{
  "villageShop"
  {
    items = {
      {{Scroll Escape} 5 }
      {{Scroll EnhanceArmor} 5 }
      {{Scroll EnhanceWeapon} 5 }
      {{FireScroll 5 }}
      {{Torch 10 }}
      {{Scroll Summon "FIRE_ELEMENTAL" {1 2}} 5 }
      {{Scroll CircularBlast} 1 }
      {{Scroll Deception} 2 }
      {{Scroll Summon "FLY" {3 6}} 5 }
      {{Potion Heal FLESH} 7 }
      {{Potion Lasting SLEEP} 5 }
      {{Potion Lasting SLOWED} 5 }
      {{Potion Lasting SPEED}5 }
      {{Potion Lasting BLIND} 5 }
      {{Potion Lasting INVISIBLE} 2 }
      {{Amulet WARNING} 0.5 }
      {{Amulet REGENERATION} 0.5 }
      {{DefenseAmulet} 0.5 }
      {{Ring POISON_RESISTANT} 0.5}
      {{Ring FIRE_RESISTANT} 0.5}
    }
    prefixChance = 0.03
  }
  "armory"
  {
    items = {
      {{Knife} 5}
      {{Sword} 2}
      {{BattleAxe} 2}
      {{WarHammer} 2}
      {{Bow} 4}
      {{LeatherArmor} 2}
      {{ChainArmor} 1}
      {{LeatherHelm} 2}
      {{IronHelm} 1}
      {{LeatherBoots} 2}
      {{LeatherGloves} 2}
      {{IronBoots} 1}
    }
    unique = {
      {Bow} {1 2}
    }
    prefixChance = 0.03
  }

  "gnomeShop" inherit "armory"
  {
    unique = {
      {AutomatonItem} { 1 2 }
    }
  }

  "dwarfShop" inherit "armory"
  {
  }

  "dragonCave"
  {
    items = {
      {{GoldPiece} 10 {30 100} }
      {{Sword} 1 }
      {{BattleAxe} 1 }
      {{WarHammer} 1 }
    }
    prefixChance = 1
  }

  "minerals"
  {
    items = {
      {{IronOre} 1 }
      {{Rock} 1 }
    }
  }

  "potions"
  {
    items = {
      {{Potion Heal FLESH} 1 }
      {{Potion Lasting SLEEP} 1 }
      {{Potion Lasting SLOWED} 1 }
      {{Potion Lasting BLIND} 1 }
      {{Potion Lasting INVISIBLE} 1 }
      {{Potion Lasting POISON} 1 }
      {{Potion Lasting POISON_RESISTANT} 1 }
      {{Potion Lasting FLYING} 1 }
      {{Potion Lasting SPEED} 1 }
    }
  }

  "scrolls"
  {
    items = {
      {{Scroll Escape} 1 }
      {{Scroll EnhanceArmor} 1 }
      {{Scroll EnhanceWeapon} 1 }
      {{FireScroll} 1 }
      {{Scroll Summon "FIRE_ELEMENTAL" {1 2}} 1 }
      {{Scroll CircularBlast} 1 }
      {{Scroll Deception} 1 }
      {{Scroll Summon "FLY" {3 6}} 1 }
    }
  }

  "goodMushrooms"
  {
    items = {
      {{Mushroom Lasting DAM_BONUS} 1}
      {{Mushroom Lasting DEF_BONUS} 1}
      {{Mushroom Lasting NIGHT_VISION} 1}
      {{Mushroom Lasting PANIC} 1}
      {{Mushroom Lasting REGENERATION} 1}
      {{Mushroom Lasting RAGE} 1}
    }
  }

  "wildMushrooms" inherit "goodMushrooms"
  {
    items = append {
      {{Mushroom Lasting HALLU} 10}
    }
  }

  "amulets"
  {
    items = { 
      {{Amulet REGENERATION} 1}
      {{Amulet WARNING} 1}
      {{DefenseAmulet} 1}
    }
  }

  "dungeon"
  {
    items = {
      {{Knife} 50 }
      {{Sword} 50 }
      {{BattleAxe} 10 }
      {{WarHammer} 20 }
      {{LeatherArmor} 20 }
      {{ChainArmor} 1 }
      {{LeatherHelm} 20 }
      {{IronHelm} 5 }
      {{LeatherBoots} 20 }
      {{IronBoots} 7 }
      {{Torch} 7 }
      {{LeatherGloves} 30 }
      {{Scroll Escape} 30 }
      {{Scroll EnhanceArmor} 30 }
      {{Scroll EnhanceWeapon} 30 }
      {{FireScroll} 30 }
      {{Scroll Summon "FIRE_ELEMENTAL" {1 2}} 30 }
      {{Scroll CircularBlast} 5 }
      {{Scroll Deception} 10 }
      {{Scroll Summon "FLY" {3 6}} 30 }
      {{Potion Heal FLESH} 50 }
      {{Potion Lasting SLEEP} 50 }
      {{Potion Lasting SLOWED} 50 }
      {{Potion Lasting BLIND} 30 }
      {{Potion Lasting INVISIBLE} 10 }
      {{Potion Lasting POISON} 20 }
      {{Potion Lasting POISON_RESISTANT} 20 }
      {{Potion Lasting FLYING} 20 }
      {{Potion Lasting SPEED} 50 }
      {{Amulet WARNING} 3 }
      {{Amulet REGENERATION} 3 }
      {{DefenseAmulet} 3 }
      {{Ring POISON_RESISTANT} 3}
      {{Ring FIRE_RESISTANT} 3}
    }
    prefixChance = 0.03
  }

  "chest" inherit "dungeon"
  {
    items = append {
      {{GoldPiece} 300 {4 9}}
    }
    prefixChance = 0
  }

  "gold"
  {
    items = {
      {{GoldPiece} 300 {4 9}}
    }
  }
}
