UFO: Alien Invasion
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FaceFromPortal() :
faces.cpp
FaceFromSuperverts() :
faces.cpp
FacesWithVert() :
lightmap.cpp
FacingAndCoincidentTo() :
check.cpp
fclose_file_func() :
ioapi.cpp
ferror_file_func() :
ioapi.cpp
fill_fopen_filefunc() :
ioapi.cpp
FinalLightFace() :
lighting.h
,
lightmap.cpp
find_address_in_section() :
addr2line.cpp
find_offset_in_section() :
addr2line.cpp
FindEdgeVerts() :
faces.cpp
FindMiptex() :
textures.cpp
,
textures.h
FindOrCreateFloatPlane() :
map.cpp
,
bsp.h
FindPortalSide() :
portals.cpp
FindTargetEntity() :
bspfile.h
,
map.cpp
FinishSubdividePatch() :
patches.cpp
FIRESH_GetFiredef() :
inv_shared.cpp
,
inv_shared.h
FixEdges_r() :
faces.cpp
FixErrors() :
check.h
FixFaceEdges() :
faces.cpp
FixTjuncs() :
bsp.h
,
faces.cpp
FixWinding() :
polylib.cpp
,
polylib.h
FixWorkingDirectory() :
win_main.cpp
FloatForKey() :
bspfile.cpp
,
bspfile.h
FloatSwap() :
byte.h
footBox() :
routing.cpp
fopen_file_func() :
ioapi.cpp
format() :
q_shared.h
,
system.h
,
shared.h
FpCurve1D_s_out() :
mathlib_extra.cpp
,
mathlib_extra.h
FpCurve1D_u_in() :
mathlib_extra.cpp
,
mathlib_extra.h
FpCurve1D_u_out() :
mathlib_extra.cpp
,
mathlib_extra.h
FpCurveDn() :
mathlib_extra.cpp
,
mathlib_extra.h
FpCurveDnRs() :
mathlib_extra.cpp
,
mathlib_extra.h
FpCurveUp() :
mathlib_extra.cpp
,
mathlib_extra.h
FpCurveUpRs() :
mathlib_extra.cpp
,
mathlib_extra.h
FpUcurve_d() :
mathlib_extra.cpp
,
mathlib_extra.h
FpUcurve_f() :
mathlib_extra.cpp
,
mathlib_extra.h
FpUcurveSc_d() :
mathlib_extra.cpp
,
mathlib_extra.h
FpUcurveSc_f() :
mathlib_extra.cpp
,
mathlib_extra.h
frand() :
mathlib.cpp
,
mathlib.h
fread_file_func() :
ioapi.cpp
FreeAllInventory() :
test_campaign.cpp
,
test_inventory.cpp
FreeBrush() :
bspbrush.cpp
,
bspbrush.h
FreeBrushList() :
bspbrush.cpp
,
bspbrush.h
FreeFace() :
faces.cpp
,
bsp.h
FreeInventory() :
test_campaign.cpp
,
test_inventory.cpp
FreePatches() :
lighting.h
,
patches.cpp
FreePortal() :
bsp.h
,
portals.cpp
FreeTree() :
bsp.h
,
tree.cpp
FreeTree_r() :
tree.cpp
FreeTreePortals_r() :
tree.cpp
FreeWinding() :
polylib.cpp
,
polylib.h
FrustumVis() :
mathlib.cpp
,
mathlib.h
FS_AddGameDirectory() :
files.cpp
,
filesys.h
FS_AddHomeAsGameDirectory() :
files.cpp
,
filesys.h
FS_BuildFileList() :
files.cpp
,
filesys.h
FS_CheckFile() :
filesys.h
,
files.cpp
FS_CloseFile() :
cl_game_campaign.cpp
,
files.cpp
,
filesys.h
FS_CopyFile() :
files.cpp
,
filesys.h
FS_CreateOpenPipeFile() :
files.cpp
,
filesys.h
FS_CreatePath() :
filesys.h
,
files.cpp
FS_ExecAutoexec() :
filesys.h
FS_FileExists() :
files.cpp
,
filesys.h
FS_FileLength() :
files.cpp
,
filesys.h
FS_FreeFile() :
files.cpp
,
filesys.h
FS_Gamedir() :
files.cpp
,
filesys.h
FS_GetCwd() :
files.cpp
,
filesys.h
FS_GetFileData() :
files.cpp
,
filesys.h
FS_GetHomeDirectory() :
files.cpp
FS_GetMaps() :
files.cpp
,
filesys.h
FS_GetModList() :
files.cpp
,
filesys.h
FS_InitFilesystem() :
files.cpp
,
filesys.h
FS_ListFiles() :
files.cpp
,
filesys.h
FS_LoadFile() :
files.cpp
,
filesys.h
FS_LoadPackFile() :
files.cpp
FS_MapDefSort() :
files.cpp
FS_NextFileFromFileList() :
files.cpp
,
filesys.h
FS_NextPath() :
files.cpp
,
filesys.h
FS_NextScriptHeader() :
files.cpp
,
filesys.h
FS_NormPath() :
files.cpp
,
filesys.h
FS_OpenFile() :
files.cpp
,
filesys.h
FS_Printf() :
files.cpp
,
filesys.h
FS_Read() :
filesys.h
,
files.cpp
FS_Read2() :
files.cpp
,
filesys.h
FS_RemoveFile() :
files.cpp
,
filesys.h
FS_RenameFile() :
files.cpp
,
filesys.h
FS_RestartFilesystem() :
files.cpp
,
filesys.h
FS_Seek() :
filesys.h
,
files.cpp
FS_Shutdown() :
files.cpp
,
filesys.h
FS_Write() :
files.cpp
,
filesys.h
FS_WriteFile() :
files.cpp
,
filesys.h
fseek_file_func() :
ioapi.cpp
ftell_file_func() :
ioapi.cpp
fwrite_file_func() :
ioapi.cpp
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