Cute Chess  0.1
enginefactory.h
1 /*
2  This file is part of Cute Chess.
3 
4  Cute Chess is free software: you can redistribute it and/or modify
5  it under the terms of the GNU General Public License as published by
6  the Free Software Foundation, either version 3 of the License, or
7  (at your option) any later version.
8 
9  Cute Chess is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY; without even the implied warranty of
11  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  GNU General Public License for more details.
13 
14  You should have received a copy of the GNU General Public License
15  along with Cute Chess. If not, see <http://www.gnu.org/licenses/>.
16 */
17 
18 #ifndef ENGINEFACTORY_H
19 #define ENGINEFACTORY_H
20 
21 #include <QStringList>
22 #include "classregistry.h"
23 #include "chessengine.h"
24 
25 
27 class LIB_EXPORT EngineFactory
28 {
29  public:
31  static ClassRegistry<ChessEngine>* registry();
36  static ChessEngine* create(const QString& protocol);
38  static QStringList protocols();
39 
40  private:
41  EngineFactory();
42 };
43 
49 #define REGISTER_ENGINE_CLASS(TYPE, PROTOCOL) \
50  REGISTER_CLASS(ChessEngine, TYPE, PROTOCOL, EngineFactory::registry());
51 
52 #endif // ENGINEFACTORY_H
A class for creating objects based on the class&#39; runtime name or key (a string).
Definition: classregistry.h:45
An artificial intelligence chess player.
Definition: chessengine.h:40
A factory for creating ChessEngine objects.
Definition: enginefactory.h:27