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libyui
3.12.1
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A classical menu bar for pulldown menus. More...
#include <YMenuBar.h>


Public Member Functions | |
| virtual | ~YMenuBar () |
| Destructor. | |
| YMenuItem * | addMenu (const std::string &label, const std::string &iconName="") |
| Create a new menu and add it. | |
| virtual const char * | widgetClass () const |
| Returns a descriptive name of this widget class for logging, debugging etc. | |
| virtual bool | setProperty (const std::string &propertyName, const YPropertyValue &val) |
| Set a property. More... | |
| virtual YPropertyValue | getProperty (const std::string &propertyName) |
| Get a property. More... | |
| virtual const YPropertySet & | propertySet () |
| Return this class's property set. More... | |
Public Member Functions inherited from YMenuWidget | |
| virtual | ~YMenuWidget () |
| Destructor. | |
| virtual void | rebuildMenuTree ()=0 |
| Rebuild the displayed menu tree from the internally stored YMenuItems. More... | |
| virtual void | addItems (const YItemCollection &itemCollection) |
| Add multiple items. More... | |
| virtual void | addItem (YItem *item_disown) |
| Add one item. More... | |
| virtual void | deleteAllItems () |
| Delete all items. More... | |
| void | resolveShortcutConflicts () |
| Resolve keyboard shortcut conflicts: Change shortcuts of menu items if there are duplicates in the respective menu level. More... | |
| virtual void | setItemEnabled (YMenuItem *item, bool enabled) |
| Enable or disable an item. More... | |
| virtual void | setItemVisible (YMenuItem *item, bool visible) |
| Show or hide an item. More... | |
| YMenuItem * | findItem (std::vector< std::string > &path) const |
| Support for the Rest API for UI testing: More... | |
| virtual void | activateItem (YMenuItem *item)=0 |
| Support for the Rest API for UI testing: More... | |
| YMenuItem * | findMenuItem (int index) |
| Recursively find the first menu item with the specified index. More... | |
Public Member Functions inherited from YSelectionWidget | |
| virtual | ~YSelectionWidget () |
| Destructor. | |
| std::string | label () const |
| Return this widget's label (the caption above the item list). | |
| virtual void | setLabel (const std::string &newLabel) |
| Change this widget's label (the caption above the item list). More... | |
| void | addItem (const std::string &itemLabel, bool selected=false) |
| Overloaded for convenience: Add an item by string. | |
| void | addItem (const std::string &itemLabel, const std::string &iconName, bool selected=false) |
| Overloaded for convenience: Add an item with a text and an icon. More... | |
| void | setItems (const YItemCollection &itemCollection) |
| Delete all items and add new items. | |
| YItemIterator | itemsBegin () |
| Return an iterator that points to the first item. More... | |
| YItemConstIterator | itemsBegin () const |
| YItemIterator | itemsEnd () |
| Return an iterator that points behind the last item. | |
| YItemConstIterator | itemsEnd () const |
| bool | hasItems () const |
| Return 'true' if this widget has any items. | |
| int | itemsCount () const |
| Return the number of items. More... | |
| YItem * | itemAt (int index) const |
| Return the item at index 'index' (from 0) or 0 if there is no such item. | |
| YItem * | firstItem () const |
| Return the first item or 0 if there is none. | |
| virtual YItem * | selectedItem () |
| Return the (first) selected item or 0 if none is selected. | |
| virtual YItemCollection | selectedItems () |
| Return all selected items. More... | |
| bool | hasSelectedItem () |
| Return 'true' if any item is selected. | |
| virtual void | selectItem (YItem *item, bool selected=true) |
| Select or deselect an item. More... | |
| virtual void | setItemStatus (YItem *item, int status) |
| Set the status of an item. More... | |
| virtual void | deselectAllItems () |
| Deselect all items. More... | |
| void | setIconBasePath (const std::string &basePath) |
| Set this widget's base path where to look up icons. More... | |
| std::string | iconBasePath () const |
| Return this widget's base path where to look up icons as set with setIconBasePath(). | |
| std::string | iconFullPath (const std::string &iconName) const |
| Return the full path + file name for the specified icon name. More... | |
| std::string | iconFullPath (YItem *item) const |
| Return the full path + file name for the icon of the specified item. More... | |
| bool | itemsContain (YItem *item) const |
| Return 'true' if this widget's items contain the specified item. | |
| YItem * | findItem (const std::string &itemLabel) const |
| Find the (first) item with the specified label. More... | |
| void | dumpItems () const |
| Dump all items and their selection state to the log. | |
| bool | enforceSingleSelection () const |
| Return 'true' if this base class should enforce single selection. | |
| virtual void | shortcutChanged () |
| Notification that any shortcut of any item was changed by the shortcut conflict manager YShortcutManager. More... | |
| virtual std::string | shortcutString () const |
| Get the string of this widget that holds the keyboard shortcut. More... | |
| virtual void | setShortcutString (const std::string &str) |
| Set the string of this widget that holds the keyboard shortcut. More... | |
Public Member Functions inherited from YWidget | |
| virtual | ~YWidget () |
| Destructor. | |
| virtual std::string | debugLabel () const |
| Returns a descriptive label of this widget instance. More... | |
| std::string | helpText () const |
| Return the help text for this widget. | |
| void | setHelpText (const std::string &helpText) |
| Set a help text for this widget. More... | |
| bool | hasChildren () const |
| Returns 'true' if this widget has any children. | |
| YWidget * | firstChild () const |
| Returns the first child or 0 if there is none. More... | |
| YWidget * | lastChild () const |
| Returns the last child or 0 if there is none. | |
| YWidgetListIterator | childrenBegin () const |
| Return an iterator that points to the first child or to childrenEnd() if there are no children. | |
| YWidgetListIterator | childrenEnd () const |
| Return an interator that points after the last child. | |
| YWidgetListConstIterator | childrenConstBegin () const |
| Return a const iterator that points to the first child or to childrenEnd() if there are no children. | |
| YWidgetListConstIterator | childrenConstEnd () const |
| Return a const interator that points after the last child. | |
| YWidgetListIterator | begin () |
| A helper for the range-based "for" loop. More... | |
| YWidgetListIterator | end () |
| A helper for the range-based "for" loop. More... | |
| int | childrenCount () const |
| Returns the current number of children. | |
| bool | contains (YWidget *child) const |
| Checks if 'child' is a (direct!) child of this widget. | |
| virtual void | addChild (YWidget *child) |
| Add a new child. More... | |
| virtual void | removeChild (YWidget *child) |
| Remove a child. More... | |
| void | deleteChildren () |
| Delete all children and remove them from the children manager's list. | |
| YWidget * | parent () const |
| Return this widget's parent or 0 if it doesn't have a parent. | |
| bool | hasParent () const |
| Return 'true' if this widget has a parent, 'false' if not. | |
| void | setParent (YWidget *newParent) |
| Set this widget's parent. | |
| YDialog * | findDialog () |
| Traverse up the widget hierarchy and find the dialog this widget belongs to. More... | |
| YWidget * | findWidget (YWidgetID *id, bool doThrow=true) const |
| Recursively find a widget by its ID. More... | |
| virtual int | preferredWidth ()=0 |
| Preferred width of the widget. More... | |
| virtual int | preferredHeight ()=0 |
| Preferred height of the widget. More... | |
| virtual int | preferredSize (YUIDimension dim) |
| Preferred size of the widget in the specified dimension. More... | |
| virtual void | setSize (int newWidth, int newHeight)=0 |
| Set the new size of the widget. More... | |
| bool | isValid () const |
| Checks whether or not this object is valid. More... | |
| bool | beingDestroyed () const |
| Check if this widget is in the process of being destroyed. | |
| void * | widgetRep () const |
| Return a pointer to the underlying toolkit's (Qt, ...) widget representing this abstract UI widget. | |
| void | setWidgetRep (void *toolkitWidgetRep) |
| Set the pointer to the underlying toolkit's (Qt, ...) widget representing this abstract UI widget. More... | |
| bool | hasId () const |
| Returns 'true' if this widget has an ID. | |
| YWidgetID * | id () const |
| Returns this widget's ID. | |
| void | setId (YWidgetID *newId_disown) |
| Set this widget's ID. More... | |
| virtual void | setEnabled (bool enabled=true) |
| Enable or disable this widget, i.e. More... | |
| void | setDisabled () |
| Disable this widget (overloaded for better readability). | |
| virtual bool | isEnabled () const |
| Returns 'true' if this widget is enabled. | |
| virtual bool | stretchable (YUIDimension dim) const |
| This is a boolean value that determines whether the widget is resizable beyond its preferred size in the specified dimension. More... | |
| void | setStretchable (YUIDimension dim, bool newStretch) |
Set the stretchable state to "newStretch" regardless of any hstretch or vstretch options. | |
| void | setDefaultStretchable (YUIDimension dim, bool newStretch) |
| Set the stretchable state to "newStretch". More... | |
| virtual int | weight (YUIDimension dim) |
| The weight is used in situations where all widgets can get their preferred size and yet space is available. More... | |
| bool | hasWeight (YUIDimension dim) |
| Return whether or not the widget has a weight in the specified dimension. | |
| void | setWeight (YUIDimension dim, int weight) |
| Set a weight in the specified dimension. | |
| void | setNotify (bool notify=true) |
| Sets the Notify property. | |
| bool | notify () const |
| Returns whether the widget will notify, i.e. More... | |
| void | setNotifyContextMenu (bool notifyContextMenu=true) |
| Sets the notifyContextMenu property. | |
| bool | notifyContextMenu () const |
| Returns whether the widget will send an event when the user clicks selects the context menu e.g. More... | |
| bool | sendKeyEvents () const |
| Returns 'true' if this widget should send key events, i.e. More... | |
| void | setSendKeyEvents (bool doSend) |
| Specify whether or not this widget should send key events. | |
| bool | autoShortcut () const |
| Returns 'true' if a keyboard shortcut should automatically be assigned to this widget - without complaints in the log file. | |
| void | setAutoShortcut (bool _newAutoShortcut) |
| Sets the 'autoShortcut' flag. | |
| int | functionKey () const |
| Return a function key number that is assigned to this widget. More... | |
| bool | hasFunctionKey () const |
| Check if a function key is assigned to this widget. | |
| virtual void | setFunctionKey (int fkey_no) |
| Assign a function key to this widget (1 for F1, 2 for F2, etc. More... | |
| virtual bool | setKeyboardFocus () |
| Set the keyboard focus to this widget. More... | |
| virtual const char * | userInputProperty () |
| The name of the widget property that will return user input, if there is any. More... | |
| void | dumpWidgetTree (int indentationLevel=0) |
| Debugging function: Dump the widget tree from here on to the log file. | |
| void | dumpDialogWidgetTree () |
| Debugging function: Dump the widget tree from this widget's dialog parent. More... | |
| void | setChildrenEnabled (bool enabled) |
| Enable or disable all widgets in this widget tree. | |
| virtual void | saveUserInput (YMacroRecorder *macroRecorder) |
| Recursively save the user input of all child widgets to a macro recorder: More... | |
| void * | operator new (size_t size) |
| Overloaded operator new to ensure widgets are always created on the heap, never on the stack. More... | |
| virtual void | startMultipleChanges () |
| In some UIs updating the screen content is an expensive operation. More... | |
| virtual void | doneMultipleChanges () |
Protected Member Functions | |
| YMenuBar (YWidget *parent) | |
| Constructor. | |
Protected Member Functions inherited from YMenuWidget | |
| YMenuWidget (YWidget *parent, const std::string &label="") | |
| Constructor. More... | |
| void | resolveShortcutConflicts (YItemConstIterator begin, YItemConstIterator end) |
| Resolve keyboard shortcut conflicts between iterators 'begin' and 'end'. | |
| YMenuItem * | findMenuItem (int index, YItemConstIterator begin, YItemConstIterator end) |
| Recursively find the first menu item with the specified index from iterator 'begin' to iterator 'end'. More... | |
| YMenuItem * | findItem (std::vector< std::string >::iterator path_begin, std::vector< std::string >::iterator path_end, YItemConstIterator begin, YItemConstIterator end) const |
| Recursively looks for the first item in the tree of the menu items using depth first search. More... | |
| YMenuItem * | itemAt (int index) |
| Alias for findMenuItem(). More... | |
| void | assignUniqueIndex (YItemIterator begin, YItemIterator end) |
| Assign a unique index to all items from iterator 'begin' to iterator 'end'. | |
Protected Member Functions inherited from YSelectionWidget | |
| YSelectionWidget (YWidget *parent, const std::string &label, bool enforceSingleSelection, bool recursiveSelection=false) | |
| Constructor. More... | |
| void | setEnforceSingleSelection (bool on) |
| Set single selection mode on or off. More... | |
| void | setEnforceInitialSelection (bool on) |
| In single selection mode, enforce selecting an initial item ('true' by default). More... | |
| bool | enforceInitialSelection () const |
| Return 'true' if this class enforces an initial selection. | |
| bool | recursiveSelection () const |
| Return 'true' if this base class should select children recursively. | |
| YItem * | findSelectedItem (YItemConstIterator begin, YItemConstIterator end) |
| Recursively try to find the first selected item between iterators 'begin' and 'end'. More... | |
| void | findSelectedItems (YItemCollection &selectedItems, YItemConstIterator begin, YItemConstIterator end) |
| Recursively find all selected items between iterators 'begin' and 'end' and add each of them to the 'selectedItems' YItemCollection. | |
| void | deselectAllItems (YItemIterator begin, YItemIterator end) |
| Recursively deselect all items between iterators 'begin' and 'end'. | |
| YItem * | findItem (const std::string &wantedItemLabel, YItemConstIterator begin, YItemConstIterator end) const |
| Recursively try to find an item with label 'wantedItemLabel' between iterators 'begin' and 'end'. More... | |
| bool | itemsContain (YItem *wantedItem, YItemConstIterator begin, YItemConstIterator end) const |
| Recursively check if 'wantedItem' is between iterators 'begin' and 'end'. | |
Protected Member Functions inherited from YWidget | |
| YWidget (YWidget *parent) | |
| Constructor. | |
| YWidgetChildrenManager * | childrenManager () const |
| Returns this widget's children manager. | |
| void | setChildrenManager (YWidgetChildrenManager *manager) |
| Sets a new children manager for this widget. More... | |
| void | setBeingDestroyed () |
| Set the "being destroyed" flag, i.e. More... | |
| void | dumpWidget (YWidget *w, int indentationLevel) |
| Helper function for dumpWidgetTree(): Dump one widget to the log file. | |
A classical menu bar for pulldown menus.
Use this only when appropriate: In most places, YaST follows a wizard-driven UI strategy, asking the user (ideally) one question at a time, with a [Next] and a [Back] button to move between wizard steps. One of the last steps is usually presenting the collected information to the user until everything is applied.
A menu bar OTOH is meant for the opposite UI strategy: Presenting some kind of document (which may also be a number of input fields) to the user as the central point and providing lots of different operations on that document. The two concepts don't mix very well, so use this widget with caution.
A menu bar should only contain menus, no direct actions.
Definition at line 50 of file YMenuBar.h.
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virtual |
Get a property.
Reimplemented from YWidget.
This method may throw YUIPropertyExceptions.
Reimplemented from YWidget.
Definition at line 117 of file YMenuBar.cc.

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virtual |
Return this class's property set.
This also initializes the property upon the first call.
Reimplemented from YWidget.
Reimplemented from YWidget.
Definition at line 78 of file YMenuBar.cc.

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virtual |
Set a property.
Reimplemented from YWidget.
This function may throw YUIPropertyExceptions.
This function returns 'true' if the value was successfully set and 'false' if that value requires special handling (not in error cases: those are covered by exceptions).
Reimplemented from YWidget.
Definition at line 100 of file YMenuBar.cc.
