OBJECTS = \
$(OBJECTS_DIR)/edgeMesh.o\
$(OBJECTS_DIR)/edgeMeshIO.o\
$(OBJECTS_DIR)/edgeMeshNew.o\
$(OBJECTS_DIR)/edgeMeshFormatsCore.o\
$(OBJECTS_DIR)/edgeMeshFormat.o\
$(OBJECTS_DIR)/edgeMeshFormatRunTime.o\
$(OBJECTS_DIR)/extendedFeatureEdgeMeshFormat.o\
$(OBJECTS_DIR)/extendedFeatureEdgeMeshFormatRunTime.o\
$(OBJECTS_DIR)/NASedgeFormat.o\
$(OBJECTS_DIR)/NASedgeFormatRunTime.o\
$(OBJECTS_DIR)/OBJedgeFormat.o\
$(OBJECTS_DIR)/OBJedgeFormatRunTime.o\
$(OBJECTS_DIR)/STARCDedgeFormat.o\
$(OBJECTS_DIR)/STARCDedgeFormatRunTime.o\
$(OBJECTS_DIR)/VTKedgeFormat.o\
$(OBJECTS_DIR)/VTKedgeFormatRunTime.o\
$(OBJECTS_DIR)/featureEdgeMesh.o\
$(OBJECTS_DIR)/extendedEdgeMesh.o\
$(OBJECTS_DIR)/extendedEdgeMeshNew.o\
$(OBJECTS_DIR)/extendedEdgeMeshFormat.o\
$(OBJECTS_DIR)/extendedEdgeMeshFormatRunTime.o\
$(OBJECTS_DIR)/extendedFeatureEdgeMesh.o
