UFO: Alien Invasion
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r_mesh_anim.h
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/*
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Copyright (C) 1997-2001 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#pragma once
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void
R_AnimAppend
(
animState_t
* as,
const
model_t
* mod,
const
char
*
name
);
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void
R_AnimChange
(
animState_t
* as,
const
model_t
* mod,
const
char
*
name
);
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void
R_AnimRun
(
animState_t
* as,
const
model_t
* mod,
int
msec);
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const
char
*
R_AnimGetName
(
const
animState_t
* as,
const
model_t
* mod);
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void
R_InterpolateTransform
(
float
backlerp,
int
numframes,
const
mAliasTagOrientation_t
* current,
const
mAliasTagOrientation_t
* old,
float
* interpolated);
name
QGL_EXTERN GLuint GLsizei GLsizei GLint GLenum GLchar * name
Definition
r_gl.h:110
R_AnimRun
void R_AnimRun(animState_t *as, const model_t *mod, int msec)
Run the animation of the given model.
Definition
r_mesh_anim.cpp:192
R_AnimChange
void R_AnimChange(animState_t *as, const model_t *mod, const char *name)
Changes the animation for md2 models.
Definition
r_mesh_anim.cpp:134
R_InterpolateTransform
void R_InterpolateTransform(float backlerp, int numframes, const mAliasTagOrientation_t *current, const mAliasTagOrientation_t *old, float *interpolated)
Interpolate the transform for a model places on a tag of another model.
Definition
r_mesh.cpp:212
R_AnimAppend
void R_AnimAppend(animState_t *as, const model_t *mod, const char *name)
Appends a new animation to the current running one.
Definition
r_mesh_anim.cpp:84
R_AnimGetName
const char * R_AnimGetName(const animState_t *as, const model_t *mod)
Get the current running animation for a model.
Definition
r_mesh_anim.cpp:242
animState_t
Definition
r_entity.h:54
mAliasTagOrientation_t
Definition
r_model_alias.h:67
model_t
Definition
r_model.h:43
src
client
renderer
r_mesh_anim.h
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