UFO: Alien Invasion
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g_trigger.h
Go to the documentation of this file.
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/*
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All original material Copyright (C) 2002-2025 UFO: Alien Invasion.
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Original file from Quake 2 v3.21: quake2-2.31/game/g_spawn.c
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Copyright (C) 1997-2001 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#pragma once
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#include "
g_local.h
"
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bool
G_TriggerIsInList
(
Edict
* self,
Edict
* activator);
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void
G_TriggerAddToList
(
Edict
* self,
Edict
* activator);
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bool
G_TriggerRemoveFromList
(
Edict
* self,
Edict
* activator);
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Edict
*
G_TriggerSpawn
(
Edict
* owner);
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void
Think_NextMapTrigger
(
Edict
* self);
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void
SP_trigger_nextmap
(
Edict
* ent);
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bool
Touch_HurtTrigger
(
Edict
* self,
Edict
* activator);
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void
SP_trigger_hurt
(
Edict
* ent);
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void
SP_trigger_touch
(
Edict
* ent);
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void
SP_trigger_rescue
(
Edict
* ent);
Edict
Definition
g_edict.h:45
g_local.h
Local definitions for game module.
SP_trigger_touch
void SP_trigger_touch(Edict *ent)
Touch trigger to call the use function of the attached target.
Definition
g_trigger.cpp:320
SP_trigger_nextmap
void SP_trigger_nextmap(Edict *ent)
Definition
g_trigger.cpp:171
G_TriggerSpawn
Edict * G_TriggerSpawn(Edict *owner)
Definition
g_trigger.cpp:106
G_TriggerAddToList
void G_TriggerAddToList(Edict *self, Edict *activator)
Adds the activator to the list of recognized edicts for this trigger_touch edict.
Definition
g_trigger.cpp:67
SP_trigger_hurt
void SP_trigger_hurt(Edict *ent)
Trigger for grid fields if they are under fire.
Definition
g_trigger.cpp:255
Think_NextMapTrigger
void Think_NextMapTrigger(Edict *self)
Register this think function once you would like to end the match This think function will register t...
Definition
g_trigger.cpp:153
G_TriggerIsInList
bool G_TriggerIsInList(Edict *self, Edict *activator)
Checks whether the activator of this trigger_touch was already recognized.
Definition
g_trigger.cpp:47
G_TriggerRemoveFromList
bool G_TriggerRemoveFromList(Edict *self, Edict *activator)
Removes an activator from the list of recognized edicts.
Definition
g_trigger.cpp:87
Touch_HurtTrigger
bool Touch_HurtTrigger(Edict *self, Edict *activator)
Hurt trigger.
Definition
g_trigger.cpp:212
SP_trigger_rescue
void SP_trigger_rescue(Edict *ent)
Rescue trigger to mark an actor to be in the rescue zone. Aborting a game would not kill the actors i...
Definition
g_trigger.cpp:375
src
game
g_trigger.h
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