18 #ifndef CRAZYHOUSEBOARD_H 19 #define CRAZYHOUSEBOARD_H 21 #include "westernboard.h" 41 virtual Board* copy()
const;
43 virtual QString variant()
const;
44 virtual bool variantHasDrops()
const;
45 virtual QString defaultFenString()
const;
65 virtual int promotedPieceType(
int type)
const;
69 virtual bool pawnDropOkOnRank(
int rank)
const;
72 virtual int reserveType(
int pieceType)
const;
75 virtual void vMakeMove(
const Move& move,
77 virtual void vUndoMove(
const Move& move);
83 static int normalPieceType(
int type);
89 #endif // CRAZYHOUSEBOARD_H CrazyhousePieceType
Definition: crazyhouseboard.h:54
An internal chessboard class.
Definition: board.h:56
A board for Crazyhouse chess.
Definition: crazyhouseboard.h:34
Promoted Queen.
Definition: crazyhouseboard.h:59
A board for western chess variants.
Definition: westernboard.h:40
Definition: boardscene.h:28
A chess piece.
Definition: piece.h:39
Details of a board transition caused by a move.
Definition: boardtransition.h:39
A small and efficient chessmove class.
Definition: move.h:41
Promoted Bishop.
Definition: crazyhouseboard.h:57
Promoted Rook.
Definition: crazyhouseboard.h:58