ROL
ROL_BoundConstraint_SimOpt.hpp
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43
44#ifndef ROL_BOUND_CONSTRAINT_SIMOPT_H
45#define ROL_BOUND_CONSTRAINT_SIMOPT_H
46
48#include "ROL_Vector_SimOpt.hpp"
49#include "ROL_Types.hpp"
50#include <iostream>
51
68
69
70namespace ROL {
71
72template <class Real>
74private:
75 Ptr<BoundConstraint<Real>> bnd1_;
76 Ptr<BoundConstraint<Real>> bnd2_;
77
78public:
80
86 const Ptr<BoundConstraint<Real>> &bnd2)
87 : bnd1_(bnd1), bnd2_(bnd2) {
88 if ( bnd1_->isActivated() || bnd2_->isActivated() ) {
89 BoundConstraint<Real>::activate();
90 }
91 else {
92 BoundConstraint<Real>::deactivate();
93 }
94 }
95
103 void update( const Vector<Real> &x, bool flag = true, int iter = -1 ) {
104 const Vector_SimOpt<Real> &xs = dynamic_cast<const Vector_SimOpt<Real>&>(
105 dynamic_cast<const Vector<Real>&>(x));
106 if ( bnd1_->isActivated() ) {
107 bnd1_->update(*(xs.get_1()),flag,iter);
108 }
109 if ( bnd2_->isActivated() ) {
110 bnd2_->update(*(xs.get_2()),flag,iter);
111 }
112 }
113
123 Vector_SimOpt<Real> &xs = dynamic_cast<Vector_SimOpt<Real>&>(
124 dynamic_cast<Vector<Real>&>(x));
125 if ( bnd1_->isActivated() ) {
126 bnd1_->project(*(xs.get_1()));
127 }
128 if ( bnd2_->isActivated() ) {
129 bnd2_->project(*(xs.get_2()));
130 }
131 }
132
144 Vector_SimOpt<Real> &xs = dynamic_cast<Vector_SimOpt<Real>&>(
145 dynamic_cast<Vector<Real>&>(x));
146 if ( bnd1_->isActivated() ) {
147 bnd1_->projectInterior(*(xs.get_1()));
148 }
149 if ( bnd2_->isActivated() ) {
150 bnd2_->projectInterior(*(xs.get_2()));
151 }
152 }
153
160 bool checkMultipliers( const Vector<Real> &l, const Vector<Real> &x ) {
161 const Vector_SimOpt<Real> &ls = dynamic_cast<const Vector_SimOpt<Real>&>(
162 dynamic_cast<const Vector<Real>&>(l));
163 const Vector_SimOpt<Real> &xs = dynamic_cast<const Vector_SimOpt<Real>&>(
164 dynamic_cast<const Vector<Real>&>(x));
165 bool nn1 = true;
166 if ( bnd1_->isActivated() ) {
167 nn1 = bnd1_->checkMultipliers(*(ls.get_1()),*(xs.get_1()));
168 }
169 bool nn2 = true;
170 if ( bnd2_->isActivated() ) {
171 nn2 = bnd2_->checkMultipliers(*(ls.get_2()),*(xs.get_2()));
172 }
173 return (nn1 && nn2);
174 }
175
187 void pruneUpperActive( Vector<Real> &v, const Vector<Real> &x, Real eps = Real(0) ) {
188 Vector_SimOpt<Real> &vs = dynamic_cast<Vector_SimOpt<Real>&>(
189 dynamic_cast<Vector<Real>&>(v));
190 const Vector_SimOpt<Real> &xs = dynamic_cast<const Vector_SimOpt<Real>&>(
191 dynamic_cast<const Vector<Real>&>(x));
192 if ( bnd1_->isActivated() ) {
193 bnd1_->pruneUpperActive(*(vs.get_1()),*(xs.get_1()),eps);
194 }
195 if ( bnd2_->isActivated() ) {
196 bnd2_->pruneUpperActive(*(vs.get_2()),*(xs.get_2()),eps);
197 }
198 }
199
213 void pruneUpperActive( Vector<Real> &v, const Vector<Real> &g, const Vector<Real> &x, Real xeps = Real(0), Real geps = Real(0) ) {
214 Vector_SimOpt<Real> &vs = dynamic_cast<Vector_SimOpt<Real>&>(
215 dynamic_cast<Vector<Real>&>(v));
216 const Vector_SimOpt<Real> &gs = dynamic_cast<const Vector_SimOpt<Real>&>(
217 dynamic_cast<const Vector<Real>&>(g));
218 const Vector_SimOpt<Real> &xs = dynamic_cast<const Vector_SimOpt<Real>&>(
219 dynamic_cast<const Vector<Real>&>(x));
220 if ( bnd1_->isActivated() ) {
221 bnd1_->pruneUpperActive(*(vs.get_1()),*(gs.get_1()),*(xs.get_1()),xeps,geps);
222 }
223 if ( bnd2_->isActivated() ) {
224 bnd2_->pruneUpperActive(*(vs.get_2()),*(gs.get_2()),*(xs.get_2()),xeps,geps);
225 }
226 }
227
239 void pruneLowerActive( Vector<Real> &v, const Vector<Real> &x, Real eps = Real(0) ) {
240 Vector_SimOpt<Real> &vs = dynamic_cast<Vector_SimOpt<Real>&>(
241 dynamic_cast<Vector<Real>&>(v));
242 const Vector_SimOpt<Real> &xs = dynamic_cast<const Vector_SimOpt<Real>&>(
243 dynamic_cast<const Vector<Real>&>(x));
244 if ( bnd1_->isActivated() ) {
245 bnd1_->pruneLowerActive(*(vs.get_1()),*(xs.get_1()),eps);
246 }
247 if ( bnd2_->isActivated() ) {
248 bnd2_->pruneLowerActive(*(vs.get_2()),*(xs.get_2()),eps);
249 }
250 }
251
265 void pruneLowerActive( Vector<Real> &v, const Vector<Real> &g, const Vector<Real> &x, Real xeps = Real(0), Real geps = Real(0) ) {
266 Vector_SimOpt<Real> &vs = dynamic_cast<Vector_SimOpt<Real>&>(
267 dynamic_cast<Vector<Real>&>(v));
268 const Vector_SimOpt<Real> &gs = dynamic_cast<const Vector_SimOpt<Real>&>(
269 dynamic_cast<const Vector<Real>&>(g));
270 const Vector_SimOpt<Real> &xs = dynamic_cast<const Vector_SimOpt<Real>&>(
271 dynamic_cast<const Vector<Real>&>(x));
272 if ( bnd1_->isActivated() ) {
273 bnd1_->pruneLowerActive(*(vs.get_1()),*(gs.get_1()),*(xs.get_1()),xeps,geps);
274 }
275 if ( bnd2_->isActivated() ) {
276 bnd2_->pruneLowerActive(*(vs.get_2()),*(gs.get_2()),*(xs.get_2()),xeps,geps);
277 }
278 }
279
280 const Ptr<const Vector<Real>> getLowerBound( void ) const {
281 const Ptr<const Vector<Real>> l1 = bnd1_->getLowerBound();
282 const Ptr<const Vector<Real>> l2 = bnd2_->getLowerBound();
283 return makePtr<Vector_SimOpt<Real>>( constPtrCast<Vector<Real>>(l1),
284 constPtrCast<Vector<Real>>(l2) );
285 }
286
287 const Ptr<const Vector<Real>> getUpperBound(void) const {
288 const Ptr<const Vector<Real>> u1 = bnd1_->getUpperBound();
289 const Ptr<const Vector<Real>> u2 = bnd2_->getUpperBound();
290 return makePtr<Vector_SimOpt<Real>>( constPtrCast<Vector<Real>>(u1),
291 constPtrCast<Vector<Real>>(u2) );
292 }
293
305 void pruneActive( Vector<Real> &v, const Vector<Real> &x, Real eps = Real(0) ) {
306 Vector_SimOpt<Real> &vs = dynamic_cast<Vector_SimOpt<Real>&>(
307 dynamic_cast<Vector<Real>&>(v));
308 const Vector_SimOpt<Real> &xs = dynamic_cast<const Vector_SimOpt<Real>&>(
309 dynamic_cast<const Vector<Real>&>(x));
310 if ( bnd1_->isActivated() ) {
311 bnd1_->pruneActive(*(vs.get_1()),*(xs.get_1()),eps);
312 }
313 if ( bnd2_->isActivated() ) {
314 bnd2_->pruneActive(*(vs.get_2()),*(xs.get_2()),eps);
315 }
316 }
317
330 void pruneActive( Vector<Real> &v, const Vector<Real> &g, const Vector<Real> &x, Real xeps = Real(0), Real geps = Real(0) ) {
331 Vector_SimOpt<Real> &vs = dynamic_cast<Vector_SimOpt<Real>&>(v);
332 const Vector_SimOpt<Real> &gs = dynamic_cast<const Vector_SimOpt<Real>&>(g);
333 const Vector_SimOpt<Real> &xs = dynamic_cast<const Vector_SimOpt<Real>&>(x);
334 if ( bnd1_->isActivated() ) {
335 bnd1_->pruneActive(*(vs.get_1()),*(gs.get_1()),*(xs.get_1()),xeps,geps);
336 }
337 if ( bnd2_->isActivated() ) {
338 bnd2_->pruneActive(*(vs.get_2()),*(gs.get_2()),*(xs.get_2()),xeps,geps);
339 }
340 }
341
347 bool isFeasible( const Vector<Real> &v ) {
348 const Vector_SimOpt<Real> &vs = dynamic_cast<const Vector_SimOpt<Real>&>(v);
349 return (bnd1_->isFeasible(*(vs.get_1()))) && (bnd2_->isFeasible(*(vs.get_2())));
350 }
351
366 Vector_SimOpt<Real> &dvs = dynamic_cast<Vector_SimOpt<Real>&>(dv);
367 const Vector_SimOpt<Real> &vs = dynamic_cast<const Vector_SimOpt<Real>&>(v);
368 const Vector_SimOpt<Real> &xs = dynamic_cast<const Vector_SimOpt<Real>&>(x);
369 const Vector_SimOpt<Real> &gs = dynamic_cast<const Vector_SimOpt<Real>&>(g);
370 if ( bnd1_->isActivated() ) {
371 bnd1_->applyInverseScalingFunction(*(dvs.get_1()),*(vs.get_1()),*(xs.get_1()),*(gs.get_1()));
372 }
373 if ( bnd2_->isActivated() ) {
374 bnd2_->applyInverseScalingFunction(*(dvs.get_2()),*(vs.get_2()),*(xs.get_2()),*(gs.get_2()));
375 }
376 }
377
392 Vector_SimOpt<Real> &dvs = dynamic_cast<Vector_SimOpt<Real>&>(dv);
393 const Vector_SimOpt<Real> &vs = dynamic_cast<const Vector_SimOpt<Real>&>(v);
394 const Vector_SimOpt<Real> &xs = dynamic_cast<const Vector_SimOpt<Real>&>(x);
395 const Vector_SimOpt<Real> &gs = dynamic_cast<const Vector_SimOpt<Real>&>(g);
396 if ( bnd1_->isActivated() ) {
397 bnd1_->applyScalingFunctionJacobian(*(dvs.get_1()),*(vs.get_1()),*(xs.get_1()),*(gs.get_1()));
398 }
399 if ( bnd2_->isActivated() ) {
400 bnd2_->applyScalingFunctionJacobian(*(dvs.get_2()),*(vs.get_2()),*(xs.get_2()),*(gs.get_2()));
401 }
402 }
403
404}; // class BoundConstraint
405
406} // namespace ROL
407
408#endif
Contains definitions of custom data types in ROL.
Ptr< BoundConstraint< Real > > bnd1_
const Ptr< const Vector< Real > > getLowerBound(void) const
Return the ref count pointer to the lower bound vector.
bool isFeasible(const Vector< Real > &v)
Check if the vector, v, is feasible.
bool checkMultipliers(const Vector< Real > &l, const Vector< Real > &x)
Determine if a vector of Lagrange multipliers is nonnegative components.
void pruneUpperActive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0))
Set variables to zero if they correspond to the upper -active set.
void pruneActive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0))
Set variables to zero if they correspond to the -active set.
void project(Vector< Real > &x)
Project optimization variables onto the bounds.
void pruneLowerActive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0))
Set variables to zero if they correspond to the lower -active set.
void update(const Vector< Real > &x, bool flag=true, int iter=-1)
Update bounds.
Ptr< BoundConstraint< Real > > bnd2_
void applyInverseScalingFunction(Vector< Real > &dv, const Vector< Real > &v, const Vector< Real > &x, const Vector< Real > &g) const
Apply inverse scaling function.
void projectInterior(Vector< Real > &x)
Project optimization variables into the interior of the feasible set.
const Ptr< const Vector< Real > > getUpperBound(void) const
Return the ref count pointer to the upper bound vector.
void pruneUpperActive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0))
Set variables to zero if they correspond to the upper -binding set.
void applyScalingFunctionJacobian(Vector< Real > &dv, const Vector< Real > &v, const Vector< Real > &x, const Vector< Real > &g) const
Apply scaling function Jacobian.
void pruneLowerActive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0))
Set variables to zero if they correspond to the lower -binding set.
void pruneActive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0))
Set variables to zero if they correspond to the -binding set.
BoundConstraint_SimOpt(const Ptr< BoundConstraint< Real > > &bnd1, const Ptr< BoundConstraint< Real > > &bnd2)
Default constructor.
Defines the linear algebra or vector space interface for simulation-based optimization.
ROL::Ptr< const Vector< Real > > get_2() const
ROL::Ptr< const Vector< Real > > get_1() const
Defines the linear algebra or vector space interface.