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UFO: Alien Invasion
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Directories | |
| directory | events |
Files | |
| file | cl_actor.cpp [code] |
| Actor related routines. | |
| file | cl_actor.h [code] |
| file | cl_battlescape.cpp [code] |
| file | cl_battlescape.h [code] |
| file | cl_camera.cpp [code] |
| file | cl_camera.h [code] |
| file | cl_hud.cpp [code] |
| HUD related routines. | |
| file | cl_hud.h [code] |
| HUD related routines. | |
| file | cl_hud_callbacks.cpp [code] |
| file | cl_hud_callbacks.h [code] |
| file | cl_localentity.cpp [code] |
| Local entity management. | |
| file | cl_localentity.h [code] |
| file | cl_parse.cpp [code] |
| Parse a message (event) received from the server. | |
| file | cl_parse.h [code] |
| file | cl_particle.cpp [code] |
| Client particle parsing and rendering functions. | |
| file | cl_particle.h [code] |
| file | cl_radar.cpp [code] |
| Battlescape radar code. | |
| file | cl_radar.h [code] |
| Battlescape radar header. | |
| file | cl_spawn.cpp [code] |
| Client side entity spawning from map entity string. | |
| file | cl_spawn.h [code] |
| file | cl_ugv.cpp [code] |
| Unmanned ground vehicle related routines. | |
| file | cl_ugv.h [code] |
| file | cl_view.cpp [code] |
| Player rendering positioning. | |
| file | cl_view.h [code] |