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OpenSceneGraph
3.4.1
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Public Types | |
| typedef ProjectionShadowMap < MinimalDrawBoundsShadowMap, LightSpacePerspectiveShadowMapAlgorithm > | BaseClass |
| Convenient typedef used in definition of ViewData struct and methods. More... | |
Public Types inherited from osgShadow::ProjectionShadowMap< MinimalDrawBoundsShadowMap, LightSpacePerspectiveShadowMapAlgorithm > | |
| typedef MinimalDrawBoundsShadowMap | BaseClass |
| Convenient typedef used in definition of ViewData struct and methods. More... | |
| typedef ProjectionShadowMap < MinimalDrawBoundsShadowMap, LightSpacePerspectiveShadowMapAlgorithm > | ThisClass |
| Convenient typedef used in definition of ViewData struct and methods. More... | |
Public Types inherited from osgShadow::MinimalDrawBoundsShadowMap | |
| typedef MinimalDrawBoundsShadowMap | ThisClass |
| Convenient typedef used in definition of ViewData struct and methods. More... | |
| typedef MinimalShadowMap | BaseClass |
| Convenient typedef used in definition of ViewData struct and methods. More... | |
Public Types inherited from osgShadow::MinimalShadowMap | |
| enum | ShadowReceivingCoarseBoundAccuracy { EMPTY_BOX, BOUNDING_SPHERE, BOUNDING_BOX, DEFAULT_ACCURACY = BOUNDING_BOX } |
| typedef MinimalShadowMap | ThisClass |
| Convenient typedef used in definition of ViewData struct and methods. More... | |
| typedef StandardShadowMap | BaseClass |
| Convenient typedef used in definition of ViewData struct and methods. More... | |
Public Types inherited from osgShadow::StandardShadowMap | |
| typedef StandardShadowMap | ThisClass |
| Convenient typedef used in definition of ViewData struct and methods. More... | |
| typedef DebugShadowMap | BaseClass |
| Convenient typedef used in definition of ViewData struct and methods. More... | |
Public Types inherited from osgShadow::DebugShadowMap | |
| typedef DebugShadowMap | ThisClass |
| Convenient typedef used in definition of ViewData struct and methods. More... | |
| typedef ViewDependentShadowTechnique | BaseClass |
| Convenient typedef used in definition of ViewData struct and methods. More... | |
Public Types inherited from osg::Object | |
| enum | DataVariance { DYNAMIC, STATIC, UNSPECIFIED } |
Public Member Functions | |
| LightSpacePerspectiveShadowMapDB () | |
| Classic OSG constructor. More... | |
| LightSpacePerspectiveShadowMapDB (const LightSpacePerspectiveShadowMapDB ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
| Classic OSG cloning constructor. More... | |
| META_Object (osgShadow, LightSpacePerspectiveShadowMapDB) | |
| Declaration of standard OSG object methods. More... | |
Public Member Functions inherited from osgShadow::ProjectionShadowMap< MinimalDrawBoundsShadowMap, LightSpacePerspectiveShadowMapAlgorithm > | |
| ProjectionShadowMap () | |
| Classic OSG constructor. More... | |
| ProjectionShadowMap (const ProjectionShadowMap ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
| Classic OSG cloning constructor. More... | |
| META_Object (osgShadow, ProjectionShadowMap) | |
| Declaration of standard OSG object methods. More... | |
Public Member Functions inherited from osgShadow::MinimalDrawBoundsShadowMap | |
| MinimalDrawBoundsShadowMap () | |
| Classic OSG constructor. More... | |
| MinimalDrawBoundsShadowMap (const MinimalDrawBoundsShadowMap &mdbsm, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
| Classic OSG cloning constructor. More... | |
| META_Object (osgShadow, MinimalDrawBoundsShadowMap) | |
| Declaration of standard OSG object methods. More... | |
Public Member Functions inherited from osgShadow::MinimalShadowMap | |
| MinimalShadowMap () | |
| Classic OSG constructor. More... | |
| MinimalShadowMap (const MinimalShadowMap &msm, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
| Classic OSG cloning constructor. More... | |
| META_Object (osgShadow, MinimalShadowMap) | |
| Declaration of standard OSG object methods. More... | |
| void | setModellingSpaceToWorldTransform (const osg::Matrix &modellingSpaceToWorld) |
| const osg::Matrix & | getModellingSpaceToWorldTransform (void) const |
| float | getMaxFarPlane () const |
| void | setMaxFarPlane (float maxFarPlane) |
| float | getMinLightMargin () const |
| void | setMinLightMargin (float minLightMargin) |
| void | setShadowReceivingCoarseBoundAccuracy (ShadowReceivingCoarseBoundAccuracy accuracy) |
| ShadowReceivingCoarseBoundAccuracy | getShadowReceivingCoarseBoundAccuracy () const |
Public Member Functions inherited from osgShadow::StandardShadowMap | |
| StandardShadowMap () | |
| Classic OSG constructor. More... | |
| StandardShadowMap (const StandardShadowMap &ssm, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
| Classic OSG cloning constructor. More... | |
| META_Object (osgShadow, StandardShadowMap) | |
| Declaration of standard OSG object methods. More... | |
| void | setBaseTextureUnit (unsigned int unit) |
| unsigned int | getBaseTextureUnit (void) const |
| void | setShadowTextureUnit (unsigned int unit) |
| unsigned int | getShadowTextureUnit (void) const |
| void | setBaseTextureCoordIndex (unsigned int index) |
| unsigned int | getBaseTextureCoordIndex (void) const |
| void | setShadowTextureCoordIndex (unsigned int index) |
| unsigned int | getShadowTextureCoordIndex (void) const |
| void | setTextureSize (const osg::Vec2s &textureSize) |
| const osg::Vec2s & | getTextureSize () const |
| void | setLight (osg::Light *light) |
| osg::Light * | getLight (void) |
| const osg::Light * | getLight (void) const |
| osg::Shader * | getShadowVertexShader () |
| osg::Shader * | getShadowFragmentShader () |
| osg::Shader * | getMainVertexShader () |
| osg::Shader * | getMainFragmentShader () |
| void | setShadowVertexShader (osg::Shader *shader) |
| void | setShadowFragmentShader (osg::Shader *shader) |
| void | setMainVertexShader (osg::Shader *shader) |
| void | setMainFragmentShader (osg::Shader *shader) |
Public Member Functions inherited from osgShadow::DebugShadowMap | |
| DebugShadowMap () | |
| Classic OSG constructor. More... | |
| DebugShadowMap (const DebugShadowMap &dsm, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
| Classic OSG cloning constructor. More... | |
| META_Object (osgShadow, DebugShadowMap) | |
| Declaration of standard OSG object methods. More... | |
| void | setDebugDraw (bool draw) |
| Turn on/off debuging hud & rendering of debug volumes in main view. More... | |
| bool | getDebugDraw (void) const |
| Tell if debuging hud & rendering of debug volumes is active. More... | |
| std::string | getDebugDump (void) const |
| Get the file name of debuging dump. More... | |
| void | setDebugDump (const std::string &debugDumpFile) |
| Set the file name of debuging dump. More... | |
Public Member Functions inherited from osgShadow::ViewDependentShadowTechnique | |
| ViewDependentShadowTechnique (void) | |
| osgShadow::ShadowTechnique equivalent methods for view dependent techniques More... | |
| ViewDependentShadowTechnique (const ViewDependentShadowTechnique &vdst, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
| Classic OSG cloning constructor. More... | |
| META_Object (osgShadow, ViewDependentShadowTechnique) | |
| Declaration of standard OSG object methods. More... | |
| virtual void | dirty () |
| Dirty view data bits and force update of view data resources. More... | |
| virtual void | init () |
| Initialize the ShadowedScene and some data structures. More... | |
| virtual void | update (osg::NodeVisitor &nv) |
| Run the update traversal of the ShadowedScene and update any local cached data structures. More... | |
| virtual void | cull (osgUtil::CullVisitor &cv) |
| Run the cull traversal of the ShadowedScene and set up the rendering for this ShadowTechnique. More... | |
| virtual void | cleanSceneGraph () |
| Clean scene graph from any shadow technique specific nodes, state and drawables. More... | |
| virtual void | traverse (osg::NodeVisitor &nv) |
| Traverse shadow scene graph. More... | |
Public Member Functions inherited from osgShadow::ShadowTechnique | |
| ShadowTechnique () | |
| ShadowTechnique (const ShadowTechnique &es, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
| META_Object (osgShadow, ShadowTechnique) | |
| ShadowedScene * | getShadowedScene () |
| const ShadowedScene * | getShadowedScene () const |
Public Member Functions inherited from osg::Object | |
| Object () | |
| Construct an object. More... | |
| Object (bool threadSafeRefUnref) | |
| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
| Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More... | |
| virtual Object * | cloneType () const =0 |
| Clone the type of an object, with Object* return type. More... | |
| virtual Object * | clone (const CopyOp &) const =0 |
| Clone an object, with Object* return type. More... | |
| virtual bool | isSameKindAs (const Object *) const |
| virtual const char * | libraryName () const =0 |
| return the name of the object's library. More... | |
| virtual const char * | className () const =0 |
| return the name of the object's class type. More... | |
| std::string | getCompoundClassName () const |
| return the compound class name that combines the library name and class name. More... | |
| virtual Node * | asNode () |
| Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. More... | |
| virtual const Node * | asNode () const |
| convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. More... | |
| virtual NodeVisitor * | asNodeVisitor () |
| Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More... | |
| virtual const NodeVisitor * | asNodeVisitor () const |
| convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More... | |
| virtual StateAttribute * | asStateAttribute () |
| Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More... | |
| virtual const StateAttribute * | asStateAttribute () const |
| convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More... | |
| virtual Uniform * | asUniform () |
| Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More... | |
| virtual const Uniform * | asUniform () const |
| convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More... | |
| virtual void | setThreadSafeRefUnref (bool threadSafe) |
| Set whether to use a mutex to ensure ref() and unref() are thread safe. More... | |
| virtual void | setName (const std::string &name) |
| Set the name of object using C++ style string. More... | |
| void | setName (const char *name) |
| Set the name of object using a C style string. More... | |
| const std::string & | getName () const |
| Get the name of object. More... | |
| void | setDataVariance (DataVariance dv) |
| Set the data variance of this object. More... | |
| DataVariance | getDataVariance () const |
| Get the data variance of this object. More... | |
| virtual void | computeDataVariance () |
| Compute the DataVariance based on an assessment of callback etc. More... | |
| void | setUserDataContainer (osg::UserDataContainer *udc) |
| set the UserDataContainer object. More... | |
| template<class T > | |
| void | setUserDataContainer (const ref_ptr< T > &udc) |
| osg::UserDataContainer * | getUserDataContainer () |
| get the UserDataContainer attached to this object. More... | |
| const osg::UserDataContainer * | getUserDataContainer () const |
| get the const UserDataContainer attached to this object. More... | |
| osg::UserDataContainer * | getOrCreateUserDataContainer () |
| Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More... | |
| virtual void | setUserData (Referenced *obj) |
| Set user data, data must be subclassed from Referenced to allow automatic memory handling. More... | |
| template<class T > | |
| void | setUserData (const ref_ptr< T > &ud) |
| virtual Referenced * | getUserData () |
| Get user data. More... | |
| virtual const Referenced * | getUserData () const |
| Get const user data. More... | |
| template<typename T > | |
| bool | getUserValue (const std::string &name, T &value) const |
| Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More... | |
| template<typename T > | |
| void | setUserValue (const std::string &name, const T &value) |
| Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More... | |
| virtual void | resizeGLObjectBuffers (unsigned int) |
| Resize any per context GLObject buffers to specified size. More... | |
| virtual void | releaseGLObjects (osg::State *=0) const |
| If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. More... | |
Public Member Functions inherited from osg::Referenced | |
| Referenced () | |
| Referenced (bool threadSafeRefUnref) | |
| Referenced (const Referenced &) | |
| Referenced & | operator= (const Referenced &) |
| bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe. More... | |
| OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref(). More... | |
| int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it. More... | |
| int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More... | |
| int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More... | |
| int | referenceCount () const |
| Return the number of pointers currently referencing this object. More... | |
| ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL. More... | |
| ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More... | |
| void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted. More... | |
| void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from osg::Referenced | |
| static OpenThreads::Mutex * | getGlobalReferencedMutex () |
| Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More... | |
| static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
| Set whether reference counting should use a mutex for thread safe reference counting. More... | |
| static bool | getThreadSafeReferenceCounting () |
| Get whether reference counting is active. More... | |
| static void | setDeleteHandler (DeleteHandler *handler) |
| Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More... | |
| static DeleteHandler * | getDeleteHandler () |
| Get a DeleteHandler. More... | |
Protected Types inherited from osgShadow::ViewDependentShadowTechnique | |
| typedef std::map< osg::ref_ptr < osgUtil::CullVisitor > , osg::ref_ptr< ViewData > > | ViewDataMap |
| Map of view dependent data per view cull visitor (CVs are used as indices) ViewDependentShadowTechnique uses this map to find VieData for each cull vitior. More... | |
Protected Member Functions inherited from osgShadow::ProjectionShadowMap< MinimalDrawBoundsShadowMap, LightSpacePerspectiveShadowMapAlgorithm > | |
| virtual | ~ProjectionShadowMap (void) |
| Classic protected OSG destructor. More... | |
Protected Member Functions inherited from osgShadow::MinimalDrawBoundsShadowMap | |
| virtual | ~MinimalDrawBoundsShadowMap (void) |
| Classic protected OSG destructor. More... | |
Protected Member Functions inherited from osgShadow::MinimalShadowMap | |
| virtual | ~MinimalShadowMap (void) |
| Classic protected OSG destructor. More... | |
Protected Member Functions inherited from osgShadow::StandardShadowMap | |
| virtual | ~StandardShadowMap (void) |
| Classic protected OSG destructor. More... | |
| virtual void | updateTextureCoordIndices (unsigned int baseTexCoordIndex, unsigned int shadowTexCoordIndex) |
| virtual void | searchAndReplaceShaderSource (osg::Shader *, std::string fromString, std::string toString) |
Protected Member Functions inherited from osgShadow::DebugShadowMap | |
| virtual | ~DebugShadowMap () |
| Classic protected OSG destructor. More... | |
Protected Member Functions inherited from osgShadow::ViewDependentShadowTechnique | |
| ~ViewDependentShadowTechnique (void) | |
| Classic protected OSG destructor. More... | |
| virtual ViewDependentShadowTechnique::ViewData * | getViewDependentData (osgUtil::CullVisitor *cv) |
| Return view dependent data for the cull visitor. More... | |
| virtual void | setViewDependentData (osgUtil::CullVisitor *cv, ViewDependentShadowTechnique::ViewData *data) |
| Define view dependent data for the cull visitor. More... | |
Protected Member Functions inherited from osgShadow::ShadowTechnique | |
| osg::Vec3 | computeOrthogonalVector (const osg::Vec3 &direction) const |
| virtual | ~ShadowTechnique () |
Protected Member Functions inherited from osg::Object | |
| virtual | ~Object () |
| Object destructor. More... | |
Protected Member Functions inherited from osg::Referenced | |
| virtual | ~Referenced () |
| void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
| void | deleteUsingDeleteHandler () const |
Protected Attributes inherited from osgShadow::MinimalShadowMap | |
| osg::Matrix | _modellingSpaceToWorld |
| float | _maxFarPlane |
| float | _minLightMargin |
| ShadowReceivingCoarseBoundAccuracy | _shadowReceivingCoarseBoundAccuracy |
Protected Attributes inherited from osgShadow::StandardShadowMap | |
| osg::ref_ptr< osg::Shader > | _mainVertexShader |
| osg::ref_ptr< osg::Shader > | _mainFragmentShader |
| osg::ref_ptr< osg::Shader > | _shadowVertexShader |
| osg::ref_ptr< osg::Shader > | _shadowFragmentShader |
| osg::ref_ptr< osg::Light > | _light |
| float | _polygonOffsetFactor |
| float | _polygonOffsetUnits |
| osg::Vec2s | _textureSize |
| unsigned int | _baseTextureUnit |
| unsigned int | _shadowTextureUnit |
| unsigned int | _baseTextureCoordIndex |
| unsigned int | _shadowTextureCoordIndex |
Protected Attributes inherited from osgShadow::DebugShadowMap | |
| osg::Vec2s | _hudSize |
| osg::Vec2s | _hudOrigin |
| osg::Vec2s | _viewportSize |
| osg::Vec2s | _viewportOrigin |
| osg::Vec2s | _orthoSize |
| osg::Vec2s | _orthoOrigin |
| bool | _doDebugDraw |
| std::string | _debugDump |
| osg::ref_ptr< osg::Shader > | _depthColorFragmentShader |
Protected Attributes inherited from osgShadow::ViewDependentShadowTechnique | |
| ViewDataMap | _viewDataMap |
| OpenThreads::Mutex | _viewDataMapMutex |
| Mutex used to serialize accesses to ViewDataMap. More... | |
Protected Attributes inherited from osgShadow::ShadowTechnique | |
| ShadowedScene * | _shadowedScene |
| bool | _dirty |
Protected Attributes inherited from osg::Object | |
| std::string | _name |
| DataVariance | _dataVariance |
| osg::UserDataContainer * | _userDataContainer |
Protected Attributes inherited from osg::Referenced | |
| OpenThreads::AtomicPtr | _observerSet |
| OpenThreads::Atomic | _refCount |
| typedef ProjectionShadowMap< MinimalDrawBoundsShadowMap, LightSpacePerspectiveShadowMapAlgorithm > osgShadow::LightSpacePerspectiveShadowMapDB::BaseClass |
Convenient typedef used in definition of ViewData struct and methods.
|
inline |
Classic OSG constructor.
|
inline |
Classic OSG cloning constructor.
| osgShadow::LightSpacePerspectiveShadowMapDB::META_Object | ( | osgShadow | , |
| LightSpacePerspectiveShadowMapDB | |||
| ) |
Declaration of standard OSG object methods.
| Generated at Sun Jun 19 2022 09:25:50 for the OpenSceneGraph by doxygen 1.8.5. |