18 #ifndef EXTINCTIONBOARD_H 19 #define EXTINCTIONBOARD_H 21 #include "standardboard.h" 53 = QSet<int>{King, Queen, Rook, Bishop, Knight, Pawn},
54 bool allPromotions =
true);
57 virtual Board* copy()
const;
58 virtual QString variant()
const;
59 virtual QString defaultFenString()
const;
63 virtual bool kingsCountAssertion(
int whiteKings,
64 int blackKings)
const;
65 virtual bool inCheck(
Side side,
int square = 0)
const;
66 virtual void addPromotions(
int sourceSquare,
96 virtual Board *copy()
const;
97 virtual QString variant()
const;
101 #endif // EXTINCTIONBOARD_H A board for Kinglet Chess.
Definition: extinctionboard.h:92
An internal chessboard class.
Definition: board.h:56
Definition: boardscene.h:28
A board for Extinction Chess.
Definition: extinctionboard.h:44
The side or color of a chess player.
Definition: side.h:34
A chess piece.
Definition: piece.h:39
The result of a chess game.
Definition: result.h:33
A board for standard chess.
Definition: standardboard.h:37