Cute Chess  0.1
humanbuilder.h
1 /*
2  This file is part of Cute Chess.
3 
4  Cute Chess is free software: you can redistribute it and/or modify
5  it under the terms of the GNU General Public License as published by
6  the Free Software Foundation, either version 3 of the License, or
7  (at your option) any later version.
8 
9  Cute Chess is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY; without even the implied warranty of
11  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  GNU General Public License for more details.
13 
14  You should have received a copy of the GNU General Public License
15  along with Cute Chess. If not, see <http://www.gnu.org/licenses/>.
16 */
17 
18 #ifndef HUMANBUILDER_H
19 #define HUMANBUILDER_H
20 
21 #include "playerbuilder.h"
22 #include <QString>
23 
24 
26 class LIB_EXPORT HumanBuilder : public PlayerBuilder
27 {
28  public:
35  HumanBuilder(const QString& playerName = QString());
36 
37  // Inherited from PlayerBuilder
38  virtual bool isHuman() const;
39  virtual ChessPlayer* create(QObject* receiver,
40  const char* method,
41  QObject* parent,
42  QString* error) const;
43 };
44 
45 #endif // HUMANBUILDER_H
A class for constructing new chess players.
Definition: playerbuilder.h:37
A chess player, human or AI.
Definition: chessplayer.h:37
virtual ChessPlayer * create(QObject *receiver, const char *method, QObject *parent, QString *error) const =0
A class for constructing human players.
Definition: humanbuilder.h:26
virtual bool isHuman() const =0