > m_last_send
Definition net.h:700
std::string m_session_id
BIP324 session id string in hex, if any.
Definition net.h:222
std::string addrLocal
Definition net.h:210
bool fInbound
Definition net.h:196
TransportProtocolType m_transport_type
Transport protocol type.
Definition net.h:220
Network m_network
Definition net.h:216
NodeId nodeid
Definition net.h:187
Simple class for background tasks that should be run periodically or once "after a while".
Definition scheduler.h:40
void scheduleEvery(Function f, std::chrono::milliseconds delta) EXCLUSIVE_LOCKS_REQUIRED(!newTaskMutex)
Repeat f until the scheduler is stopped.
RAII-style semaphore lock.
Definition sync.h:353
A combination of a network address (CNetAddr) and a (TCP) port.
Definition netaddress.h:531
uint16_t GetPort() const
bool SetSockAddr(const struct sockaddr *paddr)
sa_family_t GetSAFamily() const
Get the address family.
bool GetSockAddr(struct sockaddr *paddr, socklen_t *addrlen) const
Obtain the IPv4/6 socket address this represents.
std::string ToStringAddrPort() const
SipHash-2-4.
Definition siphash.h:15
uint64_t Finalize() const
Compute the 64-bit SipHash-2-4 of the data written so far.
Definition siphash.cpp:77
CSipHasher & Write(uint64_t data)
Hash a 64-bit integer worth of data It is treated as if this was the little-endian interpretation of ...
Definition siphash.cpp:28
std::string ToString() const
bool Match(const CNetAddr &addr) const
std::chrono::steady_clock Clock
bool sleep_for(Clock::duration rel_time) EXCLUSIVE_LOCKS_REQUIRED(!mut)
Double ended buffer combining vector and stream-like interfaces.
Definition streams.h:147
Fast randomness source.
Definition random.h:377
void fillrand(Span< std::byte > output) noexcept
Fill a byte Span with random bytes.
Definition random.cpp:699
Different type to mark Mutex at global scope.
Definition sync.h:140
static Mutex g_msgproc_mutex
Mutex for anything that is only accessed via the msg processing thread.
Definition net.h:992
Netgroup manager.
Definition netgroup.h:16
bool UsingASMap() const
Indicates whether ASMap is being used for clearnet bucketing.
Definition netgroup.cpp:130
void ASMapHealthCheck(const std::vector< CNetAddr > &clearnet_addrs) const
Analyze and log current health of ASMap based buckets.
Definition netgroup.cpp:114
std::vector< unsigned char > GetGroup(const CNetAddr &address) const
Get the canonical identifier of the network group for address.
Definition netgroup.cpp:18
uint32_t GetMappedAS(const CNetAddr &address) const
Get the autonomous system on the BGP path to address.
Definition netgroup.cpp:81
NetPermissionFlags m_flags
static void AddFlag(NetPermissionFlags &flags, NetPermissionFlags f)
static void ClearFlag(NetPermissionFlags &flags, NetPermissionFlags f)
ClearFlag is only called with f == NetPermissionFlags::Implicit.
static bool HasFlag(NetPermissionFlags flags, NetPermissionFlags f)
static bool TryParse(const std::string &str, NetWhitebindPermissions &output, bilingual_str &error)
Wrapper that overrides the GetParams() function of a stream.
Definition serialize.h:1113
std::string ToString() const
Definition netbase.h:82
Tp rand_uniform_delay(const Tp &time, typename Tp::duration range) noexcept
Return the time point advanced by a uniform random duration.
Definition random.h:320
Chrono::duration rand_uniform_duration(typename Chrono::duration range) noexcept
Generate a uniform random duration in the range from 0 (inclusive) to range (exclusive).
Definition random.h:327
I randrange(I range) noexcept
Generate a random integer in the range [0..range), with range > 0.
Definition random.h:254
std::chrono::microseconds rand_exp_duration(std::chrono::microseconds mean) noexcept
Return a duration sampled from an exponential distribution (https://en.wikipedia.org/wiki/Exponential...
Definition random.h:356
uint64_t randbits(int bits) noexcept
Generate a random (bits)-bit integer.
Definition random.h:204
bool Contains(Network net) const EXCLUSIVE_LOCKS_REQUIRED(!m_mutex)
Definition netbase.h:124
RAII helper class that manages a socket and closes it automatically when it goes out of scope.
Definition sock.h:27
static constexpr Event SEND
If passed to Wait(), then it will wait for readiness to send to the socket.
Definition sock.h:148
uint8_t Event
Definition sock.h:138
virtual int GetSockName(sockaddr *name, socklen_t *name_len) const
getsockname(2) wrapper.
Definition sock.cpp:106
static constexpr Event ERR
Ignored if passed to Wait(), but could be set in the occurred events if an exceptional condition has ...
Definition sock.h:154
static constexpr Event RECV
If passed to Wait(), then it will wait for readiness to read from the socket.
Definition sock.h:143
std::unordered_map< std::shared_ptr< const Sock >, Events, HashSharedPtrSock, EqualSharedPtrSock > EventsPerSock
On which socket to wait for what events in WaitMany().
Definition sock.h:208
A Span is an object that can refer to a contiguous sequence of objects.
Definition span.h:98
constexpr std::size_t size() const noexcept
Definition span.h:187
CONSTEXPR_IF_NOT_DEBUG Span< C > subspan(std::size_t offset) const noexcept
Definition span.h:195
CONSTEXPR_IF_NOT_DEBUG Span< C > first(std::size_t count) const noexcept
Definition span.h:205
constexpr C * data() const noexcept
Definition span.h:174
constexpr C * begin() const noexcept
Definition span.h:175
constexpr C * end() const noexcept
Definition span.h:176
std::tuple< Span< const uint8_t >, bool, const std::string & > BytesToSend
Return type for GetBytesToSend, consisting of:
Definition net.h:304
int readData(Span< const uint8_t > msg_bytes) EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
Definition net.cpp:745
bool SetMessageToSend(CSerializedNetMsg &msg) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex)
Set the next message to send.
Definition net.cpp:811
Info GetInfo() const noexcept override
Retrieve information about this transport.
Definition net.cpp:699
const NodeId m_node_id
Definition net.h:368
Mutex m_send_mutex
Lock for sending state.
Definition net.h:403
const MessageStartChars m_magic_bytes
Definition net.h:367
size_t GetSendMemoryUsage() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex)
Return the memory usage of this transport attributable to buffered data to send.
Definition net.cpp:873
const uint256 & GetMessageHash() const EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
Definition net.cpp:763
void MarkBytesSent(size_t bytes_sent) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex)
Report how many bytes returned by the last GetBytesToSend() have been sent.
Definition net.cpp:857
V1Transport(const NodeId node_id) noexcept
Definition net.cpp:692
bool CompleteInternal() const noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
Definition net.h:395
BytesToSend GetBytesToSend(bool have_next_message) const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex)
Get bytes to send on the wire, if any, along with other information about it.
Definition net.cpp:836
void Reset() EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
Definition net.h:383
bool ReceivedBytes(Span< const uint8_t > &msg_bytes) override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex)
Feed wire bytes to the transport.
Definition net.h:424
Mutex m_recv_mutex
Lock for receive state.
Definition net.h:369
int readHeader(Span< const uint8_t > msg_bytes) EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
Definition net.cpp:704
bool ReceivedMessageComplete() const override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex)
Returns true if the current message is complete (so GetReceivedMessage can be called).
Definition net.h:416
CNetMessage GetReceivedMessage(std::chrono::microseconds time, bool &reject_message) override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex)
Retrieve a completed message from transport.
Definition net.cpp:772
void MarkBytesSent(size_t bytes_sent) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex)
Report how many bytes returned by the last GetBytesToSend() have been sent.
Definition net.cpp:1500
static constexpr uint32_t MAX_GARBAGE_LEN
Definition net.h:631
const NodeId m_nodeid
NodeId (for debug logging).
Definition net.h:577
size_t GetMaxBytesToProcess() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
Determine how many received bytes can be processed in one go (not allowed in V1 state).
Definition net.cpp:1243
BIP324Cipher m_cipher
Cipher state.
Definition net.h:573
size_t GetSendMemoryUsage() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex)
Return the memory usage of this transport attributable to buffered data to send.
Definition net.cpp:1539
void ProcessReceivedMaybeV1Bytes() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex
Process bytes in m_recv_buffer, while in KEY_MAYBE_V1 state.
Definition net.cpp:1049
SendState
State type that controls the sender side.
Definition net.h:542
@ READY
Normal sending state.
@ AWAITING_KEY
Waiting for the other side's public key.
@ V1
This transport is using v1 fallback.
V1Transport m_v1_fallback
Encapsulate a V1Transport to fall back to.
Definition net.h:579
static constexpr size_t V1_PREFIX_LEN
The length of the V1 prefix to match bytes initially received by responders with to determine if thei...
Definition net.h:456
void StartSendingHandshake() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_send_mutex)
Put our public key + garbage in the send buffer.
Definition net.cpp:958
bool ProcessReceivedPacketBytes() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
Process bytes in m_recv_buffer, while in VERSION/APP state.
Definition net.cpp:1174
bool ProcessReceivedKeyBytes() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex
Process bytes in m_recv_buffer, while in KEY state.
Definition net.cpp:1087
bool ReceivedBytes(Span< const uint8_t > &msg_bytes) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex
Feed wire bytes to the transport.
Definition net.cpp:1292
const bool m_initiating
Whether we are the initiator side.
Definition net.h:575
Info GetInfo() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex)
Retrieve information about this transport.
Definition net.cpp:1548
BytesToSend GetBytesToSend(bool have_next_message) const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex)
Get bytes to send on the wire, if any, along with other information about it.
Definition net.cpp:1483
void SetReceiveState(RecvState recv_state) noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
Change the receive state.
Definition net.cpp:989
bool ProcessReceivedGarbageBytes() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
Process bytes in m_recv_buffer, while in GARB_GARBTERM state.
Definition net.cpp:1147
bool ReceivedMessageComplete() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex)
Returns true if the current message is complete (so GetReceivedMessage can be called).
Definition net.cpp:1040
CNetMessage GetReceivedMessage(std::chrono::microseconds time, bool &reject_message) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex)
Retrieve a completed message from transport.
Definition net.cpp:1422
static constexpr std::array< std::byte, 0 > VERSION_CONTENTS
Contents of the version packet to send.
Definition net.h:452
static std::optional< std::string > GetMessageType(Span< const uint8_t > &contents) noexcept
Given a packet's contents, find the message type (if valid), and strip it from contents.
Definition net.cpp:1382
bool ShouldReconnectV1() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex
Whether upon disconnections, a reconnect with V1 is warranted.
Definition net.cpp:1522
bool SetMessageToSend(CSerializedNetMsg &msg) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex)
Set the next message to send.
Definition net.cpp:1451
V2Transport(NodeId nodeid, bool initiating) noexcept
Construct a V2 transport with securely generated random keys.
Definition net.cpp:985
RecvState
State type that defines the current contents of the receive buffer and/or how the next received bytes...
Definition net.h:477
@ VERSION
Version packet.
@ APP
Application packet.
@ GARB_GARBTERM
Garbage and garbage terminator.
@ V1
Nothing (this transport is using v1 fallback).
@ KEY_MAYBE_V1
(Responder only) either v2 public key or v1 header.
@ APP_READY
Nothing (an application packet is available for GetMessage()).
void SetSendState(SendState send_state) noexcept EXCLUSIVE_LOCKS_REQUIRED(m_send_mutex)
Change the send state.
Definition net.cpp:1020
constexpr unsigned char * begin()
Definition uint256.h:102
Path class wrapper to block calls to the fs::path(std::string) implicit constructor and the fs::path:...
Definition fs.h:33
256-bit opaque blob.
Definition uint256.h:178
#define WSAEWOULDBLOCK
Definition compat.h:50
#define SOCKET_ERROR
Definition compat.h:57
#define WSAGetLastError()
Definition compat.h:48
#define WSAEMSGSIZE
Definition compat.h:52
#define MSG_NOSIGNAL
Definition compat.h:107
#define MSG_DONTWAIT
Definition compat.h:112
void * sockopt_arg_type
Definition compat.h:82
#define WSAEINPROGRESS
Definition compat.h:54
#define WSAEADDRINUSE
Definition compat.h:55
#define WSAEINTR
Definition compat.h:53
std::string ConnectionTypeAsString(ConnectionType conn_type)
Convert ConnectionType enum to a string value.
ConnectionType
Different types of connections to a peer.
@ BLOCK_RELAY
We use block-relay-only connections to help prevent against partition attacks.
@ MANUAL
We open manual connections to addresses that users explicitly requested via the addnode RPC or the -a...
@ OUTBOUND_FULL_RELAY
These are the default connections that we use to connect with the network.
@ FEELER
Feeler connections are short-lived connections made to check that a node is alive.
@ INBOUND
Inbound connections are those initiated by a peer.
@ ADDR_FETCH
AddrFetch connections are short lived connections used to solicit addresses from peers.
@ V1
Unencrypted, plaintext protocol.
@ V2
BIP324 protocol.
@ DETECTING
Peer could be v1 or v2.
static const unsigned int MAX_BLOCK_SERIALIZED_SIZE
The maximum allowed size for a serialized block, in bytes (only for buffer size limits)
Definition consensus.h:13
static uint32_t ReadLE32(const unsigned char *ptr)
Definition common.h:20
static CService ip(uint32_t i)
std::optional< NodeId > SelectNodeToEvict(std::vector< NodeEvictionCandidate > &&vEvictionCandidates)
Select an inbound peer to evict after filtering out (protecting) peers having distinct,...
Definition eviction.cpp:178
uint256 Hash(const T &in1)
Compute the 256-bit hash of an object.
Definition hash.h:75
std::string HexStr(const Span< const uint8_t > s)
Convert a span of bytes to a lower-case hexadecimal string.
Definition hex_base.cpp:29
CKey GenerateRandomKey(bool compressed) noexcept
Definition key.cpp:352
bool fLogIPs
Definition logging.cpp:44
#define LogPrintLevel(category, level,...)
Definition logging.h:281
#define LogPrint(category,...)
Definition logging.h:293
#define LogDebug(category,...)
Definition logging.h:289
#define LogPrintf(...)
Definition logging.h:274
unsigned int nonce
@ PROXY
Definition logging.h:57
@ NET
Definition logging.h:42
constexpr const char * FILTERCLEAR
The filterclear message tells the receiving peer to remove a previously-set bloom filter.
Definition protocol.h:180
constexpr const char * FEEFILTER
The feefilter message tells the receiving peer not to inv us any txs which do not meet the specified ...
Definition protocol.h:192
constexpr const char * GETBLOCKS
The getblocks message requests an inv message that provides block header hashes starting from a parti...
Definition protocol.h:107
constexpr const char * HEADERS
The headers message sends one or more block headers to a node which previously requested certain head...
Definition protocol.h:123
constexpr const char * ADDR
The addr (IP address) message relays connection information for peers on the network.
Definition protocol.h:75
constexpr const char * GETBLOCKTXN
Contains a BlockTransactionsRequest Peer should respond with "blocktxn" message.
Definition protocol.h:212
constexpr const char * CMPCTBLOCK
Contains a CBlockHeaderAndShortTxIDs object - providing a header and list of "short txids".
Definition protocol.h:206
constexpr const char * CFCHECKPT
cfcheckpt is a response to a getcfcheckpt request containing a vector of evenly spaced filter headers...
Definition protocol.h:254
constexpr const char * GETCFILTERS
getcfilters requests compact filters for a range of blocks.
Definition protocol.h:224
constexpr const char * PONG
The pong message replies to a ping message, proving to the pinging node that the ponging node is stil...
Definition protocol.h:150
constexpr const char * BLOCKTXN
Contains a BlockTransactions.
Definition protocol.h:218
constexpr const char * CFHEADERS
cfheaders is a response to a getcfheaders request containing a filter header and a vector of filter h...
Definition protocol.h:242
constexpr const char * PING
The ping message is sent periodically to help confirm that the receiving peer is still connected.
Definition protocol.h:144
constexpr const char * FILTERLOAD
The filterload message tells the receiving peer to filter all relayed transactions and requested merk...
Definition protocol.h:164
constexpr const char * ADDRV2
The addrv2 message relays connection information for peers on the network just like the addr message,...
Definition protocol.h:81
constexpr const char * GETHEADERS
The getheaders message requests a headers message that provides block headers starting from a particu...
Definition protocol.h:113
constexpr const char * FILTERADD
The filteradd message tells the receiving peer to add a single element to a previously-set bloom filt...
Definition protocol.h:172
constexpr const char * CFILTER
cfilter is a response to a getcfilters request containing a single compact filter.
Definition protocol.h:229
constexpr const char * GETDATA
The getdata message requests one or more data objects from another node.
Definition protocol.h:96
constexpr const char * SENDCMPCT
Contains a 1-byte bool and 8-byte LE version number.
Definition protocol.h:200
constexpr const char * GETCFCHECKPT
getcfcheckpt requests evenly spaced compact filter headers, enabling parallelized download and valida...
Definition protocol.h:249
constexpr const char * INV
The inv message (inventory message) transmits one or more inventories of objects known to the transmi...
Definition protocol.h:92
constexpr const char * TX
The tx message transmits a single transaction.
Definition protocol.h:117
constexpr const char * MEMPOOL
The mempool message requests the TXIDs of transactions that the receiving node has verified as valid ...
Definition protocol.h:139
constexpr const char * NOTFOUND
The notfound message is a reply to a getdata message which requested an object the receiving node doe...
Definition protocol.h:156
constexpr const char * MERKLEBLOCK
The merkleblock message is a reply to a getdata message which requested a block using the inventory t...
Definition protocol.h:102
constexpr const char * BLOCK
The block message transmits a single serialized block.
Definition protocol.h:127
constexpr const char * GETCFHEADERS
getcfheaders requests a compact filter header and the filter hashes for a range of blocks,...
Definition protocol.h:237
static path u8path(const std::string &utf8_str)
Definition fs.h:75
static bool create_directories(const std::filesystem::path &p)
Create directory (and if necessary its parents), unless the leaf directory already exists or is a sym...
Definition fs.h:190
FILE * fopen(const fs::path &p, const char *mode)
Definition fs.cpp:26
static size_t DynamicUsage(const int8_t &v)
Dynamic memory usage for built-in types is zero.
Definition memusage.h:30
void TraceThread(std::string_view thread_name, std::function< void()> thread_func)
A wrapper for do-something-once thread functions.
Definition thread.cpp:16
uint16_t GetListenPort()
Definition net.cpp:133
static constexpr int DNSSEEDS_TO_QUERY_AT_ONCE
Number of DNS seeds to query when the number of connections is low.
Definition net.cpp:66
bool IsLocal(const CService &addr)
check whether a given address is potentially local
Definition net.cpp:318
static const uint64_t RANDOMIZER_ID_NETGROUP
Definition net.cpp:107
static const uint64_t SELECT_TIMEOUT_MILLISECONDS
Definition net.cpp:103
void RemoveLocal(const CService &addr)
Definition net.cpp:299
BindFlags
Used to pass flags to the Bind() function.
Definition net.cpp:91
@ BF_REPORT_ERROR
Definition net.cpp:93
@ BF_NONE
Definition net.cpp:92
@ BF_DONT_ADVERTISE
Do not call AddLocal() for our special addresses, e.g., for incoming Tor connections,...
Definition net.cpp:98
bool fDiscover
Definition net.cpp:113
static const uint64_t RANDOMIZER_ID_LOCALHOSTNONCE
Definition net.cpp:108
static constexpr std::chrono::minutes DUMP_PEERS_INTERVAL
Definition net.cpp:63
static constexpr auto EXTRA_NETWORK_PEER_INTERVAL
Frequency to attempt extra connections to reachable networks we're not connected to yet.
Definition net.cpp:88
static CAddress GetBindAddress(const Sock &sock)
Get the bind address for a socket as CAddress.
Definition net.cpp:373
bool AddLocal(const CService &addr_, int nScore)
Definition net.cpp:266
static constexpr auto FEELER_SLEEP_WINDOW
Definition net.cpp:85
static constexpr int DNSSEEDS_DELAY_PEER_THRESHOLD
Definition net.cpp:79
bool fListen
Definition net.cpp:114
static constexpr size_t MAX_BLOCK_RELAY_ONLY_ANCHORS
Maximum number of block-relay-only anchor connections.
Definition net.cpp:57
static bool IsPeerAddrLocalGood(CNode *pnode)
Definition net.cpp:228
static constexpr std::chrono::seconds DNSSEEDS_DELAY_FEW_PEERS
How long to delay before querying DNS seeds.
Definition net.cpp:77
static const uint64_t RANDOMIZER_ID_ADDRCACHE
Definition net.cpp:109
std::string strSubVersion
Subversion as sent to the P2P network in version messages.
Definition net.cpp:117
std::optional< CService > GetLocalAddrForPeer(CNode &node)
Returns a local address that we should advertise to this peer.
Definition net.cpp:235
const std::string NET_MESSAGE_TYPE_OTHER
Definition net.cpp:105
#define X(name)
Definition net.cpp:601
static std::unique_ptr< Transport > MakeTransport(NodeId id, bool use_v2transport, bool inbound) noexcept
Definition net.cpp:3722
const char *const ANCHORS_DATABASE_FILENAME
Anchor IP address database file name.
Definition net.cpp:60
static std::vector< CAddress > ConvertSeeds(const std::vector< uint8_t > &vSeedsIn)
Convert the serialized seeds into usable address objects.
Definition net.cpp:190
CService GetLocalAddress(const CNode &peer)
Definition net.cpp:215
GlobalMutex g_maplocalhost_mutex
Definition net.cpp:115
static std::optional< CService > GetLocal(const CNode &peer)
Definition net.cpp:160
static void CaptureMessageToFile(const CAddress &addr, const std::string &msg_type, Span< const unsigned char > data, bool is_incoming)
Definition net.cpp:3921
static constexpr std::chrono::minutes DNSSEEDS_DELAY_MANY_PEERS
Definition net.cpp:78
static int GetnScore(const CService &addr)
Definition net.cpp:220
std::function< void(const CAddress &addr, const std::string &msg_type, Span< const unsigned char > data, bool is_incoming)> CaptureMessage
Defaults to CaptureMessageToFile(), but can be overridden by unit tests.
Definition net.cpp:3956
static CNetCleanup instance_of_cnetcleanup
Definition net.cpp:3352
static constexpr std::chrono::seconds MAX_UPLOAD_TIMEFRAME
The default timeframe for -maxuploadtarget.
Definition net.cpp:82
void Discover()
Look up IP addresses from all interfaces on the machine and add them to the list of local addresses t...
Definition net.cpp:3088
bool SeenLocal(const CService &addr)
vote for a local address
Definition net.cpp:307
uint16_t GetListenPort()
Definition net.cpp:133
bool IsLocal(const CService &addr)
check whether a given address is potentially local
Definition net.cpp:318
void RemoveLocal(const CService &addr)
Definition net.cpp:299
static constexpr std::chrono::minutes TIMEOUT_INTERVAL
Time after which to disconnect, after waiting for a ping response (or inactivity).
Definition net.h:57
bool AddLocal(const CService &addr, int nScore=LOCAL_NONE)
Definition net.cpp:266
bool fDiscover
Definition net.cpp:113
static constexpr bool DEFAULT_FIXEDSEEDS
Definition net.h:91
static const unsigned int MAX_PROTOCOL_MESSAGE_LENGTH
Maximum length of incoming protocol messages (no message over 4 MB is currently acceptable).
Definition net.h:63
bool fListen
Definition net.cpp:114
static constexpr auto EXTRA_BLOCK_RELAY_ONLY_PEER_INTERVAL
Run the extra block-relay-only connection loop once every 5 minutes.
Definition net.h:61
const std::string NET_MESSAGE_TYPE_OTHER
Definition net.cpp:105
static constexpr bool DEFAULT_FORCEDNSSEED
Definition net.h:89
static constexpr bool DEFAULT_DNSSEED
Definition net.h:90
int64_t NodeId
Definition net.h:97
GlobalMutex g_maplocalhost_mutex
Definition net.cpp:115
static constexpr std::chrono::hours ASMAP_HEALTH_CHECK_INTERVAL
Interval for ASMap Health Check.
Definition net.h:87
static constexpr auto FEELER_INTERVAL
Run the feeler connection loop once every 2 minutes.
Definition net.h:59
static const int MAX_OUTBOUND_FULL_RELAY_CONNECTIONS
Maximum number of automatic outgoing nodes over which we'll relay everything (blocks,...
Definition net.h:67
std::function< void(const CAddress &addr, const std::string &msg_type, Span< const unsigned char > data, bool is_incoming)> CaptureMessage
Defaults to CaptureMessageToFile(), but can be overridden by unit tests.
Definition net.cpp:3956
@ LOCAL_MANUAL
Definition net.h:152
@ LOCAL_BIND
Definition net.h:150
@ LOCAL_IF
Definition net.h:149
static const int MAX_BLOCK_RELAY_ONLY_CONNECTIONS
Maximum number of block-relay-only outgoing connections.
Definition net.h:71
NetPermissionFlags
static constexpr uint16_t I2P_SAM31_PORT
SAM 3.1 and earlier do not support specifying ports and force the port to 0.
Definition netaddress.h:104
Network
A network type.
Definition netaddress.h:32
@ NET_I2P
I2P.
Definition netaddress.h:46
@ NET_CJDNS
CJDNS.
Definition netaddress.h:49
@ NET_MAX
Dummy value to indicate the number of NET_* constants.
Definition netaddress.h:56
@ NET_ONION
TOR (v2 or v3)
Definition netaddress.h:43
@ NET_IPV6
IPv6.
Definition netaddress.h:40
@ NET_IPV4
IPv4.
Definition netaddress.h:37
@ NET_UNROUTABLE
Addresses from these networks are not publicly routable on the global Internet.
Definition netaddress.h:34
@ NET_INTERNAL
A set of addresses that represent the hash of a string or FQDN.
Definition netaddress.h:53
std::unique_ptr< Sock > ConnectDirectly(const CService &dest, bool manual_connection)
Create a socket and try to connect to the specified service.
Definition netbase.cpp:624
std::vector< CNetAddr > LookupHost(const std::string &name, unsigned int nMaxSolutions, bool fAllowLookup, DNSLookupFn dns_lookup_function)
Resolve a host string to its corresponding network addresses.
Definition netbase.cpp:177
std::string GetNetworkName(enum Network net)
Definition netbase.cpp:118
CThreadInterrupt g_socks5_interrupt
Interrupt SOCKS5 reads or writes.
Definition netbase.cpp:41
bool HaveNameProxy()
Definition netbase.cpp:713
std::vector< CService > Lookup(const std::string &name, uint16_t portDefault, bool fAllowLookup, unsigned int nMaxSolutions, DNSLookupFn dns_lookup_function)
Resolve a service string to its corresponding service.
Definition netbase.cpp:195
CService MaybeFlipIPv6toCJDNS(const CService &service)
If an IPv6 address belongs to the address range used by the CJDNS network and the CJDNS network is re...
Definition netbase.cpp:881
ReachableNets g_reachable_nets
Definition netbase.cpp:43
bool fNameLookup
Definition netbase.cpp:37
bool GetProxy(enum Network net, Proxy &proxyInfoOut)
Definition netbase.cpp:688
std::unique_ptr< Sock > ConnectThroughProxy(const Proxy &proxy, const std::string &dest, uint16_t port, bool &proxy_connection_failed)
Connect to a specified destination service through a SOCKS5 proxy by first connecting to the SOCKS5 p...
Definition netbase.cpp:727
std::function< std::unique_ptr< Sock >(int, int, int)> CreateSock
Socket factory.
Definition netbase.cpp:557
bool GetNameProxy(Proxy &nameProxyOut)
Definition netbase.cpp:705
CService LookupNumeric(const std::string &name, uint16_t portDefault, DNSLookupFn dns_lookup_function)
Resolve a service string with a numeric IP to its first corresponding service.
Definition netbase.cpp:220
bool IsBadPort(uint16_t port)
Determine if a port is "bad" from the perspective of attempting to connect to a node on that port.
Definition netbase.cpp:791
ConnectionDirection
Definition netbase.h:33
const std::array ALL_NET_MESSAGE_TYPES
All known message types (see above).
Definition protocol.h:270
constexpr ServiceFlags SeedsServiceFlags()
State independent service flags.
Definition protocol.h:354
ServiceFlags
nServices flags
Definition protocol.h:309
@ NODE_NONE
Definition protocol.h:312
@ NODE_P2P_V2
Definition protocol.h:330
static bool MayHaveUsefulAddressDB(ServiceFlags services)
Checks if a peer with the given service flags may be capable of having a robust address-storage DB.
Definition protocol.h:360
void RandAddEvent(const uint32_t event_info) noexcept
Gathers entropy from the low bits of the time at which events occur.
Definition random.cpp:690
uint256 GetRandHash() noexcept
Generate a random uint256.
Definition random.h:454
void ser_writedata32(Stream &s, uint32_t obj)
Definition serialize.h:68
static constexpr uint64_t MAX_SIZE
The maximum size of a serialized object in bytes or number of elements (for eg vectors) when the size...
Definition serialize.h:32
void ser_writedata64(Stream &s, uint64_t obj)
Definition serialize.h:78
std::string NetworkErrorString(int err)
Return readable error string for a network error code.
Definition sock.cpp:422
Span< const std::byte > MakeByteSpan(V &&v) noexcept
Definition span.h:277
constexpr auto MakeUCharSpan(V &&v) -> decltype(UCharSpanCast(Span{std::forward< V >(v)}))
Like the Span constructor, but for (const) unsigned char member types only.
Definition span.h:304
Span(T *, EndOrSize) -> Span< T >
unsigned char * UCharCast(char *c)
Definition span.h:288
Span< std::byte > MakeWritableByteSpan(V &&v) noexcept
Definition span.h:282
std::string m_added_node
Definition net.h:100
Cache responses to addr requests to minimize privacy leak.
Definition net.h:1441
std::chrono::microseconds m_cache_entry_expiration
Definition net.h:1443
std::vector< CAddress > m_addrs_response_cache
Definition net.h:1442
void AddSocketPermissionFlags(NetPermissionFlags &flags) const
Definition net.h:1260
std::shared_ptr< Sock > sock
Definition net.h:1259
std::vector< NetWhitebindPermissions > vWhiteBinds
Definition net.h:1050
std::vector< CService > onion_binds
Definition net.h:1052
std::vector< std::string > m_specified_outgoing
Definition net.h:1057
std::vector< CService > vBinds
Definition net.h:1051
bool m_i2p_accept_incoming
Definition net.h:1059
std::vector< std::string > vSeedNodes
Definition net.h:1047
bool m_use_addrman_outgoing
Definition net.h:1056
bool bind_on_any
True if the user did not specify -bind= or -whitebind= and thus we should bind on 0....
Definition net.h:1055
std::vector< unsigned char > data
Definition net.h:130
size_t GetMemoryUsage() const noexcept
Compute total memory usage of this object (own memory + any dynamic memory).
Definition net.cpp:119
An ElligatorSwift-encoded public key.
Definition pubkey.h:310
static constexpr size_t size()
Definition pubkey.h:327
uint16_t nPort
Definition net.h:175
static time_point now() noexcept
Return current system time or mocked time, if set.
Definition time.cpp:21
Auxiliary requested/occurred events to wait for in WaitMany().
Definition sock.h:173
std::optional< uint256 > session_id
Definition net.h:258
TransportProtocolType transport_type
Definition net.h:257
Bilingual messages:
Definition translation.h:18
std::string original
Definition translation.h:19
An established connection with another peer.
Definition i2p.h:32
std::unique_ptr< Sock > sock
Connected socket.
Definition i2p.h:34
CService me
Our I2P address.
Definition i2p.h:37
#define WAIT_LOCK(cs, name)
Definition sync.h:262
#define AssertLockNotHeld(cs)
Definition sync.h:147
#define LOCK(cs)
Definition sync.h:257
#define WITH_LOCK(cs, code)
Run code while locking a mutex.
Definition sync.h:301
#define AssertLockHeld(cs)
Definition sync.h:142
#define EXCLUSIVE_LOCKS_REQUIRED(...)
#define GUARDED_BY(x)
int64_t GetTime()
DEPRECATED Use either ClockType::now() or Now<TimePointType>() if a cast is needed.
Definition time.cpp:44
T Now()
Return the current time point cast to the given precision.
Definition time.h:91
constexpr int64_t count_seconds(std::chrono::seconds t)
Definition time.h:54
std::chrono::time_point< NodeClock, std::chrono::seconds > NodeSeconds
Definition time.h:23
constexpr auto Ticks(Dur2 d)
Helper to count the seconds of a duration/time_point.
Definition time.h:45
#define strprintf
Format arguments and return the string or write to given std::ostream (see tinyformat::format doc for...
#define TRACE6(context, event, a, b, c, d, e, f)
Definition trace.h:36
bilingual_str _(ConstevalStringLiteral str)
Translation function.
Definition translation.h:80
bilingual_str Untranslated(std::string original)
Mark a bilingual_str as untranslated.
Definition translation.h:48
bool SplitHostPort(std::string_view in, uint16_t &portOut, std::string &hostOut)
Splits socket address string into host string and port value.
std::string SanitizeString(std::string_view str, int rule)
Remove unsafe chars.
assert(!tx.IsCoinBase())
void ClearShrink(V &v) noexcept
Clear a vector (or std::deque) and release its allocated memory.
Definition vector.h:56