UFO: Alien Invasion
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ui_node_material_editor.h
Go to the documentation of this file.
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/*
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Copyright (C) 1997-2001 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#pragma once
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class
uiMaterialEditorNode
:
public
uiAbstractScrollableNode
{
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void
draw
(
uiNode_t
* node)
override
;
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void
onWindowOpened
(
uiNode_t
* node,
linkedList_t
* params)
override
;
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void
onMouseDown
(
uiNode_t
* node,
int
x,
int
y,
int
button)
override
;
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bool
onScroll
(
uiNode_t
* node,
int
deltaX,
int
deltaY)
override
;
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protected
:
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void
updateView
(
uiNode_t
* node,
bool
reset);
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};
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struct
uiBehaviour_t
;
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void
UI_RegisterMaterialEditorNode
(
uiBehaviour_t
* behaviour);
uiAbstractScrollableNode
Definition
ui_node_abstractscrollable.h:35
uiMaterialEditorNode
Definition
ui_node_material_editor.h:28
uiMaterialEditorNode::onWindowOpened
void onWindowOpened(uiNode_t *node, linkedList_t *params) override
Called when we push a window with this node.
Definition
ui_node_material_editor.cpp:356
uiMaterialEditorNode::updateView
void updateView(uiNode_t *node, bool reset)
Update the scrollable view.
Definition
ui_node_material_editor.cpp:116
uiMaterialEditorNode::draw
void draw(uiNode_t *node) override
Definition
ui_node_material_editor.cpp:133
uiMaterialEditorNode::onScroll
bool onScroll(uiNode_t *node, int deltaX, int deltaY) override
Called when the user wheel the mouse over the node.
Definition
ui_node_material_editor.cpp:365
uiMaterialEditorNode::onMouseDown
void onMouseDown(uiNode_t *node, int x, int y, int button) override
Definition
ui_node_material_editor.cpp:326
linkedList_t
Definition
list.h:30
uiBehaviour_t
node behaviour, how a node work
Definition
ui_behaviour.h:39
uiNode_t
Atomic structure used to define most of the UI.
Definition
ui_nodes.h:80
UI_RegisterMaterialEditorNode
void UI_RegisterMaterialEditorNode(uiBehaviour_t *behaviour)
Definition
ui_node_material_editor.cpp:588
src
client
ui
node
ui_node_material_editor.h
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