Qt 3D C++ Classes
The Qt 3D module provides the foundations and core types used for near-realtime simulations built on the Qt 3D framework.
Namespaces
Contains classes from the Qt3DAnimation module | |
Contains classes from the Qt3DExtras module |
Classes
Qt 3D Core Module
Qt 3D Input Module
Qt 3D Logic Module
Qt 3D Render Module
Qt 3D Extras Module
Basic functionality for camera controllers | |
Allows creation of a cone in 3D space | |
A conical mesh | |
A conical mesh | |
Allows creation of a cuboid in 3D space | |
A cuboid mesh | |
A cuboid mesh | |
Allows creation of a cylinder in 3D space | |
A cylindrical mesh | |
A cylindrical mesh | |
Default implementation of the phong lighting effect | |
Allows creation of a 3D extruded text in 3D space | |
A 3D extruded Text mesh | |
Allows controlling the scene camera from the first person perspective | |
Default FrameGraph implementation of a forward renderer | |
Material that implements the Gooch shading model, popular in CAD and CAM applications | |
Default implementation of PBR lighting | |
Default implementation of the phong lighting effect | |
Allows controlling the scene camera along orbital path | |
Default implementation for rendering the color properties set for each vertex | |
Allows creation of a plane in 3D space | |
A square planar mesh | |
A square planar mesh | |
Qt3DExtras::QSkyboxEntity is a convenience Qt3DCore::QEntity subclass that can be used to insert a skybox in a 3D scene | |
Allows creation of a sphere in 3D space | |
A spherical mesh | |
A spherical mesh | |
Allows creation of a 2D text in 3D space | |
Default implementation of a simple unlit texture material | |
Allows creation of a torus in 3D space | |
A toroidal mesh | |
A toroidal mesh |
Qt 3D Animation Module
Qt 3D Scene2D Module
This class enables rendering qml into a texture, which then can be used as a part of 3D scene |