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libyui
3.12.1
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Abstract base class for widgets that handle menus, e.g. More...
#include <YMenuWidget.h>


Public Member Functions | |
| virtual | ~YMenuWidget () |
| Destructor. | |
| virtual const char * | widgetClass () const |
| Returns a descriptive name of this widget class for logging, debugging etc. | |
| virtual void | rebuildMenuTree ()=0 |
| Rebuild the displayed menu tree from the internally stored YMenuItems. More... | |
| virtual void | addItems (const YItemCollection &itemCollection) |
| Add multiple items. More... | |
| virtual void | addItem (YItem *item_disown) |
| Add one item. More... | |
| virtual void | deleteAllItems () |
| Delete all items. More... | |
| void | resolveShortcutConflicts () |
| Resolve keyboard shortcut conflicts: Change shortcuts of menu items if there are duplicates in the respective menu level. More... | |
| virtual void | setItemEnabled (YMenuItem *item, bool enabled) |
| Enable or disable an item. More... | |
| virtual void | setItemVisible (YMenuItem *item, bool visible) |
| Show or hide an item. More... | |
| YMenuItem * | findItem (std::vector< std::string > &path) const |
| Support for the Rest API for UI testing: More... | |
| virtual void | activateItem (YMenuItem *item)=0 |
| Support for the Rest API for UI testing: More... | |
| YMenuItem * | findMenuItem (int index) |
| Recursively find the first menu item with the specified index. More... | |
Public Member Functions inherited from YSelectionWidget | |
| virtual | ~YSelectionWidget () |
| Destructor. | |
| std::string | label () const |
| Return this widget's label (the caption above the item list). | |
| virtual void | setLabel (const std::string &newLabel) |
| Change this widget's label (the caption above the item list). More... | |
| void | addItem (const std::string &itemLabel, bool selected=false) |
| Overloaded for convenience: Add an item by string. | |
| void | addItem (const std::string &itemLabel, const std::string &iconName, bool selected=false) |
| Overloaded for convenience: Add an item with a text and an icon. More... | |
| void | setItems (const YItemCollection &itemCollection) |
| Delete all items and add new items. | |
| YItemIterator | itemsBegin () |
| Return an iterator that points to the first item. More... | |
| YItemConstIterator | itemsBegin () const |
| YItemIterator | itemsEnd () |
| Return an iterator that points behind the last item. | |
| YItemConstIterator | itemsEnd () const |
| bool | hasItems () const |
| Return 'true' if this widget has any items. | |
| int | itemsCount () const |
| Return the number of items. More... | |
| YItem * | itemAt (int index) const |
| Return the item at index 'index' (from 0) or 0 if there is no such item. | |
| YItem * | firstItem () const |
| Return the first item or 0 if there is none. | |
| virtual YItem * | selectedItem () |
| Return the (first) selected item or 0 if none is selected. | |
| virtual YItemCollection | selectedItems () |
| Return all selected items. More... | |
| bool | hasSelectedItem () |
| Return 'true' if any item is selected. | |
| virtual void | selectItem (YItem *item, bool selected=true) |
| Select or deselect an item. More... | |
| virtual void | setItemStatus (YItem *item, int status) |
| Set the status of an item. More... | |
| virtual void | deselectAllItems () |
| Deselect all items. More... | |
| void | setIconBasePath (const std::string &basePath) |
| Set this widget's base path where to look up icons. More... | |
| std::string | iconBasePath () const |
| Return this widget's base path where to look up icons as set with setIconBasePath(). | |
| std::string | iconFullPath (const std::string &iconName) const |
| Return the full path + file name for the specified icon name. More... | |
| std::string | iconFullPath (YItem *item) const |
| Return the full path + file name for the icon of the specified item. More... | |
| bool | itemsContain (YItem *item) const |
| Return 'true' if this widget's items contain the specified item. | |
| YItem * | findItem (const std::string &itemLabel) const |
| Find the (first) item with the specified label. More... | |
| void | dumpItems () const |
| Dump all items and their selection state to the log. | |
| bool | enforceSingleSelection () const |
| Return 'true' if this base class should enforce single selection. | |
| virtual void | shortcutChanged () |
| Notification that any shortcut of any item was changed by the shortcut conflict manager YShortcutManager. More... | |
| virtual std::string | shortcutString () const |
| Get the string of this widget that holds the keyboard shortcut. More... | |
| virtual void | setShortcutString (const std::string &str) |
| Set the string of this widget that holds the keyboard shortcut. More... | |
Public Member Functions inherited from YWidget | |
| virtual | ~YWidget () |
| Destructor. | |
| virtual std::string | debugLabel () const |
| Returns a descriptive label of this widget instance. More... | |
| std::string | helpText () const |
| Return the help text for this widget. | |
| void | setHelpText (const std::string &helpText) |
| Set a help text for this widget. More... | |
| virtual const YPropertySet & | propertySet () |
| Return this class's property set. More... | |
| virtual bool | setProperty (const std::string &propertyName, const YPropertyValue &val) |
| Set a property. More... | |
| virtual YPropertyValue | getProperty (const std::string &propertyName) |
| Get a property. More... | |
| bool | hasChildren () const |
| Returns 'true' if this widget has any children. | |
| YWidget * | firstChild () const |
| Returns the first child or 0 if there is none. More... | |
| YWidget * | lastChild () const |
| Returns the last child or 0 if there is none. | |
| YWidgetListIterator | childrenBegin () const |
| Return an iterator that points to the first child or to childrenEnd() if there are no children. | |
| YWidgetListIterator | childrenEnd () const |
| Return an interator that points after the last child. | |
| YWidgetListConstIterator | childrenConstBegin () const |
| Return a const iterator that points to the first child or to childrenEnd() if there are no children. | |
| YWidgetListConstIterator | childrenConstEnd () const |
| Return a const interator that points after the last child. | |
| YWidgetListIterator | begin () |
| A helper for the range-based "for" loop. More... | |
| YWidgetListIterator | end () |
| A helper for the range-based "for" loop. More... | |
| int | childrenCount () const |
| Returns the current number of children. | |
| bool | contains (YWidget *child) const |
| Checks if 'child' is a (direct!) child of this widget. | |
| virtual void | addChild (YWidget *child) |
| Add a new child. More... | |
| virtual void | removeChild (YWidget *child) |
| Remove a child. More... | |
| void | deleteChildren () |
| Delete all children and remove them from the children manager's list. | |
| YWidget * | parent () const |
| Return this widget's parent or 0 if it doesn't have a parent. | |
| bool | hasParent () const |
| Return 'true' if this widget has a parent, 'false' if not. | |
| void | setParent (YWidget *newParent) |
| Set this widget's parent. | |
| YDialog * | findDialog () |
| Traverse up the widget hierarchy and find the dialog this widget belongs to. More... | |
| YWidget * | findWidget (YWidgetID *id, bool doThrow=true) const |
| Recursively find a widget by its ID. More... | |
| virtual int | preferredWidth ()=0 |
| Preferred width of the widget. More... | |
| virtual int | preferredHeight ()=0 |
| Preferred height of the widget. More... | |
| virtual int | preferredSize (YUIDimension dim) |
| Preferred size of the widget in the specified dimension. More... | |
| virtual void | setSize (int newWidth, int newHeight)=0 |
| Set the new size of the widget. More... | |
| bool | isValid () const |
| Checks whether or not this object is valid. More... | |
| bool | beingDestroyed () const |
| Check if this widget is in the process of being destroyed. | |
| void * | widgetRep () const |
| Return a pointer to the underlying toolkit's (Qt, ...) widget representing this abstract UI widget. | |
| void | setWidgetRep (void *toolkitWidgetRep) |
| Set the pointer to the underlying toolkit's (Qt, ...) widget representing this abstract UI widget. More... | |
| bool | hasId () const |
| Returns 'true' if this widget has an ID. | |
| YWidgetID * | id () const |
| Returns this widget's ID. | |
| void | setId (YWidgetID *newId_disown) |
| Set this widget's ID. More... | |
| virtual void | setEnabled (bool enabled=true) |
| Enable or disable this widget, i.e. More... | |
| void | setDisabled () |
| Disable this widget (overloaded for better readability). | |
| virtual bool | isEnabled () const |
| Returns 'true' if this widget is enabled. | |
| virtual bool | stretchable (YUIDimension dim) const |
| This is a boolean value that determines whether the widget is resizable beyond its preferred size in the specified dimension. More... | |
| void | setStretchable (YUIDimension dim, bool newStretch) |
Set the stretchable state to "newStretch" regardless of any hstretch or vstretch options. | |
| void | setDefaultStretchable (YUIDimension dim, bool newStretch) |
| Set the stretchable state to "newStretch". More... | |
| virtual int | weight (YUIDimension dim) |
| The weight is used in situations where all widgets can get their preferred size and yet space is available. More... | |
| bool | hasWeight (YUIDimension dim) |
| Return whether or not the widget has a weight in the specified dimension. | |
| void | setWeight (YUIDimension dim, int weight) |
| Set a weight in the specified dimension. | |
| void | setNotify (bool notify=true) |
| Sets the Notify property. | |
| bool | notify () const |
| Returns whether the widget will notify, i.e. More... | |
| void | setNotifyContextMenu (bool notifyContextMenu=true) |
| Sets the notifyContextMenu property. | |
| bool | notifyContextMenu () const |
| Returns whether the widget will send an event when the user clicks selects the context menu e.g. More... | |
| bool | sendKeyEvents () const |
| Returns 'true' if this widget should send key events, i.e. More... | |
| void | setSendKeyEvents (bool doSend) |
| Specify whether or not this widget should send key events. | |
| bool | autoShortcut () const |
| Returns 'true' if a keyboard shortcut should automatically be assigned to this widget - without complaints in the log file. | |
| void | setAutoShortcut (bool _newAutoShortcut) |
| Sets the 'autoShortcut' flag. | |
| int | functionKey () const |
| Return a function key number that is assigned to this widget. More... | |
| bool | hasFunctionKey () const |
| Check if a function key is assigned to this widget. | |
| virtual void | setFunctionKey (int fkey_no) |
| Assign a function key to this widget (1 for F1, 2 for F2, etc. More... | |
| virtual bool | setKeyboardFocus () |
| Set the keyboard focus to this widget. More... | |
| virtual const char * | userInputProperty () |
| The name of the widget property that will return user input, if there is any. More... | |
| void | dumpWidgetTree (int indentationLevel=0) |
| Debugging function: Dump the widget tree from here on to the log file. | |
| void | dumpDialogWidgetTree () |
| Debugging function: Dump the widget tree from this widget's dialog parent. More... | |
| void | setChildrenEnabled (bool enabled) |
| Enable or disable all widgets in this widget tree. | |
| virtual void | saveUserInput (YMacroRecorder *macroRecorder) |
| Recursively save the user input of all child widgets to a macro recorder: More... | |
| void * | operator new (size_t size) |
| Overloaded operator new to ensure widgets are always created on the heap, never on the stack. More... | |
| virtual void | startMultipleChanges () |
| In some UIs updating the screen content is an expensive operation. More... | |
| virtual void | doneMultipleChanges () |
Protected Member Functions | |
| YMenuWidget (YWidget *parent, const std::string &label="") | |
| Constructor. More... | |
| void | resolveShortcutConflicts (YItemConstIterator begin, YItemConstIterator end) |
| Resolve keyboard shortcut conflicts between iterators 'begin' and 'end'. | |
| YMenuItem * | findMenuItem (int index, YItemConstIterator begin, YItemConstIterator end) |
| Recursively find the first menu item with the specified index from iterator 'begin' to iterator 'end'. More... | |
| YMenuItem * | findItem (std::vector< std::string >::iterator path_begin, std::vector< std::string >::iterator path_end, YItemConstIterator begin, YItemConstIterator end) const |
| Recursively looks for the first item in the tree of the menu items using depth first search. More... | |
| YMenuItem * | itemAt (int index) |
| Alias for findMenuItem(). More... | |
| void | assignUniqueIndex (YItemIterator begin, YItemIterator end) |
| Assign a unique index to all items from iterator 'begin' to iterator 'end'. | |
Protected Member Functions inherited from YSelectionWidget | |
| YSelectionWidget (YWidget *parent, const std::string &label, bool enforceSingleSelection, bool recursiveSelection=false) | |
| Constructor. More... | |
| void | setEnforceSingleSelection (bool on) |
| Set single selection mode on or off. More... | |
| void | setEnforceInitialSelection (bool on) |
| In single selection mode, enforce selecting an initial item ('true' by default). More... | |
| bool | enforceInitialSelection () const |
| Return 'true' if this class enforces an initial selection. | |
| bool | recursiveSelection () const |
| Return 'true' if this base class should select children recursively. | |
| YItem * | findSelectedItem (YItemConstIterator begin, YItemConstIterator end) |
| Recursively try to find the first selected item between iterators 'begin' and 'end'. More... | |
| void | findSelectedItems (YItemCollection &selectedItems, YItemConstIterator begin, YItemConstIterator end) |
| Recursively find all selected items between iterators 'begin' and 'end' and add each of them to the 'selectedItems' YItemCollection. | |
| void | deselectAllItems (YItemIterator begin, YItemIterator end) |
| Recursively deselect all items between iterators 'begin' and 'end'. | |
| YItem * | findItem (const std::string &wantedItemLabel, YItemConstIterator begin, YItemConstIterator end) const |
| Recursively try to find an item with label 'wantedItemLabel' between iterators 'begin' and 'end'. More... | |
| bool | itemsContain (YItem *wantedItem, YItemConstIterator begin, YItemConstIterator end) const |
| Recursively check if 'wantedItem' is between iterators 'begin' and 'end'. | |
Protected Member Functions inherited from YWidget | |
| YWidget (YWidget *parent) | |
| Constructor. | |
| YWidgetChildrenManager * | childrenManager () const |
| Returns this widget's children manager. | |
| void | setChildrenManager (YWidgetChildrenManager *manager) |
| Sets a new children manager for this widget. More... | |
| void | setBeingDestroyed () |
| Set the "being destroyed" flag, i.e. More... | |
| void | dumpWidget (YWidget *w, int indentationLevel) |
| Helper function for dumpWidgetTree(): Dump one widget to the log file. | |
Abstract base class for widgets that handle menus, e.g.
YMenuButton or YMenuBar.
Definition at line 38 of file YMenuWidget.h.
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protected |
Constructor.
'label' is only passed through to the inherited class. For a menu button, this would be the label on the button; a menu bar does not have a label.
Definition at line 51 of file YMenuWidget.cc.
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pure virtual |
Support for the Rest API for UI testing:
Activate the item selected in the tree. This can be used in tests to simulate user input.
Derived classes are required to implement this.
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virtual |
Add one item.
This widget assumes ownership of the item object and will delete it in its destructor.
This reimplementation will assign an index to the item that is unique for all items in this MenuButton. That index can be used later with findMenuItem() to find the item by that index.
Reimplemented from YSelectionWidget.
Reimplemented from YSelectionWidget.
Definition at line 77 of file YMenuWidget.cc.

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virtual |
Add multiple items.
For some UIs, this can be more efficient than calling addItem() multiple times. This function also automatically calls resolveShortcutConflicts() and rebuildMenuTree() at the end.
Derived classes can overwrite this function, but they should call this base class function at the end of the new implementation.
Reimplemented from YSelectionWidget.
Reimplemented from YSelectionWidget.
Definition at line 68 of file YMenuWidget.cc.

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virtual |
Delete all items.
Reimplemented from YSelectionWidget.
Reimplemented from YSelectionWidget.
Definition at line 103 of file YMenuWidget.cc.

| YMenuItem * YMenuWidget::findItem | ( | std::vector< std::string > & | path | ) | const |
Support for the Rest API for UI testing:
Return the item in the tree which matches a path of labels. This returns 0 if there is no such item or if it is not a leaf menu item.
'path' specifies the user-visible labels (i.e. the translated texts) of each menu level ( ["File", "Export", "As XML"] ).
Definition at line 269 of file YMenuWidget.cc.

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protected |
Recursively looks for the first item in the tree of the menu items using depth first search.
Return nullptr if item which matches full path is not found. Path is a vector of strings, where next element is a child item, so in case one needs to select File->Export->As PDF, for instance, Vector will look like [ "File", "Export", "As PDF" ].
Definition at line 277 of file YMenuWidget.cc.

| YMenuItem * YMenuWidget::findMenuItem | ( | int | index | ) |
Recursively find the first menu item with the specified index.
Returns 0 if there is no such item.
Definition at line 127 of file YMenuWidget.cc.

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protected |
Recursively find the first menu item with the specified index from iterator 'begin' to iterator 'end'.
Returns 0 if there is no such item.
Definition at line 134 of file YMenuWidget.cc.

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inlineprotected |
Alias for findMenuItem().
Reimplemented to ensure consistent behaviour with YSelectionWidget::itemAt().
Definition at line 208 of file YMenuWidget.h.

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pure virtual |
Rebuild the displayed menu tree from the internally stored YMenuItems.
The application should call this (once) after all items have been added with addItem(). YMenuButton::addItems() calls this automatically.
Derived classes are required to implement this.
| void YMenuWidget::resolveShortcutConflicts | ( | ) |
Resolve keyboard shortcut conflicts: Change shortcuts of menu items if there are duplicates in the respective menu level.
This has to be called after all items are added, but before rebuildMenuTree() (see above). YMenuWidget::addItems() calls this automatically.
Definition at line 262 of file YMenuWidget.cc.

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virtual |
Enable or disable an item.
This default implementation only updates the item's 'enabled' field.
Derived classes should overwrite this method and either update the item's 'enabled' field in their implementation or call this default implementation.
Definition at line 111 of file YMenuWidget.cc.

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virtual |
Show or hide an item.
This default implementation only updates the item's 'visible' field.
Derived classes should overwrite this method and either update the item's 'visible' field in their implementation or call this default implementation.
Definition at line 119 of file YMenuWidget.cc.
