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LibreOffice 26.2 SDK API Reference
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BlendMode.idl
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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module
com
{ module sun { module star { module rendering {
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constants
BlendMode
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{
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const
byte
NORMAL
= 0;
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const
byte
MULTIPLY
= 1;
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const
byte
SCREEN
= 2;
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const
byte
OVERLAY
= 3;
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const
byte
DARKEN
= 4;
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const
byte
LIGHTEN
= 5;
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const
byte
COLOR_DODGE
= 6;
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const
byte
COLOR_BURN
= 7;
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const
byte
HARD_LIGHT
= 8;
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const
byte
SOFT_LIGHT
= 9;
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const
byte
DIFFERENCE
= 10;
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const
byte
EXCLUSION
= 11;
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const
byte
HUE
= 12;
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const
byte
SATURATION
= 13;
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const
byte
COLOR
= 14;
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const
byte
LUMINOSITY
= 15;
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};
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}; }; }; };
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
com::sun::star::rendering::BlendMode
These constants determine some extra ways how the primitive color is combined with the background.
Definition
BlendMode.idl:31
com::sun::star::rendering::BlendMode::HUE
const byte HUE
Definition
BlendMode.idl:44
com::sun::star::rendering::BlendMode::HARD_LIGHT
const byte HARD_LIGHT
Definition
BlendMode.idl:40
com::sun::star::rendering::BlendMode::MULTIPLY
const byte MULTIPLY
Definition
BlendMode.idl:33
com::sun::star::rendering::BlendMode::SCREEN
const byte SCREEN
Definition
BlendMode.idl:34
com::sun::star::rendering::BlendMode::OVERLAY
const byte OVERLAY
Definition
BlendMode.idl:35
com::sun::star::rendering::BlendMode::SATURATION
const byte SATURATION
Definition
BlendMode.idl:45
com::sun::star::rendering::BlendMode::DARKEN
const byte DARKEN
Definition
BlendMode.idl:36
com::sun::star::rendering::BlendMode::COLOR
const byte COLOR
Definition
BlendMode.idl:46
com::sun::star::rendering::BlendMode::COLOR_BURN
const byte COLOR_BURN
Definition
BlendMode.idl:39
com::sun::star::rendering::BlendMode::DIFFERENCE
const byte DIFFERENCE
Definition
BlendMode.idl:42
com::sun::star::rendering::BlendMode::EXCLUSION
const byte EXCLUSION
Definition
BlendMode.idl:43
com::sun::star::rendering::BlendMode::LIGHTEN
const byte LIGHTEN
Definition
BlendMode.idl:37
com::sun::star::rendering::BlendMode::LUMINOSITY
const byte LUMINOSITY
Definition
BlendMode.idl:47
com::sun::star::rendering::BlendMode::COLOR_DODGE
const byte COLOR_DODGE
Definition
BlendMode.idl:38
com::sun::star::rendering::BlendMode::SOFT_LIGHT
const byte SOFT_LIGHT
Definition
BlendMode.idl:41
com::sun::star::rendering::BlendMode::NORMAL
const byte NORMAL
Definition
BlendMode.idl:32
com
Definition
Ambiguous.idl:20
com
sun
star
rendering
BlendMode.idl
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