UFO: Alien Invasion
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- c -
c_active_brushes :
bspbrush.cpp
c_active_portals :
portals.cpp
c_badstartverts :
faces.cpp
c_boxbevels :
map.cpp
c_degenerate :
faces.cpp
c_edgebevels :
map.cpp
c_facecollapse :
faces.cpp
c_facenodes :
writebsp.cpp
c_faceoverflows :
faces.cpp
c_faces :
faces.cpp
c_merge :
faces.cpp
c_nodefaces :
faces.cpp
c_nodes :
bspbrush.cpp
,
tree.cpp
c_nofaces :
writebsp.cpp
c_nonvis :
bspbrush.cpp
,
tree.cpp
c_peak_portals :
portals.cpp
c_pruned :
tree.cpp
c_subdivide :
faces.cpp
c_tinyportals :
portals.cpp
c_tjunctions :
faces.cpp
c_totalverts :
faces.cpp
c_uniqueverts :
faces.cpp
cacheCheckToInventory :
inv_shared.cpp
cameraRoute :
cl_camera.cpp
cameraRouteEnd :
cl_camera.cpp
campaign_vals :
cp_parse.cpp
campaignDesc :
cp_cgame_callbacks.cpp
capturedDownButton :
ui_node_spinner.cpp
capturedElement :
ui_node_vscrollbar.cpp
capturedNode :
ui_input.cpp
capturedTimer :
ui_node_zone.cpp
,
ui_node_spinner.cpp
,
ui_node_vscrollbar.cpp
ccs :
cp_campaign.cpp
,
cp_campaign.h
centerOnEventIdx :
cp_geoscape.cpp
cgame_vals :
cl_game.cpp
cgameCallbacks :
cp_cgame_callbacks.cpp
cgameTypes :
cl_game.cpp
cgi :
cp_campaign.h
,
cp_cgame_callbacks.cpp
,
cp_cgame_callbacks.h
,
cl_game_multiplayer.cpp
,
mp_callbacks.cpp
,
mp_serverlist.cpp
,
cl_game_skirmish.cpp
chan :
cl_irc.cpp
characterActive :
cl_game_team.cpp
characters :
cl_game.cpp
checkcount :
tracing.cpp
chrDisplayList :
cl_team.cpp
,
cl_team.h
chunkCache :
r_font.cpp
city_vals :
cp_nation.cpp
cl :
cl_battlescape.cpp
,
cl_battlescape.h
cl_3dmap :
ui_node_geoscape.cpp
cl_3dmapAmbient :
ui_node_geoscape.cpp
cl_autostand :
cl_actor.cpp
cl_callback :
cl_lua.cpp
cl_cammoveaccel :
cl_camera.cpp
cl_cammovespeed :
cl_camera.cpp
cl_campitchmax :
cl_camera.cpp
cl_campitchmin :
cl_camera.cpp
cl_camrotspeed :
cl_camera.cpp
cl_camzoommax :
cl_camera.cpp
,
cl_camera.h
cl_camzoommin :
cl_camera.cpp
,
cl_camera.h
cl_camzoomquant :
cl_camera.cpp
,
cl_camera.h
cl_camzoomspeed :
cl_camera.cpp
cl_centerview :
cl_camera.cpp
,
cl_camera.h
cl_connecttimeout :
cl_main.cpp
cl_equip :
cl_game_skirmish.cpp
cl_fps :
cl_main.cpp
,
client.h
cl_genericPool :
cl_main.cpp
,
cl_shared.h
cl_http_downloads :
cl_http.cpp
cl_http_filelists :
cl_http.cpp
cl_http_max_connections :
cl_http.cpp
cl_hud :
cl_hud.cpp
cl_hud_message_timeout :
cl_hud.cpp
cl_ircSysPool :
cl_irc.cpp
cl_isometric :
cl_view.h
,
cl_input.cpp
cl_lastsave :
cp_save_callbacks.cpp
cl_le_debug :
cl_localentity.cpp
,
cl_localentity.h
cl_leshowinvis :
cl_main.cpp
,
cl_localentity.h
cl_log_battlescape_events :
e_parse.cpp
,
e_parse.h
cl_luastate :
cl_lua.cpp
cl_map_debug :
cl_view.cpp
,
cl_view.h
cl_map_displayavailablecells :
cl_view.cpp
cl_map_draw_rescue_zone :
cl_localentity.cpp
,
cl_localentity.h
cl_mapzoommax :
ui_node_geoscape.cpp
cl_mapzoommin :
ui_node_geoscape.cpp
cl_maxfps :
common.cpp
cl_maxsoldiersperplayer :
mp_callbacks.cpp
,
mp_callbacks.h
cl_maxsoldiersperteam :
mp_callbacks.h
,
mp_callbacks.cpp
cl_msg :
cl_main.cpp
cl_msgidPool :
cl_language.cpp
cl_name :
cl_main.cpp
cl_particleweather :
cl_particle.cpp
cl_precache :
cl_view.cpp
cl_ready :
cl_main.cpp
cl_roundtimelimit :
mp_callbacks.cpp
,
mp_callbacks.h
cl_selected :
cl_main.cpp
,
client.h
,
ui_node_baseinventory.cpp
cl_serverlist :
mp_serverlist.cpp
cl_show_cursor_tooltips :
cl_hud.cpp
cl_showactors :
cl_actor.cpp
cl_showTipOfTheDay :
cl_tip.cpp
cl_soundSysPool :
s_main.cpp
,
s_local.h
cl_teamnum :
client.h
,
cl_main.cpp
cl_trace_debug :
cl_localentity.cpp
,
cl_localentity.h
cl_worldlevel :
cl_hud.cpp
,
cl_hud.h
clipRect :
r_draw.cpp
cls :
cl_main.cpp
,
client.h
clumpCount :
r_grass.cpp
clumps :
r_grass.cpp
clumpsForLevel :
r_grass.cpp
clumpTriangleCount :
r_grass.cpp
clumpTrianglesForLevel :
r_grass.cpp
cmd_alias :
cmd.cpp
cmd_alias_hash :
cmd.cpp
cmd_argc :
cmd.cpp
cmd_args :
cmd.cpp
cmd_argv :
cmd.cpp
cmd_functions :
cmd.cpp
cmd_functions_hash :
cmd.cpp
cmd_text :
cmd.cpp
cmd_text_buf :
cmd.cpp
cmd_userdata :
cmd.cpp
cmdClosed :
cmd.cpp
cmdListeners :
cmd.cpp
cmdStack :
cl_particle.cpp
cmdWait :
cmd.cpp
COLLAPSEBUTTON_WIDTH :
ui_node_optiontree.cpp
color_white :
vector.h
,
r_state.cpp
colorAttachments :
r_framebuffer.cpp
colorDefault :
ui_node_baseinventory.cpp
,
ui_node_container.cpp
colorDisabled :
ui_node_container.cpp
colorDisabledHiden :
ui_node_baseinventory.cpp
colorDisabledLoadable :
ui_node_baseinventory.cpp
,
ui_node_container.cpp
colorLoadable :
ui_node_baseinventory.cpp
,
ui_node_container.cpp
colorPreview :
ui_node_container.cpp
com_aliasSysPool :
common.cpp
,
common.h
com_argc :
common.cpp
com_argv :
common.cpp
com_cmdSysPool :
common.h
,
common.cpp
com_cmodelSysPool :
common.cpp
,
common.h
com_constNameInt :
scripts.cpp
com_constNameInt_hash :
scripts.cpp
com_cvarSysPool :
common.cpp
,
common.h
com_fileSysPool :
common.cpp
,
common.h
,
shared.h
,
ufo2map.cpp
,
ufomodel.cpp
,
ufoslicer.cpp
com_genericPool :
common.cpp
,
ufoslicer.cpp
,
ufomodel.cpp
,
shared.h
,
ufo2map.cpp
,
common.h
com_networkPool :
common.cpp
,
common.h
com_token :
parse.cpp
components_type_vals :
cp_component.cpp
compositeSides :
check.cpp
,
check.h
con :
cl_console.cpp
con_background :
cl_console.cpp
con_fontHeight :
cl_console.cpp
,
cl_console.h
con_fontShift :
cl_console.cpp
,
cl_console.h
con_fontWidth :
cl_console.h
,
cl_console.cpp
con_history :
cl_console.cpp
con_notifytime :
cl_console.cpp
config :
test_all.cpp
,
shared.h
,
ufo2map.cpp
,
ufomodel.cpp
,
ufoslicer.cpp
confirm_actions :
cl_actor.cpp
consoleLogName :
common.cpp
CONTROLS_IMAGE_DIMENSIONS :
ui_node_window.cpp
CONTROLS_PADDING :
ui_node_window.cpp
count :
r_gl.h
cp_campaignPool :
cp_campaign.cpp
,
cp_campaign.h
cp_commands :
cp_event_callbacks.cpp
cp_messageBuffer :
cp_messages.cpp
,
cp_messages.h
cp_missiontest :
cp_campaign.cpp
,
cp_campaign.h
craftTypeIds :
scripts.cpp
crouchReserveButtonState :
cl_hud.cpp
CSI :
inv_shared.cpp
csi :
common.cpp
,
q_shared.h
cultureHeight :
cp_geoscape.cpp
culturePic :
cp_geoscape.cpp
cultureWidth :
cp_geoscape.cpp
currentChapter :
cp_ufopedia.cpp
currentClipRect :
r_draw.cpp
currentDisplayedObject :
cl_inventory_callbacks.cpp
currentTransferType :
cp_transfer_callbacks.cpp
CURSOR_OFF :
ui_node_textentry.cpp
CURSOR_ON :
ui_node_textentry.cpp
cursorChange :
cl_input.cpp
cursorImage :
cl_screen.cpp
curTile :
bsp.cpp
,
bsp.h
,
ufoslicer.cpp
cvarListeners :
cvar.cpp
cvarValueBackup :
ui_node_textentry.cpp
cvarVars :
cvar.cpp
cvarVarsHash :
cvar.cpp
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