18 #ifndef BOARDFACTORY_H 19 #define BOARDFACTORY_H 21 #include <QStringList> 22 #include <classregistry.h> 51 #define REGISTER_BOARD(TYPE, VARIANT) \ 52 REGISTER_CLASS(Board, TYPE, VARIANT, BoardFactory::registry()); 56 #endif // BOARDFACTORY_H An internal chessboard class.
Definition: board.h:56
A class for creating objects based on the class' runtime name or key (a string).
Definition: classregistry.h:45
Definition: boardscene.h:28
A factory for creating Board objects.
Definition: boardfactory.h:29