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UFO: Alien Invasion
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#include <server.h>

Data Fields | |
| bool | initialized |
| int | realtime |
| struct datagram_socket * | netDatagramSocket |
| struct client_s * | clients |
| int | lastHeartbeat |
| int | lastPing |
| bool | abandon |
| bool | killserver |
| SDL_mutex * | serverMutex |
| SDL_cond * | gameFrameCond |
| SDL_Thread * | gameThread |
| void * | gameLibrary |
| game_export_t * | ge |
| bool serverInstanceStatic_t::abandon |
| struct client_s* serverInstanceStatic_t::clients |
| SDL_cond* serverInstanceStatic_t::gameFrameCond |
| game_export_t* serverInstanceStatic_t::ge |
| bool serverInstanceStatic_t::initialized |
| bool serverInstanceStatic_t::killserver |
| int serverInstanceStatic_t::lastHeartbeat |
| struct datagram_socket* serverInstanceStatic_t::netDatagramSocket |
| int serverInstanceStatic_t::realtime |