24 #include <QElapsedTimer> 25 #include <openingbook.h> 41 void setDebugMode(
bool debug);
42 void setRatingInterval(
int interval);
52 void onGameStarted(
ChessGame* game,
int number);
53 void onGameFinished(
ChessGame* game,
int number);
54 void onTournamentFinished();
65 QElapsedTimer m_startTime;
68 #endif // ENGINEMATCH_H
Definition: enginematch.h:32
Definition: chessgame.h:38
AccessMode
Definition: openingbook.h:46
Base class for chess tournaments.
Definition: tournament.h:44
A collection of opening moves for chess.
Definition: openingbook.h:42