UFO: Alien Invasion
uiAbstractValueNode Class Reference

#include <ui_node_abstractvalue.h>

Inheritance diagram for uiAbstractValueNode:
Inheritance graph
Collaboration diagram for uiAbstractValueNode:
Collaboration graph

Public Member Functions

void onLoaded (uiNode_t *node) override
 
void onLoading (uiNode_t *node) override
 
void clone (uiNode_t const *source, uiNode_t *clone) override
 Call to update a cloned node. More...
 
void initNode (uiNode_t *node) override
 
void initNodeDynamic (uiNode_t *node) override
 
void deleteNode (uiNode_t *node) override
 
void setRange (uiNode_t *node, float min, float max)
 
bool setValue (uiNode_t *node, float value)
 
bool setDelta (uiNode_t *node, float delta)
 
bool setMax (uiNode_t *node, float max)
 
bool setMin (uiNode_t *node, float min)
 
bool incValue (uiNode_t *node)
 
bool decValue (uiNode_t *node)
 
float getFactorFloat (uiNode_t const *node)
 
float getMin (uiNode_t const *node)
 
float getMax (uiNode_t const *node)
 
float getDelta (uiNode_t const *node)
 
float getValue (uiNode_t const *node)
 
float getLastDiff (uiNode_t const *node)
 
float getShiftIncreaseFactor (uiNode_t *const node)
 
- Public Member Functions inherited from uiLocatedNode
virtual void draw (uiNode_t *node)
 
virtual void drawTooltip (const uiNode_t *node, int x, int y) const
 
virtual void drawOverWindow (uiNode_t *node)
 
virtual void doLayout (uiNode_t *node)
 Call to update the node layout. This common code revalidates the node tree. More...
 
virtual void onSizeChanged (uiNode_t *node)
 Callback stub. More...
 
virtual void onLeftClick (uiNode_t *node, int x, int y)
 
virtual void onRightClick (uiNode_t *node, int x, int y)
 
virtual void onMiddleClick (uiNode_t *node, int x, int y)
 
virtual bool onScroll (uiNode_t *node, int deltaX, int deltaY)
 
virtual void onMouseMove (uiNode_t *node, int x, int y)
 
virtual void onMouseDown (uiNode_t *node, int x, int y, int button)
 
virtual void onMouseUp (uiNode_t *node, int x, int y, int button)
 
virtual bool onMouseLongPress (uiNode_t *node, int x, int y, int button)
 Send mouse event when a pressed mouse button is dragged. More...
 
virtual void onMouseEnter (uiNode_t *node)
 
virtual void onMouseLeave (uiNode_t *node)
 
virtual void onCapturedMouseMove (uiNode_t *node, int x, int y)
 
virtual void onCapturedMouseLost (uiNode_t *node)
 
virtual bool onStartDragging (uiNode_t *node, int startX, int startY, int currentX, int currentY, int button)
 Send mouse event when a pressed mouse button is dragged. More...
 
virtual bool onDndEnter (uiNode_t *node)
 
virtual bool onDndMove (uiNode_t *node, int x, int y)
 
virtual void onDndLeave (uiNode_t *node)
 
virtual bool onDndDrop (uiNode_t *node, int x, int y)
 
virtual bool onDndFinished (uiNode_t *node, bool isDropped)
 
virtual void onFocusGained (uiNode_t *node)
 
virtual void onFocusLost (uiNode_t *node)
 
virtual bool onKeyPressed (uiNode_t *node, unsigned int key, unsigned short unicode)
 
virtual bool onKeyReleased (uiNode_t *node, unsigned int key, unsigned short unicode)
 
virtual void getClientPosition (uiNode_t const *node, vec2_t position)
 
virtual int getCellWidth (uiNode_t *node)
 
virtual int getCellHeight (uiNode_t *node)
 
- Public Member Functions inherited from uiNode
virtual void onLoading (uiNode_t *node)
 
virtual void onLoaded (uiNode_t *node)
 
virtual void clone (uiNode_t const *source, uiNode_t *clone)
 
virtual void initNode (uiNode_t *node)
 
virtual void initNodeDynamic (uiNode_t *node)
 
virtual void deleteNode (uiNode_t *node)
 
virtual void onWindowOpened (uiNode_t *node, linkedList_t *params)
 
virtual void onWindowClosed (uiNode_t *node)
 
virtual void onWindowActivate (uiNode_t *node)
 
virtual void onActivate (uiNode_t *node)
 Activate the node. Can be used without the mouse (ie. a button will execute onClick) More...
 
virtual void onPropertyChanged (uiNode_t *node, const value_t *property)
 
virtual ~uiNode ()
 

Detailed Description

Definition at line 29 of file ui_node_abstractvalue.h.

Member Function Documentation

◆ clone()

void uiAbstractValueNode::clone ( uiNode_t const *  source,
uiNode_t clone 
)
overridevirtual

Call to update a cloned node.

Reimplemented from uiNode.

Definition at line 120 of file ui_node_abstractvalue.cpp.

References uiNode::clone(), clone(), EXTRADATA, EXTRADATACONST, Mem_PoolAllocType, UI_CloneCvarOrFloat(), and ui_dynPool.

Referenced by clone().

◆ decValue()

bool uiAbstractValueNode::decValue ( uiNode_t node)

◆ deleteNode()

void uiAbstractValueNode::deleteNode ( uiNode_t node)
overridevirtual

call to delete a dynamic node

Reimplemented from uiNode.

Definition at line 108 of file ui_node_abstractvalue.cpp.

References uiNode::deleteNode(), EXTRADATA, and UI_FreeCvarOrFloat().

◆ getDelta()

float uiAbstractValueNode::getDelta ( uiNode_t const *  node)

◆ getFactorFloat()

float uiAbstractValueNode::getFactorFloat ( uiNode_t const *  node)

Definition at line 137 of file ui_node_abstractvalue.cpp.

References EXTRADATACONST, K_SHIFT, and Key_IsDown().

Referenced by decValue(), and incValue().

◆ getLastDiff()

float uiAbstractValueNode::getLastDiff ( uiNode_t const *  node)

Definition at line 145 of file ui_node_abstractvalue.cpp.

References EXTRADATACONST.

Referenced by UI_AbstractValue_GetLastDiff().

◆ getMax()

◆ getMin()

◆ getShiftIncreaseFactor()

float uiAbstractValueNode::getShiftIncreaseFactor ( uiNode_t *const  node)

Definition at line 149 of file ui_node_abstractvalue.cpp.

References EXTRADATA.

Referenced by UI_AbstractValue_GetShiftIncreaseFactor().

◆ getValue()

◆ incValue()

bool uiAbstractValueNode::incValue ( uiNode_t node)

◆ initNode()

void uiAbstractValueNode::initNode ( uiNode_t node)
overridevirtual

call to initialize the node structure and extradata structure

Reimplemented from uiNode.

Definition at line 99 of file ui_node_abstractvalue.cpp.

References uiNode::initNode().

◆ initNodeDynamic()

void uiAbstractValueNode::initNodeDynamic ( uiNode_t node)
overridevirtual

call to initialize a dynamic node

Reimplemented from uiNode.

Definition at line 103 of file ui_node_abstractvalue.cpp.

References uiNode::initNodeDynamic().

◆ onLoaded()

void uiAbstractValueNode::onLoaded ( uiNode_t node)
overridevirtual

only called one time, when node parsing was finished

Reimplemented from uiNode.

Definition at line 90 of file ui_node_abstractvalue.cpp.

References EXTRADATA, uiNode::onLoaded(), and UI_InitCvarOrFloat().

◆ onLoading()

void uiAbstractValueNode::onLoading ( uiNode_t node)
overridevirtual

Called before script initialization, initialized default values

Reimplemented from uiNode.

Reimplemented in uiBarNode, uiCheckBoxNode, and uiSpinnerNode.

Definition at line 84 of file ui_node_abstractvalue.cpp.

References EXTRADATA, and uiNode::onLoading().

Referenced by uiCheckBoxNode::onLoading(), and uiSpinnerNode::onLoading().

◆ setDelta()

bool uiAbstractValueNode::setDelta ( uiNode_t node,
float  delta 
)

◆ setMax()

bool uiAbstractValueNode::setMax ( uiNode_t node,
float  max 
)

Definition at line 222 of file ui_node_abstractvalue.cpp.

References Cvar_SetValue(), EXTRADATA, Q_strstart(), and UI_GetReferenceFloat().

Referenced by setRange().

◆ setMin()

bool uiAbstractValueNode::setMin ( uiNode_t node,
float  min 
)

Definition at line 240 of file ui_node_abstractvalue.cpp.

References Cvar_SetValue(), EXTRADATA, Q_strstart(), and UI_GetReferenceFloat().

Referenced by setRange().

◆ setRange()

void uiAbstractValueNode::setRange ( uiNode_t node,
float  min,
float  max 
)

◆ setValue()


The documentation for this class was generated from the following files: