UFO: Alien Invasion
mp_serverlist.h
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/*
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Copyright (C) 2002-2022 UFO: Alien Invasion.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#pragma once
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#define MAX_BOOKMARKS 16
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typedef
struct
serverList_s {
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char
*
node
;
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char
*
service
;
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bool
pinged
;
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char
sv_hostname
[
MAX_OSPATH
];
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char
mapname[16];
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char
version[8];
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char
gametype[8];
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bool
sv_dedicated
;
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int
sv_maxclients
;
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int
clients
;
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int
serverListPos
;
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}
serverList_t
;
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extern
serverList_t
*
selectedServer
;
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struct
cgame_import_s;
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void
GAME_MP_PingServers_f
(
void
);
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void
GAME_MP_ParseTeamInfoMessage
(
dbuffer
* msg);
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void
CL_ParseServerInfoMessage
(
dbuffer
* msg,
const
char
* hostname);
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void
GAME_MP_ServerListInit
(
const
struct
cgame_import_s*
import
);
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void
GAME_MP_ServerListShutdown
(
void
);
dbuffer
Definition:
dbuffer.h:20
MAX_OSPATH
#define MAX_OSPATH
Definition:
filesys.h:44
GAME_MP_ServerListShutdown
void GAME_MP_ServerListShutdown(void)
Definition:
mp_serverlist.cpp:597
GAME_MP_PingServers_f
void GAME_MP_PingServers_f(void)
The first function called when entering the multiplayer menu, then CL_Frame takes over.
Definition:
mp_serverlist.cpp:531
selectedServer
serverList_t * selectedServer
Definition:
mp_serverlist.cpp:39
GAME_MP_ServerListInit
void GAME_MP_ServerListInit(const struct cgame_import_s *import)
CL_ParseServerInfoMessage
void CL_ParseServerInfoMessage(dbuffer *msg, const char *hostname)
GAME_MP_ParseTeamInfoMessage
void GAME_MP_ParseTeamInfoMessage(dbuffer *msg)
Team selection text.
Definition:
mp_serverlist.cpp:208
serverList_t
Definition:
mp_serverlist.h:30
serverList_t::sv_dedicated
bool sv_dedicated
Definition:
mp_serverlist.h:38
serverList_t::pinged
bool pinged
Definition:
mp_serverlist.h:33
serverList_t::clients
int clients
Definition:
mp_serverlist.h:40
serverList_t::sv_maxclients
int sv_maxclients
Definition:
mp_serverlist.h:39
serverList_t::node
char * node
Definition:
mp_serverlist.h:31
serverList_t::service
char * service
Definition:
mp_serverlist.h:32
serverList_t::serverListPos
int serverListPos
Definition:
mp_serverlist.h:41
sv_hostname
static cvar_t * sv_hostname
Definition:
sv_main.cpp:41
src
client
cgame
multiplayer
mp_serverlist.h
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