ObjFW
Toggle main menu visibility
Loading...
Searching...
No Matches
OHSNESGamepad.h
1
/*
2
* Copyright (c) 2008-2026 Jonathan Schleifer <js@nil.im>
3
*
4
* All rights reserved.
5
*
6
* This program is free software: you can redistribute it and/or modify it
7
* under the terms of the GNU Lesser General Public License version 3.0 only,
8
* as published by the Free Software Foundation.
9
*
10
* This program is distributed in the hope that it will be useful, but WITHOUT
11
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
13
* version 3.0 for more details.
14
*
15
* You should have received a copy of the GNU Lesser General Public License
16
* version 3.0 along with this program. If not, see
17
* <https://www.gnu.org/licenses/>.
18
*/
19
20
#import "OHGameControllerProfile.h"
21
#import "OHGamepad.h"
22
23
OF_ASSUME_NONNULL_BEGIN
24
30
@interface
OHSNESGamepad
:
OFObject
<
OHGamepad
>
31
{
32
OFDictionary
OF_GENERIC(
OFString
*, OF_KINDOF(
OHGameControllerButton
*))
33
*_buttons;
34
OFDictionary
OF_GENERIC(
OFString
*,
OHGameControllerDirectionalPad
*)
35
*_directionalPads;
36
OF_RESERVE_IVARS(
OHSNESGamepad
, 4)
37
}
38
39
- (instancetype)init OF_UNAVAILABLE;
40
@end
41
42
OF_ASSUME_NONNULL_END
OFDictionary
An abstract class for storing objects in a dictionary.
Definition
OFDictionary.h:85
OFObject
The root class for all other classes inside ObjFW.
Definition
OFObject.h:956
OFString
A class for handling strings.
Definition
OFString.h:144
OHGameControllerButton
A button of a game controller.
Definition
OHGameControllerButton.h:40
OHGameControllerDirectionalPad
A directional pad or thumb stick of a game controller.
Definition
OHGameControllerDirectionalPad.h:43
OHSNESGamepad
A Super Nintendo gamepad.
Definition
OHSNESGamepad.h:32
OHGamepad-p
A game controller profile representing a gamepad.
Definition
OHGamepad.h:29
src
hid
OHSNESGamepad.h
Generated by
1.17.0