UFO: Alien Invasion
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ui_node_special.h
Go to the documentation of this file.
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/*
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Copyright (C) 2002-2025 UFO: Alien Invasion.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#pragma once
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#include "
../ui_nodes.h
"
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class
uiConFuncNode
:
public
uiNode
{
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void
onLoaded
(
uiNode_t
* node)
override
;
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void
onWindowOpened
(
uiNode_t
* node,
linkedList_t
* params)
override
;
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void
onWindowClosed
(
uiNode_t
* node)
override
;
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void
clone
(
uiNode_t
const
* source,
uiNode_t
*
clone
)
override
;
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void
deleteNode
(
uiNode_t
* node)
override
;
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};
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class
uiFuncNode
:
public
uiNode
{
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void
onLoaded
(
uiNode_t
* node);
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};
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class
uiCvarNode
:
public
uiNode
{
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void
onWindowOpened
(
uiNode_t
* node,
linkedList_t
* params);
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void
onWindowClosed
(
uiNode_t
* node);
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void
clone
(
uiNode_t
const
* source,
uiNode_t
*
clone
);
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void
deleteNode
(
uiNode_t
* node);
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};
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void
UI_RegisterConFuncNode
(
uiBehaviour_t
* behaviour);
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void
UI_RegisterCvarFuncNode
(
uiBehaviour_t
* behaviour);
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void
UI_RegisterFuncNode
(
uiBehaviour_t
* behaviour);
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void
UI_RegisterNullNode
(
uiBehaviour_t
* behaviour);
uiConFuncNode
Definition
ui_node_special.h:29
uiConFuncNode::onWindowOpened
void onWindowOpened(uiNode_t *node, linkedList_t *params) override
Callback every time the parent window is opened (pushed into the active window stack).
Definition
ui_node_special.cpp:151
uiConFuncNode::onWindowClosed
void onWindowClosed(uiNode_t *node) override
Callback every time the parent window is closed (pop from the active window stack).
Definition
ui_node_special.cpp:163
uiConFuncNode::clone
void clone(uiNode_t const *source, uiNode_t *clone) override
Definition
ui_node_special.cpp:127
uiConFuncNode::deleteNode
void deleteNode(uiNode_t *node) override
Cleanup tasks on removing a console function.
Definition
ui_node_special.cpp:137
uiConFuncNode::onLoaded
void onLoaded(uiNode_t *node) override
Call after the script initialized the node.
Definition
ui_node_special.cpp:103
uiCvarNode
Definition
ui_node_special.h:41
uiCvarNode::onWindowClosed
void onWindowClosed(uiNode_t *node)
Callback every time the parent window is closed (pop from the active window stack).
Definition
ui_node_special.cpp:214
uiCvarNode::deleteNode
void deleteNode(uiNode_t *node)
Definition
ui_node_special.cpp:240
uiCvarNode::clone
void clone(uiNode_t const *source, uiNode_t *clone)
Definition
ui_node_special.cpp:246
uiCvarNode::onWindowOpened
void onWindowOpened(uiNode_t *node, linkedList_t *params)
Definition
ui_node_special.cpp:235
uiFuncNode
Definition
ui_node_special.h:37
uiFuncNode::onLoaded
void onLoaded(uiNode_t *node)
Call after the script initialized the node.
Definition
ui_node_special.cpp:41
uiNode
Definition
ui_node_abstractnode.h:33
linkedList_t
Definition
list.h:30
uiBehaviour_t
node behaviour, how a node work
Definition
ui_behaviour.h:39
uiNode_t
Atomic structure used to define most of the UI.
Definition
ui_nodes.h:80
UI_RegisterNullNode
void UI_RegisterNullNode(uiBehaviour_t *behaviour)
Definition
ui_node_special.cpp:63
UI_RegisterCvarFuncNode
void UI_RegisterCvarFuncNode(uiBehaviour_t *behaviour)
Definition
ui_node_special.cpp:257
UI_RegisterFuncNode
void UI_RegisterFuncNode(uiBehaviour_t *behaviour)
Definition
ui_node_special.cpp:54
UI_RegisterConFuncNode
void UI_RegisterConFuncNode(uiBehaviour_t *behaviour)
Definition
ui_node_special.cpp:172
ui_nodes.h
src
client
ui
node
ui_node_special.h
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