21 #include "westernboard.h" 40 virtual Board* copy()
const;
41 virtual QString variant()
const;
42 virtual QString defaultFenString()
const;
47 virtual void vInitialize();
48 virtual bool inCheck(
Side side,
int square = 0)
const;
49 virtual bool kingCanCapture()
const;
51 virtual bool vIsLegalMove(
const Move& move);
52 virtual void vMakeMove(
const Move& move,
54 virtual void vUndoMove(
const Move& move);
69 #endif // ATOMICBOARD_H An internal chessboard class.
Definition: board.h:56
A board for Atomic chess.
Definition: atomicboard.h:33
A board for western chess variants.
Definition: westernboard.h:40
Definition: boardscene.h:28
The side or color of a chess player.
Definition: side.h:34
A chess piece.
Definition: piece.h:39
The result of a chess game.
Definition: result.h:33
Details of a board transition caused by a move.
Definition: boardtransition.h:39
A small and efficient chessmove class.
Definition: move.h:41