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| typedef std::set< const struct cvar_s * > | GameCvars |
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Definition at line 68 of file cl_game.cpp.
◆ GameCvars
◆ ~GAMECvarListener()
| GAMECvarListener::~GAMECvarListener |
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inline |
◆ onCreate()
| void GAMECvarListener::onCreate |
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const struct cvar_s * |
cvar | ) |
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inlinevirtual |
◆ onDelete()
| void GAMECvarListener::onDelete |
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const struct cvar_s * |
cvar | ) |
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inlinevirtual |
◆ onGameModeChange()
| void GAMECvarListener::onGameModeChange |
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inline |
◆ _cvars
The documentation for this class was generated from the following file:
- /home/abuild/rpmbuild/SOURCES/ufoai-2.5+git20230421.7c4ccd5f9d/src/client/cgame/cl_game.cpp