Behaviours: gen_server.
state() = #state{data = #{node() => aten_detect:state()}, monitors = #{node() => boolean()}, factor = float()}
| beat/1 | |
| beat_blocking/1 | |
| code_change/3 | |
| get_failure_probabilities/0 | |
| handle_call/3 | |
| handle_cast/2 | |
| handle_info/2 | |
| init/1 | |
| start_link/0 | |
| terminate/2 |
beat(DestNode::node()) -> ok | noconnect | nosuspend
beat_blocking(DestNode::node()) -> ok
code_change(OldVsn, State, Extra) -> any()
get_failure_probabilities() -> any()
handle_call(X1, From, State) -> any()
handle_cast(X1, State) -> any()
handle_info(Msg, State) -> any()
init(X1::term()) -> {ok, state()}
start_link() -> {ok, pid()} | ignore | {error, term()}
terminate(Reason, State) -> any()
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