UFO: Alien Invasion
e_event_doendround.h File Reference
#include "../../e_main.h"
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Functions

void CL_DoEndRound (const eventRegister_t *self, dbuffer *msg)
 Performs end-of-turn processing. More...
 

Function Documentation

◆ CL_DoEndRound()

void CL_DoEndRound ( const eventRegister_t self,
dbuffer msg 
)

Performs end-of-turn processing.

Parameters
[in]selfPointer to the event structure that is currently executed
[in]msgThe netchannel message
See also
CL_EndRoundAnnounce

Definition at line 39 of file e_event_doendround.cpp.

References _, clientBattleScape_t::actTeam, cl, CL_ActorConditionalMoveCalc(), CL_ParticleCheckRounds(), cls, Com_Printf(), HUD_DisplayMessage(), client_static_t::isOurRound(), NET_ReadByte(), refdef, rendererData_t::rendererFlags, S_StartLocalSample(), selActor, SND_VOLUME_DEFAULT, and UI_ExecuteConfunc().